Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Review Jolt reviews Jade Empire

Diogo Ribeiro

Erudite
Joined
Jun 23, 2003
Messages
5,706
Location
Lisboa, Portugal
Tags: BioWare; Jade Empire

<a href=http://www.jolt.co.uk/>Jolt.co.uk</a> took quite a while after their initial preview but finally managed to get <a href=http://www.jolt.co.uk/index.php?articleid=8521>down and dirty</a> with Bioware's strange homage to Carl Douglas and asian stereotypes, <a href=http://jade.bioware.com>Jade Empire</a>. The main complaints seem to be the graphics and the lack of combat depth, but that's all forgiven since you can play Jade Empire - Flirt Up Your Chinaman:
<br>
<br>
<blockquote>Still, looking and feeling a bit old in the tooth has never stopped games from being classics, and Jade Empire Special Edition is still able to give RPG gamers a top-class blend of interactive story, fast-paced combat and bouts of procrastination in town between missions. Your actions in-game and through your conversations and attitude mean you still craft the story yourself, and you still take on everything from mythological beasts to enemy flyers in daft vertical scrolling shooter interludes, and – even better – you can still seduce the odd cast member. <b>Jade Empire is non-linear in the most magnificently linear way</b>, and well worth it for those who missed it first time around.</blockquote>Here's my Vault Dweller impersonation: now <i>that</i> was stupid.
<br>
<br>
Spotted at: <A HREF="http://www.rpgwatch.com">RPG Watch</A>
 

POOPERSCOOPER

Prophet
Joined
Mar 6, 2003
Messages
2,727
Location
California
When does the game get good? It's quite boring so far with NPCs talking to themselves too much.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom