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Development Info New Age of Decadence screens

Elwro

Arcane
Joined
Dec 29, 2002
Messages
11,747
Location
Krakow, Poland
Divinity: Original Sin Wasteland 2
Tags: Age of Decadence; Iron Tower; Vault Dweller

There are three screens showcasing character creation <a href="http://www.irontowerstudio.com/forum/index.php?PHPSESSID=a53efa8351eca638eb43a66b5130c191&topic=474.0">here</a>.<blockquote>You can pick your gender, skin color, hair style, scars, facial paint, beards (men only, no dwarves), and circlets for the girls.</blockquote>I got interested in that last part, but none of the screens portray any circlets. Shouldn't they be luxury items available to rich people only? Then again, I guess you can play the game as a female merchant who after earning lots of money wants to pretend she's of aristocratic pedigree.
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Spotted at: <A HREF="http://www.rpgwatch.com">RPGWatch</A>
 
Joined
Jul 26, 2008
Messages
355
It has the stone design and is readable. I never thought an indie RPG could pull that off.

I wonder if there will be mouse rollovers for all the options.
 

Solohk

Scholar
Joined
Aug 15, 2006
Messages
289
Location
Madam Lil's
Dark Individual said:
entertainer said:
That's a lot of numbers.

Indeed. VD, aren't you afraid of causing information overload?

Looking at those screens, my brain shut down rather than try and process all that information, and I only snapped out of that stupified trance-like state after my screensaver kicked on.
 

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,035
Elwro said:
I got interested in that last part, but none of the screens portray any circlets. Shouldn't they be luxury items available to rich people only?
Circlet as in headband, not as in expensive luxury item.

St. Toxic said:
Pretty good looking design.
Thanks.

Carrie Underwood said:
I wonder if there will be mouse rollovers for all the options.
No. The info is displayed in that text box at the bottom (once you click on an option).

Dark Individual said:
entertainer said:
That's a lot of numbers.

Indeed. VD, aren't you afraid of causing information overload?
No.

Darth Roxor said:
can you plan an african american?
A new FO3 meme?
 

Elwro

Arcane
Joined
Dec 29, 2002
Messages
11,747
Location
Krakow, Poland
Divinity: Original Sin Wasteland 2
Vault Dweller said:
Elwro said:
I got interested in that last part, but none of the screens portray any circlets. Shouldn't they be luxury items available to rich people only?
Circlet as in headband, not as in expensive luxury item.
Thanks for the clarification.

The screens look fantastic; apart from the content, they're readable and I like the darker tone of the background.
 

PennyAnte

Liturgist
Joined
Dec 10, 2004
Messages
769
Location
Here instead of playing an RPG.
I'm not totally in love with the look, I think it's ok, but I'm glad to see that such a large number of skills have remained in this far into development. By extension, it suggests that a very solid and enjoyable amount of gameplay flexibility for players will exist in the final product.
 

Saxon1974

Prophet
Joined
May 20, 2007
Messages
2,104
Location
The Desert Wasteland
Looking good VD, I like lots of numbers.

This will most likely be a day 1 purchase for me, hopefully with the real box and manual option.
 

SuicideBunny

(ノ ゜Д゜)ノ ︵ ┻━┻
Joined
May 1, 2007
Messages
8,943
Serpent in the Staglands Dead State Torment: Tides of Numenera
wait, no circlets for men?
how am i supposed to play conan?
 

Darth Roxor

Royal Dongsmith
Staff Member
Joined
May 29, 2008
Messages
1,878,488
Location
Djibouti
The dialogues look cool and all

but uh... well, I'm not much of a graphics whore, but somehow I just can't help but say FUGLY when I see this
http://www.irontowerstudio.com/forum/in ... 1888;image

but don't get me wrong, all the other stuff looks cool. I especially liked the story behind the caravan guard guy, and the "CATCH!" dialogue option after assassinating the merchant.
 

Jedi_Learner

Liturgist
Joined
Jun 11, 2007
Messages
894
That is one of my favourite outdoor images Darth Roxor. Why do you think it is FUGLY?
 

St. Toxic

Arcane
Joined
Jun 9, 2006
Messages
9,098
Location
Yemen / India
I have to say, the 3d enviroments and people put the funky 2d interface to shame. I can understand the chore of animating countless sprites, but at least the enviroment could have been pre-rendered or hand-crafted 2d. :sadche:

EDIT: Also, it sort of reminds me of The Settlers 3.
bird.gif
 

Darth Roxor

Royal Dongsmith
Staff Member
Joined
May 29, 2008
Messages
1,878,488
Location
Djibouti
Jedi_Learner said:
That is one of my favourite outdoor images Darth Roxor. Why do you think it is FUGLY?

hm, well. That whole camp looks kind of... I dunno, empty? The area around it too, I mean, some different kinds of tiles featuring grass would make it look better I think, like, a patch of grass with some rocks on it, the other one with some twigs etc., just to make it a bit more varied. The land in and around the outpost, except for some 3 rocks behind the tower looks as if someone had ran through it with a giant vacuum cleaner.
 

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