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Preview Expeditions: Conquistador Preview at XP4T + New Worldmap Video

Crooked Bee

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Tags: Expeditions: Conquistador; Kickstarter; Logic Artists

Expeditions: Conquistador, a tactical RPG set in Central America during the Conquista that is currently running a Kickstarter campaign, has received a brief preview and an interview at XP4T. Have a snippet from the preview:

Well, if you want to have the awesome feeling of not being treated like a five year old by game designers once more, Logic Artist’s Expeditions Conquistador might be your game.Heavily story based, but with awesome tactical combat to back it up, Conquistador puts the control back in your hands.

You start out as a Captain for a Spanish exploration crew which just arrived in the New World. Talk about a universe of possibility for a premise. I mean, even before you play the game, with this basic idea you imagine freedom and ability to do anything you want!

Conquistador doesn’t disappoint either. Similar to a choose your own adventure game, each conversation with relevant NPCs gives you an interesting series of answers, each of which might prompt a different response from the interlocutor. You build up relationships, whether in good or bad, from the beginning.

I won’t go in too much details, because the fun part of this game and it’s dialogue system is the suspense. Playing it through the first time, you’re bound to oversee a few things, or answer without thinking of the consequences. And it might not go as well as you thought, but that’s the fun part!​

And one from the interview:

XP4T: How deep will the player’s choices influence the NPCs around the world and the story events?

The player’s choices will influence the game to a huge degree. Entire communities will turn on you or rally to support you, people will live, die, or join your enemies to fight you depending on your decisions. We have loads of systems in place behind the scenes to remember your choices and to remember what happened to whom, and your major decisions will even be able to change things on the world map. The sort of choice-and-consequence you may have seen in Hispaniola is only the tip of the iceberg. In the Aztec campaign, we’ll have many more NPCs that you can recruit into your expedition, we’ll have a whole faction system to keep track of your interactions with the natives, and we’ll have a lot more optional content like side quests and exploration events.​

In related news, Logic Artists also updated their Kickstarter with a 23 min. video showing off the worldmap in its current state and talking about how it will be improved and expanded upon over the coming weeks:



If you like what you see, you can pledge to the game's Kickstarter.
 

almondblight

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We did, and a preview should be in the works soon, and we even hope to make it before Kickstarter ends, but we can't say or promise anything yet.

If you guys don't have time for a full preview before the Kickstarter ends, you can post a smaller "initial impressions" type piece first.
 
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This all looks really great. I have no idea why this game doesn't have more traction or hasn't raised more money. Doubled my pledge.
 

commie

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I'm pretty stretched thin at the moment but can go in at the lower end, even though I'd like to go higher. Just don't see how even going up to $100 would help. Game just needs more exposure: another 500 backers pledging in the normal range should be just about enough(taking into account that existing pledges would be raised to make any shortfall too).
 

CappenVarra

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Hey guys, while I don't have anything to add about the game (except that it looks like incline and I hope it gets funded), perhaps you'll be interested in some related reading. Namely:

The memoirs of the conquistador Bernal Diaz del Castillo
written by himself
containing a true and full account of the discovery and conquest of Mexico and New Spain

http://www.gutenberg.org/files/32474/32474-h/32474-h.htm

Selected quotes:

As soon as we had passed over the mountain we came into a plain, and found numerous plantations of maise and maguey, from which the inhabitants make their wine. We took up our night's quarters near a brook, and for want of oil we dressed the wounds of our men with the fat of a corpulent Indian who had been killed. We made our supper off young dogs, which we found here in great numbers; for, although the inhabitants had left all their plantations and taken the dogs with them, these animals during the night time had come back to their old places again; and we were thus able to catch a good many, and so procured ourselves some very delicious joints. The whole of this night we kept a most vigilant look-out. We placed outposts in all quarters; our horses stood ready saddled and bridled, and the rounds were regularly made.
Whoa. 16th century, it's like another planet.

One certain spot in this township I never shall forget, situated near the temple. Here a vast number of human skulls were piled up in the best order imaginable,—there must have been more than 100,000; I repeat, more than 100,000. In like manner you saw the remaining human bones piled up in order in another corner of the square; these it would have been impossible to count. Besides these, there were human heads hanging suspended from beams on both sides. Three papas stood sentinel on this place of skulls, for which purpose, it was told us, they were particularly appointed.
Paging Quetzacoatl to dismiss this unjust piece of Western propaganda.

About this time there also arrived in the port of Trinidad a vessel belonging to a certain Juan Sedeño, of the Havannah, laden with cassave-bread and salted meat, which was destined for the mines of Santiago. This Sedeño, who had called upon our commander to pay his respects, was soon persuaded, by the eloquence and address of Cortes, to sell him his ship with the lading and all, and himself to join the expedition.

The next step he took was to command his men to put their arms into good repair. Every smith in the town was set to work to fix points to our lances, and the gunners were ordered to search every magazine for arrows. He at last even persuaded the very smiths to join the armament.

These hints were not thrown away upon Velasquez; they brought about a revolution in his mind, which ended in his despatching two trustworthy persons out of his establishment, with private instructions to his brother-in-law Francisco de Verdugo, then alcalde major of Trinidad, by which he was peremptorily commanded, under all circumstances, to deprive Cortes of the squadron, whose appointment of captain had been withdrawn, and given to Vasco Porcallo. At the same time he wrote letters to Diego de Ordas, Francisco de Morla, and to his relations and friends, desiring them, at all events, to leave the squadron.

As soon as Cortes got information of this, he had a secret interview with Ordas and all those officers and inhabitants of Trinidad, who, he thought, might feel inclined to obey the orders of Velasquez. To these he spoke so feelingly, and in such kind terms, accompanied by such great promises, that they were all soon gained over to his side. Diego de Ordas even undertook to advise the alcalde major Francisco de Verdugo not to put these commands immediately into execution, and to keep them secret; telling him, at the same time, he had seen nothing in Cortes which gave the slightest reasons for suspecting him of anything wrong; on the contrary, he had, on every occasion, given proofs of his adherence to the governor.

And this, kids, is why you don't want to make Charisma your dump stat.

Cortes, who profited by every circumstance, said smilingly to us: "It appears to me, gentlemen, that the Indians stand in great awe of our horses, and imagine that these and our guns alone fight the battle. A thought has just struck me which will further confirm them in this notion. You must bring here the mare of Juan Sedeño which foaled on board a short time ago, and fasten her here where I am now standing. Then bring also the stallion of the musician Ortiz, which is a very fiery animal, and will quickly scent the mare. As soon as you find this to be the case, lead both the horses to separate places, that the caziques may neither see the horses, nor hear them neigh, until I shall be in conversation with them." All this was accordingly done. He likewise ordered our largest cannon to be heavily loaded with gunpowder and ball.

A little after midday, forty caziques arrived in great state and richly clothed according to their fashion. They saluted Cortes and all of us, perfumed us with their incense, begged forgiveness for what had happened, and promised to be friendly for the future. Cortes answered by our interpreter Aguilar, reminding them, with a very serious look, how often he had wished them to make peace with us, and how, owing to their obstinacy, we were almost upon the point of destroying them with the whole of the inhabitants of this district. We were vassals of the mighty king and lord the emperor Charles, he further added, who had sent us to this country with orders to favour and assist those who should submit to his imperial sway, which we would assuredly do if they were amicably inclined towards us. If, however, they were not so, the tepustles (so the Indians called our cannon) would be fired off, which were already embittered against them in some measure on account of the attack they had made upon us. Cortes, at this moment, gave the signal for firing our largest cannon. The report was like a sudden clap of thunder, the ball whizzing along the hills, which could be distinctly heard as it was midday and not a breath of air stirring. The caziques who had never seen this before appeared in dismay, and believed all Cortes had said; who, however, desired Aguilar to comfort and assure them he had given orders that no harm should be done them. At this moment the stallion was brought and fastened at a short distance from the spot where Cortes and the caziques were holding the conference: as the mare was likewise near at hand, the stallion immediately began to neigh, stamp the ground and rear itself, while its eyes were continually fixed on the Indians who stood in front of Cortes's tent, as the mare was placed behind it. The caziques, however, thought the animal was making all these movements against them and appeared greatly agitated. When Cortes found what effect this scene had made upon the Indians, he rose from his seat, and walking to the horse, took hold of the bridle, and desired his servant to lead it away. Aguilar, however, was to make the Indians believe that he had ordered the horse not to do them any injury.

While all this was going on above thirty Indian porters (whom they term tamemes) arrived with fowls, baked fish, and various fruits: these porters, on account of their loads, had perhaps not been able to follow the caziques fast enough. A lively discourse was now kept up between Cortes and the caziques, who in the end left us perfectly contented, with the assurance that the following day they would return with a present.
And this is why you should consider cherry-picking at least one level of Rogue.

Also, paging The Brazilian Slaughter to clarify if these guys were the right and proper kind of Spaniard invader, since he's the resident expert and I easily get confused about such matters.
 

Quetzacoatl

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Quetzacoatl

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You know a cool feature of the game would have your journal affected by the opinions of your character. If you choose to treat the Nahuas as primitive savages then your journal will reflect those setiment. An example would be solving a quest using excessive violence for no reason whatsoever. Your journal will then portray the event as you simply acting in self-defense against the aggression of the savages.
Don't you agree The Brazilian Slaughter?
 

OSK

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Stretch goal 1 - $100,000
Character ability trees (6-9 abilities per character class)
Greater visual variation in the character models

Stretch goal 2 - $160,000
A third full campaign set in the Inca Empire
50 extra random events
2 extra character classes
8 extra unique items
New Incan character models

This game NEEDS to hit the first stretch goal.
 

jagged-jimmy

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It certainly looks great, but is there no equipment at all? Just Armor/Weapon points to distribute among the party? Also those event markers spoil the joy of exploration, i would say. Was very inclined to pledge, but don't know now. Lack of "loot" management distracts a bit. Also there is not much to trade? Just generic groups of stuff. Don't know about writing, but interface, interaction, presentation are all great.
 

Tolknaz

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You know a cool feature of the game would have your journal affected by the opinions of your character. If you choose to treat the Nahuas as primitive savages then your journal will reflect those setiment. An example would be solving a quest using excessive violence for no reason whatsoever. Your journal will then portray the event as you simply acting in self-defense against the aggression of the savages.
Don't you agree The Brazilian Slaughter?
That would probably be more work, than it's worth but could still be extremely cool. Sort of like different dialogues based on your clan in vtmb or int in fallout/arcanum. More games need to do something like that.
 

Avonaeon

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Also those event markers spoil the joy of exploration, i would say. [...] Also there is not much to trade? Just generic groups of stuff.

Event markers will eventually only show up when you get near them on the world map. And we'll a have few more things to trade, to facilitate some crafting.
 

jagged-jimmy

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Sounds nice. What about equips? Even if it just a number to distribute, i guess just some graphical representation would help. Like distributing daggers, cloaks etc. I know that implementing items appearance and stats + inventory would be probably too much effort. Just some icons with a bit description maybe?
 

commie

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Conqueror lies
The skull rack having more than 100,000 is mathematically impossible. This is once again a dumb conquistador that went for a shock number to excite the reader and justify the conquest whenever possible. Skull racks also had stone skulls. Westerners will probably eat this shit up and use it to further whine about the great evil Aztec Empire.
http://wayne.academia.edu/bortiz/Pa...the_Aztec_cannibalism_theory_of_Harner-Harris

But the Aztec empire was teh evilz! Ask the myriad of other nations that gleefully joined the Christian heroes in overthrowing that satanic nation!


This game NEEDS to reach the BASE goal.

Fixed for actual desperate hope.

They could always have a mini KS for the stretch goals if they reach the initial one like some other KS projects I've noticed.
 

Commissar Draco

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As soon as we had passed over the mountain we came into a plain, and found numerous plantations of maise and maguey, from which the inhabitants make their wine. We took up our night's quarters near a brook, and for want of oil we dressed the wounds of our men with the fat of a corpulent Indian who had been killed. We made our supper off young dogs, which we found here in great numbers; for, although the inhabitants had left all their plantations and taken the dogs with them, these animals during the night time had come back to their old places again; and we were thus able to catch a good many, and so procured ourselves some very delicious joints. The whole of this night we kept a most vigilant look-out. We placed outposts in all quarters; our horses stood ready saddled and bridled, and the rounds were regularly made.

Very Postapocaliptic, hope the proper hunting/scavenging will be in Wasteland 2 instead of 200 years old canned food. :hearnoevil:
 

Commissar Draco

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Conqueror lies


But the Aztec empire was teh evilz! Ask the myriad of other nations that gleefully joined the Christian heroes in overthrowing that satanic nation!

If You mean all Aztec neighbours + 1/3 of Aztec Empire Core Federation than Yes, Cortes was either indeed White God from East or Aztecs sucked at Empire holding. The Brazilian Slaughter is example how to do the Empires the :obviously: way. 9 days to come game should be funded.
 

Quetzacoatl

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Conqueror lies


But the Aztec empire was teh evilz! Ask the myriad of other nations that gleefully joined the Christian heroes in overthrowing that satanic nation!

If You mean all Aztec neighbours + 1/3 of Aztec Empire Core Federation than Yes, Cortes was either indeed White God from East or Aztecs sucked at Empire holding. The Brazilian Slaughter is example how to do the Empires the :obviously: way. 9 days to come game should be funded.
This had to do with the Aztec form of conquering shit. They would conquer a city, leave the government controlling it intact, then demand tribute to Tenochtitlan. Naturally some cities didn't want to pay tribute -insert jew joke here- and allied with Cortes. Divide and conquer has been a favorite of Western empires since Roman times. I severely doubt The Brazilian Slaughter has expertise over the Aztecs any more than I have over the Incas.
 

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