Kz3r0
Arcane
- Joined
- May 28, 2008
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Stolen from the watch.
An interesting insight on insane game design and M$ underhanded policies:
An interesting insight on insane game design and M$ underhanded policies:
In a Fallout post-mortem at the Game Developers Conference, Tim Cain, the producer, designer and lead programmer described an alternate version of the game’s story that could have come to be a reality.
“You started in the modern world,” Cain said. “You traveled back in time, you killed the monkey that would evolve into humans, you went through space travel, you went to the future, which was ruled by dinosaurs, you were exiled to a fantasy planet where magic took you back to the original timeline that you restored to full, and came back to the modern world to save your girlfriend.”
http://www.kotaku.com.au/2012/03/fa...t-time-traveling-dinosaurs-and-monkey-murder/Some other notes from the talk:
The game initially failed certification for Windows 95, but for a very strange reason. Namely, Fallout failed Windows 95 cert because the game worked on Windows NT. To get certified on Windows 95, the game was supposed to “fail gracefully” on WindowsNT. Instead it worked. Cain said he called microsoft and said “It fails so gracefully that it doesn’t fail at all.” Which didn’t fly, The solution? Go into the game and code it to detect Windows NT and just sort of… fail. Heh.
The team had a rule about references: If a pop cultural reference was going into the game, it had to be unnoticeable by someone who didn’t get it. As an example, Cain said that the “Slayer” perk was because Chris [Jones] was a huge fan of Buffy the Vampire Slayer
People refer to Fallout as a game from an isometric perspective, but Cain pointed out that the perspective is in fact “Cavalier Oblique.”
They originally wanted the Inkblots’ “I Don’t Want to Set The World on Fire” to be the game’s theme song, but couldn’t get it due to licensing reasons. Instead, they went with “Maybe,” and it would up working better for the tone of the game. And, much later down the road, “I Don’t Want to Set The World on Fire” became the theme of Fallout 3.