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Editorial NWN player profile editorial jobbie.

Saint_Proverbius

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Tags: Neverwinter Nights

The <a href="http://nwn.bioware.com">Official NWN site</a> has been updated with a few things, like <a href="http://nwn.bioware.com/downloads/wallpaper.html?galleryID=7">this wallpaper</a>. More importantly, they posted a rather amusing <A href="http://nwn.bioware.com/players/player_profile2.html">player profile editorial/interview</a> thing about good multiplayer.. <i>stuff</i>. Here's the fun part:
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<blockquote>Well, the computer role-playing game can, and does, differ from the more hardcore D&D game. The important thing here, however, is that owing to the never-ending creativity and genius of fans to create new and unique content and the fact that many, many of the modules and Persistent Worlds use the Hard Core Ruleset (HCR) in some form which I love to use in a game. As a matter of fact, it is the rare game that I play that does not feature some of the HCR components. <u>This makes a delightful game even more so, by adding realism such as having to eat, lug around water, sleeping and so forth.</u> Similarly, all one has to do is to take a look at the variety of single player and multiplayer modules that are available, and the vast array of persistent worlds there are to journey through.</blockquote>
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Yeah, that's what <a href="http://nwn.bioware.com">NWN</a> needs, annoying micromanagement. The ironic thing is they like micromanaging body functions, but the rather passive combat system doesn't bother them.
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Spotted this at <A href="http://www.rpgdot.com">RPGDot</A>.
 

Rosh

Erudite
Joined
Oct 22, 2002
Messages
1,775
Hey...this game looks like it's shaping up to be a fine DarkStone by the moment.
 

Spazmo

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Nov 9, 2002
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Monkey Island
Didn't feeding your characters go out with Ultima VII? I didn't think BioWare was that disconnected with the consumer base. Apparently, annoyance = fun to them.
 

Ibbz

Augur
Joined
Jun 20, 2002
Messages
499
Bioware didnt do the HCR ruleset. Some other scripter did it.
 

Saint_Proverbius

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Jun 16, 2002
Messages
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Behind you.
Well, it was either add that silly micromanagement of bodily functions to NWN or add swords to The Sims.
 

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