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Game News Leaked Project Eternity WIP screenshots at GameStar.de

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Tags: Obsidian Entertainment; Project Eternity

What's this, then? It seems the folks at GameStar.de have been careless and left a gallery containing thirteen Project Eternity screenshots open to the public. Let's check 'em out (click to enlarge):



Over at the Obsidian forums, Josh Sawyer remarked:

As a note, those are all work-in-progress shots that were intended for (small) use in print. None of those are finished areas. Even the "original" area is still having work done on it.​

Hey, they look great to me, Josh. Why didn't you attach them to today's boring-ass Kickstarter update?
 

~RAGING BONER~

Learned
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600x338.jpg


I wonder if the mouse wheel zoom will work on locations and objects not related to our character...
 

Infinitron

I post news
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Messages
97,225
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I'm surprised there aren't more complaints about the obviously realtime 3D-rendered appearance of the characters.
 

LeStryfe79

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Codex 2012 Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Codex USB, 2014 Shadorwun: Hong Kong
Architecture of buildings looks a little too stylized, and the terrain is smeared and photoshoppy. Whatever. It's okay, but not multiple orgasm worthy.
 

ghostdog

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I'm surprised there aren't more complaints about the obviously realtime 3D-rendered appearance of the characters.

Since the character models in BG where basically 3D models converted into sprites, I don't think it's a cause for major complaints. Also weren't the char. models in TOEE fully 3D ?
 

Jvegi

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There is a lot of detail still missing, and of course locations are unpopulated.

But damn, there actually are some other locations. Not just concepts, actual locations. It's not a scam!
 

Deleted member 7219

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I'm just hoping it is more like Mask of the Betrayer and less like IWD in terms of balance between combat and story.
 

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