Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Game News Torment Fan Q&A Video #1

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,442
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Tags: Brian Fargo; Colin McComb; Gavin Jurgens-Fyhrie; InXile Entertainment; Torment: Tides of Numenera

A couple of weeks or so ago, inXile asked fans on Twitter and Facebook to provide questions about Torment: Tides of Numenera for a future Q&A session. Yesterday, they released the first in a new series of videos where they'll be answering some of those questions, featuring Colin McComb and Gavin Jurgens-Fyhrie (who has somehow managed to rise to the rank of senior writer without ever appearing on video, until now). Topics addressed include the utility of the Tidal affinities and skills, the nature of the Changing God, the design of the backers NPCs and more.



I guess this is the sort of stuff they'll be doing until the game is released. If you'd like to hear more about Torment, Gamereactor's Gamescom interviews with Brian Fargo and Colin McComb (which they were a bit late to come out with) are worth checking out, particularly the former which also has some thoughts from Fargo about inXile's future.
 

Caconym

Savant
Joined
Apr 18, 2015
Messages
189
I wish Colin was the head of inXile PR (in addition to his current position).

Fuck elves though.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom