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Game News Diablo 3 forum round-up @ GameBanshee

DarkUnderlord

Professional Throne Sitter
Staff Member
Joined
Jun 18, 2002
Messages
28,343
Tags: Diablo III

<a href="http://www.gamebanshee.com/news/static/EkEZuVFllkcrMgbPPO.php">GameBanshee have a few more bits from the Diablo 3 forums</a>:
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<blockquote>For boss fights we don't really want to just start throwing "damage decals" on them. It can very easily be too subtle if you're fighting a smaller boss or one that has odd geometry to it, and it can also end up that no matter the flavor, style, and cool look to a boss you just end up fighting a big gory mess.
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Also we think that we can go a lot further than just simple decals and get something much cooler out of a boss fight. So what we hope to do for at least the bosses where it makes sense is to show more apparent and visually noticeable damage states. Instead of a blood splatter they may actually lose a limb, or a piece or armor, or - like the Thousand Pounder - may transform in some dramatic way changing how the fight progresses. We want to go a lot further than just showing sword slashes and instead use dramatic and noticeable (which can be difficult in a game like this) ways to indicate a boss' current state.
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Speaking of battle damage though, and I don't think this came across in the gameplay video or any of the screenshots as of yet, but when an enemy dies a critical death it actually drenches your hero in blood if you're within proximity of the spray. It's awesome.</blockquote>
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Hackable limbs are always fun. <a href="http://www.gamebanshee.com/news/static/EkEZuVFllkcrMgbPPO.php">Follow the link</a> to read a bit about plans to make battle.net character creation "first and foremost".
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Spotted @ <a href="http://www.gamebanshee.com/">Stroke me tenderly with your left mouse button, you big man you</a>.
 

Shannow

Waster of Time
Joined
Sep 15, 2006
Messages
6,386
Location
Finnegan's Wake
To help avoid that type of situation we're going to try to find ways to encourage Battle.net character creation first and foremost.
As long as off-line single player is still possible I don't mind. If not, it is a buy from the bargain bin. If at all.
 

Ryuken

Liturgist
Joined
Feb 28, 2005
Messages
606
Location
Belgium
Got a bit worried how Bashiok first said the disappearing corpses were a technical/performance limitation but then apparently they're trying to come with solutions to show them longer than just 5 seconds.
 

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