Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Game News Venetica preview at WorthPlaying

DarkUnderlord

Professional Throne Sitter
Staff Member
Joined
Jun 18, 2002
Messages
28,357
Tags: Venetica

There's a preview of Venetica (that death related RPG type thing) <a href="http://www.worthplaying.com/article.php?sid=59012">up at WorthPlaying</a>:
<br>
<blockquote>dtp's RPG Venetica, developed by Deck 13 (Ankh, Jack Keane), is a visually stunning RPG with a cryptic storyline, mixing emotions and action in a unique free roaming and living sixteenth century world full of surprise.
<br>
[...]
<br>
Here and there, the dead help Scarlett to accomplish her missions by giving her hints: There are two ghosts, for example, who help Scarlett to find special items by revealing hidden doors or showing her helpful hints that will allow her to pick locks successfully. Scarlett meets these guys early in the game, when they still are alive. She helps them, but can’t avert that both will be killed later in the game.
<br>
[...]
<br>
Venetica’s Twilight World offers even more to the players: It’s not only special NPCs and enemies that resurrect in the world of the Dead – also Scarlett herself uses the underworld to re-awake. This allows her to generate herself tactical combat advantage, for instance by repositioning herself unseen while staying in the Twilight World, and afterwards surprisingly returning to the world of the living.</blockquote>
<br>
Check it out to see some screens. You can also <a href="http://www.rpgwatch.com/forums/showthread.php?t=6245">read the press release at RPGWatch</a>.
<br>
<br>
Spotted @ <a href="http://www.rpgwatch.com">RPGWatch</a>
 

hiver

Guest
Viktor’s allies await Scarlett in the Twilight World once she has defeated them in the world of the Living. Now, Scarlett will face her real challenge: Using their powers, the evil helpers transform themselves into huge beasts, becoming even more powerful now that they reached the realm of the Dead.
This feature sounds interesting.
and traveling through other worlds and dimensions is always a good thing in games.
16 century Venice sounds very nice as a setting.

So its a shame that from the screenshots it looks horrible in design of characters and monsters and general graphics part. Someone should reduce the size of the head of the heroine. A lot.
 

Turok

Erudite
Joined
Dec 11, 2008
Messages
1,056
Location
Venezuela
Look more like a hybrid of adventure game (a la monkey island) with a arpg from console.
 

Hümmelgümpf

Arbiter
Joined
Jun 17, 2007
Messages
2,949
Location
St. Petersburg, Russia
Looks like a fun game. I doubt it will be roleplaying-heavy, but I could use a competently made action/adventure game. The Twilight World schtick reminds me of shifting between Realms in Soul Reaver, which is definitely A Good Thing.
 

udm

Arcane
Patron
Joined
Aug 14, 2008
Messages
2,756
Make the Codex Great Again!
hiver said:
Someone should reduce the size of the head of the heroine. A lot.

QFT. She almost look like a character from a bad mash of anime and western comics
 

Jaesun

Fabulous Ex-Moderator
Patron
Joined
May 14, 2004
Messages
37,250
Location
Seattle, WA USA
MCA
...the player assumes the role of young Scarlett, daughter of Death himself. She must fight against a threat that could not be worse… A Necromancer has stolen the supernatural powers of Death and managed to become immortal. Only a hero with equal powers will be able to stop him and his henchmen. Scarlett must answer the call.

:roll:

Though, it will probably have better writing and a better plot than Fallout 3.
 

Lesifoere

Liturgist
Joined
Oct 26, 2007
Messages
4,071
Jaesun said:
...the player assumes the role of young Scarlett, daughter of Death himself. She must fight against a threat that could not be worse… A Necromancer has stolen the supernatural powers of Death and managed to become immortal. Only a hero with equal powers will be able to stop him and his henchmen. Scarlett must answer the call.

:roll:

Though, it will probably have better writing and a better plot than Fallout 3.

No, no, how about this?

There is another special connection between Scarlett and the Twilight World: Her literally eternal love to Benedict, who dies just at the start of the game, bounds her to this world. Scarlett will meet her love regularly. In fact, Benedict will be the one who reveals Scarlett’s supernatural powers and who trains her in how to use them.

What the fuck. HER LITERALLY ETERNAL LOVE.
 
Joined
Apr 4, 2007
Messages
3,585
Location
Motherfuckerville
...the player assumes the role of young Scarlett, daughter of Death himself. She must fight against a threat that could not be worse… A Necromancer has stolen the supernatural powers of Death and managed to become immortal. Only a hero with equal powers will be able to stop him and his henchmen. Scarlett must answer the call.

Wow it's hard to get much dumber. I suppose Todd and crew have a talent. Death is...you know....death. A physical embodiment of it shouldn't be able to give life because that is...you know...completely contradictory. Of course if Death is an appointed role it wouldn't have to follow this, but then why would she have powers? More "Wouldn't it be cool?" syndrome at it's finest.
 

Cassidy

Arcane
Joined
Sep 9, 2007
Messages
7,922
Location
Vault City
Jung said:
Make the head smaller and the boobs bigger.

:declineofthecodex:

It should be possible to enslave nations with necromancy as well.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom