Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Preview Oblivion hands-on preview at GameSpot

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,024
Tags: Bethesda Softworks; Elder Scrolls IV: Oblivion

<a href=http://www.gamespot.com>GameSpot</a> has posted a <a href=http://www.gamespot.com/pc/rpg/theelderscrollsivoblivion/news.html?sid=6144923>hands-on Oblivion preview</a>, featuring statements like "Now NPCs have a bit more personality to them, and you can usually ask them for the latest rumors". Gotta love the GS people.
<br>
<br>
<blockquote>So, Oblivion's <u>melee combat actually seems to resemble that of an action game with first-person combat</u>, like The Chronicles of Riddick or Condemned, in that you'll be able to scoot forwards and backwards and immediately block incoming attacks.
<br>
<br>
That's right, blocking is now <u>manually controlled, rather than randomly triggered by your character's skill level</u>.
<br>
<br>
Apparently, Oblivion <u>no longer uses an abstracted "to-hit" model based on your character's skills</u>, so you won't have the frustrating problem of stabbing your sword right through an enemy's face, yet having that swing register as a "miss."</blockquote>The conclusion of all that goodness is...
<br>
<br>
<blockquote>So Oblivion looks like it's on track to deliver even more of the role-playing action that the series is known for. That will undoubtedly please fans, but this is also a game that should appeal to role-playing fans in general.</blockquote>???
<br>
<br>
<br>
Spotted at: <A HREF="http://www.rpgdot.com">RPG Dot</A>
 

Gnidrologist

CONDUCTOR
Joined
Aug 30, 2005
Messages
20,856
Location
is cold
Makes me wonder if previewer has palyed a single rpg in he's life.. ever. No, not played, even heard what kind of beast that is.
It would be equivalent to say in some fps game preview that ''now you don't have to carry a gun and shoot everything that moves, but instead you will now have to play pinpong dressed as an easter bunny... so it delivers even more fps action than ever before''.
 

Drakron

Arcane
Joined
May 19, 2005
Messages
6,326
Likely ... no.

The major sites have been removing staff members that have some hot of having balls, in GS case the last one was their Jade Empire review.

Those sites are more about keeping the user base happy that informed.
 

agris

Arcane
Patron
Joined
Apr 16, 2004
Messages
6,764
That has got to be one of the shittiest, trite hands on reviews I've ever seen. I've read papers trying to match English1101 assignment bulletpoints that had more 'information'. That review is a blowjob compared to the 'Gamers with Jobs' hands on. Gamespot sucks.
 

Pegultagol

Erudite
Joined
Feb 4, 2005
Messages
1,183
Location
General Gaming
Jason Ocampo usually reviews first person shooters, which leads me to wonder whether the GS just handed him this assignment to write something that will find some audience among action game aficionados. I guess it does a fairly decent job summarizing what I already know about the game, wish the site also had a video preview walkthrough type of feature though.
 

SanguinePenguin

Scholar
Joined
Jan 27, 2006
Messages
470
Jason Ocampo almost always sounds like he never played the game in his reviews/previews. Part of the reason is that he is such a PC fanboy he gives a lot of "free points" to a title just for having a PC version. For example, he's completely oblivious to all the problems in Battlefield 2 and yet claims to play it all the time. Also, he gave FEAR a 9.0 despite being short and repetitive while it's counterpart, Condemned, was lambasted for those reasons by another reviewer.
 
Unwanted

Zinc

Unwanted
Joined
Feb 4, 2006
Messages
2,160
Drakron said:
Likely ... no.

The major sites have been removing staff members that have some hot of having balls, in GS case the last one was their Jade Empire review.

Those sites are more about keeping the user base happy that informed.

Greg Kasavin did the Jade Empire review and, as far as I know, he still works for GS.

Kasavin is the only reviewer I trust at GS, I hope he is the one who writes the Oblivion review.
 

Andyman Messiah

Mr. Ed-ucated
Joined
Jan 27, 2004
Messages
9,933
Location
Narnia
While showing a screenshot of Bethesda's take on The Sims 2 character creation, where you toggle details like "fins, eyes, cheeks and age", Jason writes:
Character creation is an incredibly detailed process.
"Incredibly detailed" for who, exactly? I don't want to meet those people. They'd scare me.

Edit: Finished reading it. It looks like we have a Morrowind 2 for sale soon.
 

Greatatlantic

Erudite
Joined
Feb 21, 2005
Messages
1,683
Location
The Heart of It All
Zinc said:
Greg Kasavin did the Jade Empire review and, as far as I know, he still works for GS.

Kasavin is the only reviewer I trust at GS, I hope he is the one who writes the Oblivion review.

http://www.gamespot.com/pc/rpg/neverwin ... eview.html

Greg Kasavin said:
To set the record straight, Neverwinter Nights basically contains four different elements: the campaign, the toolset, the DM client, and the multiplayer mode. The first of these is the brunt of the game, and it's by all means a lengthy, highly entertaining D&D campaign. It's comparable with and in many ways superior to BioWare's previous RPGs--or any other top-notch RPG to date for that matter. If Neverwinter Nights offered nothing other than this campaign, it would still be one of the best RPGs to come out in years. If you're looking to buy Neverwinter Nights for a traditional role-playing experience, then this highly replayable 60-to-80-hour campaign, with its great story and countless optional side quests, won't disappoint you, despite having a few minor problems.

Sure you want to swear by Kasavin? Anyways, Ocampo is the PC editor and does a good portion of the PC reviews. Personally, I think the problem with a lot of these "professional" reviewers is they don't have time to actually play the games they review. Hence, you get reviews that read like a publishers bullet points, and thats because they probably are.
 

LlamaGod

Cipher
Joined
Oct 21, 2004
Messages
3,095
Location
Yes
highly replayable 60-to-80-hour campaign, with its great story and countless optional side quests, won't disappoint you, despite having a few minor problems.


aaaahahaha
 

Temoid

Scholar
Joined
Oct 31, 2005
Messages
102
Not to derail, but several people on #rpgcodex also thought that NWN is brilliant, so it's not that rare of an opinion.
 

Greatatlantic

Erudite
Joined
Feb 21, 2005
Messages
1,683
Location
The Heart of It All
Temoid said:
Not to derail, but several people on #rpgcodex also thought that NWN is brilliant, so it's not that rare of an opinion.

If by several people you mean Volourn, I'd believe it. However, the Codex opinion of Neverwinter Nights is trash, at least the official campaign. Some might like some of the mods or the dungeon master mode, but no one is going to defend the OC here... except Volourn.
 

Jaesun

Fabulous Ex-Moderator
Patron
Joined
May 14, 2004
Messages
37,241
Location
Seattle, WA USA
MCA
odd. GameSpot didn't give the game an instant 9 rating? Like they did with Anarchy Online? (When it was first released).
 

Zomg

Arbiter
Joined
Oct 21, 2005
Messages
6,984
You know what relatively small thing kills me about video game journalism? They wouldn't know good voice acting if it tore their cocks off.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom