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Game News The Universim Kickstarter begins

Whisky

The Solution
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Tags: Crytivo Games; Kickstarter; Universim



The Universim, an indy planet management game, has started its Kickstarter.

The game will focus on developing the race of people on your planet from stone age to the modern age and beyond, eventually allowing you to colonize other planets.

The Kickstarter is asking for $320,000 and they've already rounded up $66,000 as of this post. You can check it out here.
 
Unwanted

Bricks

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b7tvkzJ.jpg

Freespace
 

Angthoron

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Huh, already at 110k and been Greenlit. I guess there's a whole lot of people hoping for a decent god-game out there.
 

kris

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Lulea, Sweden
Must say I am impressed and interested. It feels like a Project that breaks the mold and is well thought out. It also have a lot of room for expansion in quality and quantity.
 

Angthoron

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Messages
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I dropped $30 on them to get alpha access, so once there's that - IF there is that and this is not a scam and all that - I'll post my impressions.

Would be nice if their updates weren't just about admin side of things though. Artwork, models, stuff like that - would really like to hear more on those. I understand that admin stuff is like important and shiz, but people would be far more ready to dump tons of cash into their lap if there was some more, no matter how far from being implemented, tangibles to show off. I mean, it looks like they have a WIP ready engine and some semblance of models already, why not show that off.
 

Cyberarmy

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Would be nice if their updates weren't just about admin side of things though. Artwork, models, stuff like that - would really like to hear more on those. I understand that admin stuff is like important and shiz, but people would be far more ready to dump tons of cash into their lap if there was some more, no matter how far from being implemented, tangibles to show off. I mean, it looks like they have a WIP ready engine and some semblance of models already, why not show that off.


Just found this in comments section.


Creator Crytivo Games about 17 hours ago
Lars We will be detailing our in-game simulation engine, Prometheus, in the next update. It will be going up relatively soon. It should explain everything you want to know about the simulation tech! Thanks again!


17 hours+ is relatively for them it seems :hahano:
 
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jcd

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Last edited:

Angthoron

Arcane
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Jul 13, 2007
Messages
13,056
I'd want this game to end up decent for that reason at the very least. Also butthurt from Maxis and Will Wright.
 

MicoSelva

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I'm not really interested in god games, but it looks pretty neat.

$145K to go and 17 days left. They might make it, but it will be close.
 

Direwolf

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Funded with more than 2 days to go.

Sent from my RM-821_apac_australia_new_zealand_222 using Tapatalk
 

Angthoron

Arcane
Joined
Jul 13, 2007
Messages
13,056
This was a seriously badly managed KS campaign - they should've either started later when they'd have more prototype to show off, or just show off more of what they already had at all. Design document, models, stuff like that.

Instead, until like haflway in, they focused on fluff. Result - barely made it, instead of projected ~700K from the first 6 days suggested end result to be.
 

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