Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Review Scorpia reviews Geneforge 4

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,035
Tags: Geneforge 4; Spiderweb Software

<a href=http://www.scorpia.com/?p=723>Scorpia</a> has posted a very informative <a href=http://www.scorpia.com/?p=723>review</a> of <a href=http://www.spidweb.com/geneforge4/index.html>Geneforge 4</a>:
<br>
<br>
<blockquote>So how you go through the game is at your discretion. You get the rebel perspective, the Shaper point of the view, the refugees’ opinions, and the Trakovite’s convictions. From that, you decide who is right.
<br>
<br>
In some ways, that’s a bit of fluff. How you act in the game really affects only you and your relations with each side; nothing actually changes because you decided to do this for the rebels or that for the Shapers.
<br>
<br>
The crucial moment comes at the very end, in Northforge Citadel, when the power to choose the course of the war is literally in your hands. What you do here brings about one of six endings.
<br>
<br>
There are two each for rebels, Shapers, and Trakovites. The rebel and Shaper conclusions are modified by certain actions you take (or don’t take) during the game. The Trakovite finales are modified only by your actions at the very end.
<br>
<br>
All I will say about these endings is don’t expect cheering crowds. This isn’t a “Kill Foozle and save the world” jaunt. It’s about war, and war is a grim business.
<br>
<br>
Overall, Geneforge 4 is of the old-school tradition with some nice touches. I especially appreciated the absence of “alignment”, of “these are the good guys, those are the bad guys”, allowing you to choose for yourself in this regard. And I loved having turn-based combat again. It was also nice to see dialogue (no voice-overs) that wasn’t silly.</blockquote>GF is definitely worth playing. One of the best Jeff's games.
<br>
<br>
<br>
Spotted at: <A HREF="http://www.rpgwatch.com">RPG Watch</A>
 

Amasius

Augur
Joined
Sep 24, 2006
Messages
959
Location
Thanatos
Scorpia said:
Imagine, a game fully playable without a patch!
Indeed! Scorpia's homepage is probably one of the ugliest things in the known universe but her reviews are spot on.
 

Zetor

Arcane
Joined
Jan 9, 2003
Messages
1,706
Location
Budapest, Hungary
It's ugly... but it's been around for a while. I remember Scorpia's reviews getting discussed in usenet in the early-mid '90s, when web sites were still a new and amazing thing. Did you know that the "Scorpitron" boss (located in the center of Las Vegas, I remember wasting plenty of rockets on it, bleah) in Wasteland was named after Scorpia? At least if I remember the internet gossip correctly.

Now of course, she could take a hint and remodel her website so it doesn't look like a geocities page from the nineties anymore... but this actually gives it some extra charm, imo. :P

Ahem. Ontopic: for those who played the entire series, how would you rank them, and why? I have only played 1 so far, and have been considering playing 3 or 4... have to decide which one to get, though.


-- Z.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom