Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Preview Ausir's Fallout: New Vegas Preview Part I

VentilatorOfDoom

Administrator
Staff Member
Joined
Apr 4, 2009
Messages
8,600
Location
Deutschland
Tags: Fallout: New Vegas; Obsidian Entertainment

<p>Somehow Ausir managed to sneak into Germany, paying a visit to the GamesCom. This merry adventure apparently resulted in him <a href="http://fallout.wikia.com/wiki/User_blog:Ausir/My_Fallout:_New_Vegas_preview_-_part_1" target="_blank">writing a preview</a>.</p>
<blockquote>
<p>The demo starts with no map markers on the world map, so I ventured blindly in various directions. One of the places I managed to find nearby was the Crimson Caravan Camp.<br /><br />The Vegas office of the Crimson Caravan is headed by Alice McLafferty, who was also in charge of the company's operations in Hoover Dam in the canceled Van Buren. She is normally in charge of the Hub HQ of the company, but the New Vegas branch has been underperforming lately, and she came to clean it up. She also mentions that the New Canaan Mormons (another Van Buren reference here) are in charge of most northern trade routes, while the Gun Runners control most of the gun trade in the area. She gives you a quest called You Can Depend on Me to deliver an invoice to doctor Hildern at Camp McCarran. There are also lots of brahmin in the Crimson Caravan camp, which confirms that the big horners are not the only domesticated animals in the area.</p>
</blockquote>
<p>Spotted at: <a href="http://fallout.wikia.com/wiki/Fallout_Wiki">Ausir's Wiki</a></p>
 

Silellak

Cipher
Joined
Aug 19, 2008
Messages
3,198
Location
Tucson, AZ
Ausir said:
That's pretty much all for today, but stay tuned for more New Vegas information and my general impressions later!
Damnit Ausir, stop teasing us! We need impressions from our inside man!

Thanks for the report, looking forward to the second part.
 

Country_Gravy

Arcane
Patron
Joined
Mar 24, 2004
Messages
3,406
Location
Up Yours
Wasteland 2
Are there quite a few Van Buren references in the game? have they basically tried to make Van Buren with the FO3 engine? Was VB supposed to take place in Vegas?
 

Ausir

Arcane
Joined
Oct 21, 2002
Messages
2,388
Location
Poland
Nope, it wasn't. They are taking some elements of Van Buren's setting and putting them or referencing in FNV, but not any of the story.
 

cogar48

Educated
Joined
Aug 16, 2010
Messages
122
Sagus said:
no map markers on the world map
The game is just going to suck.

I know you're probably kidding since this is the Kodex, but it makes sense if your character was shot in the head and can't remember shit. I hope they keep it this way for the actual game.
 

RatFink

Educated
Joined
Jan 28, 2010
Messages
596
i actually like what i'm reading here

i sure hope part 2 isnt going to disappoint me again :?
 

Silellak

Cipher
Joined
Aug 19, 2008
Messages
3,198
Location
Tucson, AZ
Matt7895 said:
Sagus said:
no map markers on the world map
The game is just going to suck.

Codex: Map markers is handholding. No map markers means 'the game is just going to suck'. Can't win.
Codex: Made up of different people with different opinions, despite retarded claims regarding the existence of a "Hivemind".

Also, I got the impression Sagus was being sarcastic, but whatever.
 
Joined
Jan 7, 2007
Messages
3,181
cogar48 said:
Sagus said:
no map markers on the world map
The game is just going to suck.
I know you're probably kidding since this is the Kodex, but it makes sense if your character was shot in the head and can't remember shit. I hope they keep it this way for the actual game.
Sir, the idea of me kidding is simply preposterous. If the pastime in question did not have a quest compass, I might have even stooped to uttering the word 'poo' in addition to boycotting the offending company's products until called out on my bluff. An unsettling notion, indeed.
 

Zed

Codex Staff
Patron
Staff Member
Joined
Oct 21, 2002
Messages
17,068
Codex USB, 2014
Kaminoman 12:01, August 19, 2010
ausir@ how often did the framerate drop is it really buggy like alpha protocol i hope it turns out niced and policed



Kaminoman 12:02, August 19, 2010
polished sorry i irish so i use slag words alot.



Kaminoman 12:17, August 19, 2010
cant wait to kill some mormons i can take my anger out on the ones that call to my door every bloody day on the fallout ones i mean there like so weird you curse at them and tell them to get lost and they just stand their smiling at you i think mormons are lombotises!



Kaminoman 12:18, August 19, 2010
@ausir where you able to talk to any of obsidians crew if so did they state how long the game is?



Ausir 12:20, August 19, 2010
@Kaminoman
Nope. And stop multiple posting - use the "edit" function.



Kaminoman 12:22, August 19, 2010
what do you mean?



Ausir 12:25, August 19, 2010
@Kaminoman
Posting one comment after another. Instead of doing that, use the "edit" link to edit your last post.



Kaminoman 12:26, August 19, 2010
do you like what youve seen so far is it good?
:lol:
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,385
Location
Copenhagen
No mapmarkers? Splendid.

Always hated quest-compasses, always loved markers. Haha. Can't win everytime. Will you at least be able to add your own?
 

zeitgeist

Magister
Joined
Aug 12, 2010
Messages
1,444
Instead of the quest compass, there should be an eerie looking floating spirit of your father constantly bugging you and pointing out the obvious like the entire game was just an extended tutorial. HEY! LISTEN!
 

cogar48

Educated
Joined
Aug 16, 2010
Messages
122
Grunker said:
No mapmarkers? Splendid.

Always hated quest-compasses, always loved markers. Haha. Can't win everytime. Will you at least be able to add your own?

I think there are map markers, just not at first.
 

RatFink

Educated
Joined
Jan 28, 2010
Messages
596
cogar48 said:
Grunker said:
No mapmarkers? Splendid.

Always hated quest-compasses, always loved markers. Haha. Can't win everytime. Will you at least be able to add your own?

I think there are map markers, just not at first.

this
 

Jaedar

Arcane
Patron
Joined
Aug 5, 2009
Messages
9,837
Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
RatFink said:
cogar48 said:
Grunker said:
No mapmarkers? Splendid.

Always hated quest-compasses, always loved markers. Haha. Can't win everytime. Will you at least be able to add your own?

I think there are map markers, just not at first.

this
I wonder if this means that they also removed the radar effect?
 

Ausir

Arcane
Joined
Oct 21, 2002
Messages
2,388
Location
Poland
They just removed the map markers for the purposes of the demo, so that I wouldn't be able to easily teleport everywhere. The quest compass is there, and there are map markers for locations you discover, just not for any of the ones you visited prior to the demo.
 

Turisas

Arch Devil
Patron
Joined
May 25, 2009
Messages
9,925
Jaesun said:
Luzur said:
so i guess im gonna have to wait for a compass remover mod then.

exactly. I guess I won't be buying this until this mod comes out first.

It's a trivial job, so you won't have to wait long.


the skill indicator next to the line was [Science 18/80] and the line itself something akin to "Robot! Let me in!". Now I do know, however, that a character with real science skills can be more successful here.


Will the dialogue options actually change depending on your skill level? :retarded:
 

MetalCraze

Arcane
Joined
Jul 3, 2007
Messages
21,104
Location
Urkanistan
Ausir said:
The quest compass is there
Looks like Obsidian is totally improving!

Luzur said:
so i guess im gonna have to wait for a compass remover mod then.
Without which you won't be able to find any stuff because NPCs will never give you any clues as in vanilla

Jaesun said:
Luzur said:
so i guess im gonna have to wait for a compass remover mod then.

exactly. I guess I won't be buying this until this mod comes out first.
You will be paying money for it?
Failout 3 wasn't enough, you want to support more rape?
 

relootz

Scholar
Joined
Sep 9, 2009
Messages
4,478
Cool, i am going to gamescon this Saturday.

Anyone else from the dex going?
 

cogar48

Educated
Joined
Aug 16, 2010
Messages
122
MetalCraze said:
i+am+a+huge+faggot.jpg



Until Fallout 3, the Fallout game had always contained a certain amount of mature sexual content. Fallout had brothels and a quest where you had to talk down an angry john in order to save a girl’s life. Fallout 2 let players get married (gay, lesbian or straight), pimp out their spouses, and even become a porn star. Though in Fallout Tactics and Brotherhood of Steel these themes were more story based than interactive. While a bit risqué at times, the depiction of sexual content in Fallout games was never actually pornographic. Instead sex was treated the same way it is in the Fable games. Intimate interaction was initiated and then the screen would go black for a second or 2. With Fallout 3, the team at Bethesda decided to completely avoid those themes. To quote Emil Pagliarulo at the QuakeCon “Building Immersive Worlds and Stories” panel, regarding sexual content, they “didn’t want to do it…it would be goofy, cheesy and set the wrong tone.” However, sexual themes are a major part of the post apocalyptic genre and some classic movie titles like A boy and his dog center around them entirely. With that in mind, I asked Ms. Treadwell if Fallout: New Vegas would see the return of these mature themes to the Fallout series. Her response was that so far the folks at obsidian hadn’t shown off any of that content but to a certain extent, yes that sort of content would be present in New Vegas. While Fallout: New Vegas will have more mature content than Fallout 3, it won’t be quite as much as we saw in Fallout 2.

I was never a big fan of Fallout 3, and I feel that in many ways it failed to live up to it’s predecessors. However after getting my hands on Fallout: New Vegas I can’t help but feel optimistic about this game. What the folks over at Obsidian have produced has little in common with Fallout 3 aside from the software engine it uses. Fallout: New Vegas looks and feels like the sequel Fallout 2 deserved, and i can’t wait until it finally ships this October.
ZOMFG!!!1111!!! OBSIDIAN RUINED FALLOUT!111!!!1!!1
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom