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Company News Troika is closed

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,024
Tags: Troika Games

<a href=http://www.nma-fallout.com/>NMA</a> has posted an email from Leonard Boyarsky:
<br>
<br>
<blockquote>As many of you may have already heard, Troika has laid off all of its employees and is closing its doors due to our inability to secure funding for future projects.
<br>
<br>
We have not yet made the decision as to whether Troika Games as an entity will regroup and pursue future projects or simply cease to exist.
<br>
<br>
We want to thank all of our fans for their support these past seven years, it has really meant a lot to us that there were people out there who enjoyed our games enough to create fan-sites and follow our progress as a company. But we especially want to thank all of our employees - we had the pleasure of working with the some of the most dedicated, hard working, creative people in the industry, and we really appreciate all that they did for Troika.
<br>
<br>
Thanks for everything, Tim, Leonard, and Jason</blockquote>
<br>
Creativity vs Mainstream. The mainstream has won again. Good luck to Troika, you will be missed.
<br>
<br>
<br>
Thanks, <b>Briosafreak</b>
<br>
 

taks

Liturgist
Joined
Oct 31, 2003
Messages
753
Vault Dweller said:
Creativity vs Mainstream. The mainstream has won again. Good luck to Troika, you will be missed.
bullshit. troika's demise had nothing to do with creativity vs. mainstream. quit making excuses for an inability to create a quality product.

duh.

taks
 

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
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Messages
28,024
Another flame war! BRING IT ON, BITCH!!! :lol:

Anyway, yeah, right, it's all because they can't make a quality product. Hey, who wants to bet that Obsidian will stay in business and get praises, KOTOR 3, and more contracts for making Bloodlines's ugly twin KOTOR 2?

OMG! The word on the street that Troika's games had bugs! Can you fucking believe it? Thank God someone put them out of business!!! :roll:
 

jiujitsu

Cipher
Joined
Mar 11, 2004
Messages
1,444
Project: Eternity
Troika's games had a ton of bugs, but most everything else that actually matters they did well. I wish they didn't have to close.
 

Briosafreak

Augur
Joined
Oct 21, 2002
Messages
792
Location
Atomic Portugal
They did their own project right from the start, not having two sequels like others or the RTS project turned into a Forgotten realms RPG/adventure game to get started; they did their thing the way they wanted in the other projects, without the press overlooking the problems of their games, like the the horribly buggy at release NWN, with an SP part that was the culmination of every cliché on earth, instead choosing other more creative ways. So yeah it was the defeat of creativity and the victory of mainstream in part, although there were other problems involved.

Of course that the ones that defend cliché ridden games with boring predictable settings like Forgotten realms and Star Wars would prefer that the others that created invigorating settings like Arcanum or took chances like the TB combat in ToEE to move away, so i can see where you`re coming from. Still the CRPG world is poorer now, and thats not good, regardless if one speaks of Troika, Bioware or Bethesda any demise of such company brings less richness and projects to an industry that`s already walking in thin ice.

Again all the best to them, and thanks for Fallout, you guys and all the ones that helped out really made something special to me and many fans, as fans from your other games will say too.
 

Lady Armageddona

Liturgist
Joined
Dec 7, 2004
Messages
180
Location
in the middle of hell
Actually I am tired of the "Troika - what they did to deserve this" flame wars going on around the news section at the codex.

As a matter of fact Troika's games are no buggier than others - Obsidian did have done a fine mess of their KotOR 2, Bio are still releasing patches to their games to NWN to this day, so are Blizzard (in both cases - supposedly for balance). As was Morrowind. And Gothic. And Sacred. Face it - RPGs are buggy 'cause no publisher has enough time to test the games, and no developer has enough time and money to self test them.

In the end, it falls to the mostly to the publisher's QA department to test the game. So blame Troika that they had no time to do more qualitiy testing themselves, and have no funding to open up in game QA testing like Bioware.

Of course I cannot hope that the 6 year olds that post at the codex will get that through their thick heads, but I can dream, can't I?
 

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,024
Briosafreak said:
...took chances like the TB combat in ToEE...
Not to mention implementing the best and probably the last faithful adaptation of DnD rules instead of bastardizing the fuck out of them.
 

taks

Liturgist
Joined
Oct 31, 2003
Messages
753
Vault Dweller said:
OMG! The word on the street that Troika's games had bugs! Can you fucking believe it? Thank God someone put them out of business!!! :roll:
three strikes you're out dude. do you think that reputation for horribly buggy games didn't carry over? again, duh. not to mention the fact that those three strikes took 7 fucking years.

try to think a little. this has nothing to do with "flame war" at all. it's called common sense.

taks
 

Surlent

Liturgist
Joined
Jul 21, 2004
Messages
825
Good words there Brios.
We can only hope Troika's spirit will one day be reborn in some new upstart developer. Perhaps middle and eastern europe would be good place to start looking for ?

taks = Exitium ?? :shock:
 

DemonKing

Arcane
Joined
Dec 5, 2003
Messages
6,006
Vault Dweller said:
Briosafreak said:
...took chances like the TB combat in ToEE...
Not to mention implementing the best and probably the last faithful adaptation of DnD rules instead of bastardizing the fuck out of them.

Well...except for the fact that "identify" didn't actually tell you what an item does, that is... :wink:
 

Greatatlantic

Erudite
Joined
Feb 21, 2005
Messages
1,683
Location
The Heart of It All
Typical RPG:

Start___(Meet coy love interest)______(recover from Amnesia)_____(Defeat Ultimate Evil)____End

Troika RPG:

(Fantastic Character Creation)___Start_____(ROLLER COASTER!!!!)____End____(REPLAY!)____

Troika's History:

(Fallout)______Founded_______(Arcanum)________(ToEE)______(VtM:B)______End____Legend
 

Greatatlantic

Erudite
Joined
Feb 21, 2005
Messages
1,683
Location
The Heart of It All
taks said:
three strikes you're out dude. do you think that reputation for horribly buggy games didn't carry over? again, duh. not to mention the fact that those three strikes took 7 fucking years.

Right... bugs were the reason for Troika not doing well. Can you name a recent RPG that wasn't buggy when first released? Even companies large enough to self finance and do their own QA release buggy games, NWN and Morrowind come to mind. Plus, the bugs in Bloodlines hardly ruined the playing experience. I think its simply a matter of no publisher wanting to take a chance on a any non fantasy M-rated RPG, which is what Troika is known for. We all know KotOR II was incredibly buggy, but everyone will go sing its praises since its the sequel of a game they all praised last year. Plus it will have great sales based on some obscure marketing principle that the quality of a title has little to do with its success, go figure.
 

Naked_Lunch

Erudite
Joined
Jan 29, 2005
Messages
5,360
Location
Norway, 1967
Fuck all these faggot flamewars or whatever. Just pay your respects or not. I don't really give a shit how Troika failed, they did and that's that. They put out some great games that I and a lot of you very much enjoyed. Let it be.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,924
"Creativity vs Mainstream. The mainstream has won again. Good luck to Troika, you will be missed."

Bullshit. lack fo Quality Control and Customer Service is what cause Troika to close.


"As a matter of fact Troika's games are no buggier than others"

Absolutely bullshit. KOTOR2 is pretty buggy; but overall it's a fun experience. BL waas a game that while I enjoyed it is where the bugs came *this* close to ruining it. Not to mention the horrid design decisions. And, anyone that thinks Troika's games are no less buggy than other comapnies like BIO or Blizzard is fooling themselves with their innate retardedness.



"They did their own project right from the start, not having two sequels like others or the RTS project turned into a Forgotten realms RPG/adventure game to get started; they did their thing the way they wanted in the other projects, without the press overlooking the problems of their games, like the the horribly buggy at release NWN, with an SP part that was the culmination of every cliché on earth, instead choosing other more creative ways. So yeah it was the defeat of creativity and the victory of mainstream in part, although there were other problems involved.

Of course that the ones that defend cliché ridden games with boring predictable settings like Forgotten realms and Star Wars would prefer that the others that created invigorating settings like Arcanum or took chances like the TB combat in ToEE to move away, so i can see where you`re coming from. Still the CRPG world is poorer now, and thats not good, regardless if one speaks of Troika, Bioware or Bethesda any demise of such company brings less richness and projects to an industry that`s already walking in thin ice."

What a tool. Troika had wetd reams about doing sequels to ALL three of their games. And, no, SP you saying otherwise means little. There are multiple actual quotes that proves this. But, ehy, continually call Troika liars.

I enjoyed 2 out of three BIo agmes; but the botom line is theyy're crash is 100% their fault. If they and their fanboys(girls) won't stop pointing fingers at everyone; but Troika; it be obvious.

It's not the fault of Evil Publishers tm.

It's not the fault of braindead morons who dislike Troika games.

It's not the fault of luck.

It's 100% Troika's fault.


"Again all the best to them, and thanks for Fallout"

Troika did not make FO. The fact you are thanking them for a game they did not even make explains everything about Troika's existence, and explains why the fnaboys ar eup their candy asses.


"Troika's games had a ton of bugs, but most everything else that actually matters they did well."

That explains why TOEE's stroy, characters, and role-playing were dreadful. that explains why BL's combat was crap, and why the last aprt of the game seemed to be all combat. Whatever.

Stupid fanboys.


All in all, it's too abd that Troika is closing, and it's too bad that thinsg didn't work out; but they only have themsleves to blame.

Period.

Case closed.

Game over.
 

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
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Messages
28,024
taks said:
three strikes you're out dude. do you think that reputation for horribly buggy games didn't carry over?
* tries to remember the last game that didn't have any bugs.

As for your point, I can't say that Buggerfall, one of the most famous buggy games in gaming history, hurt Morrowind sales a lot. Why? Because despite the bugs, it was a good game. Same here.

Edit: I saw that at NMA. Someone called Troika_Alum has posted that in response to some guys saying that at least there won't any lawsuits for back wages:

You won't be hearing anything of the sort. Leonard, Jason and Tim were the first three to be laid-off. They stopped paying themselves long before they let the most junior member of the team go.

And that was par for the course. The three of them are a class act and this whole thing is a crying shame.
I have no clue whether this guy has anything to do with Troika or not, so I'll leave it up to you guys to make theories and debank his claims.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,924
"And that was par for the course. The three of them are a class act and this whole thing is a crying shame."

People who are class acts tend not to point fingers all over the place for their own problems. :roll:
 

EEVIAC

Erudite
Joined
Mar 30, 2003
Messages
1,186
Location
Bumfuck, Nowhere
Bugs are symptomatic of a sick, shitty industry. Atari couldn't be bothered properly testing Driver 3, Activision left Streets of LA with its dick dangling out, Lucasarts fucked KOTOR 2 in a variety of imaginative ways, and morons still want to make out that Troika is the only developer of "uber buggy" games.

Get fucked.
 

Sentack

Novice
Joined
Dec 29, 2003
Messages
9
Troka was in a small nitch business when it started. Considering what they were making didn't fall into a mass market made it hard for them to stay afloat well. Not to mention the sheer cost of the games they produced also means that they had to get good numbers to stay afloat. yes they stayed alive for seven or so years. But it was a slow death. Producing buggy products didn't help it, that's for sure.

One thing you guys got to remember, to produce these beautiful games, you need more then just a good writer. Art teams and level designers cost money, and if you can't make back those costs then you need to scale down the project. Troka didn't scale back it's projects, and thus didn't turn back the profit it needed to support the kind of projects they were releasing.

It's just business guys, Call it good or bad, it's how you work. From the Spiderwebs up to the EA's. It's all the same.

Sentack
 

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,024
Volourn said:
Bullshit. lack fo Quality Control and Customer Service is what cause Troika to close.
Is that a fact?

"As a matter of fact Troika's games are no buggier than others"

Absolutely bullshit. KOTOR2 is pretty buggy; but overall it's a fun experience.
That's a good one, Volly. Gotta admire your sense of humor.

What a tool. Troika had wetd reams about doing sequels to ALL three of their games.
of THEIR games, dumbo. Learn to read. The reference was to Obsidian starting with 2 "hot" sequels to games made by OTHER companies.

Edit: What EEVIAC so poetically said. The "Get Fucked" part.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,924
And? Just a hint however: BIo didn't get their start doing an RTS turned D&D game. As for Obsidian. It just seems they are more intelligent. At least so far.

P.S. I wish I could 'get fucked' by a HOT woman with B00Bies!
 

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