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People News Warren Spector joins OtherSide Entertainment full-time to lead System Shock 3 development

Infinitron

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Tags: OtherSide Entertainment; System Shock 3; Underworld Ascendant; Warren Spector

Industry veteran and immersive simulation evangelist Warren Spector has been involved with OtherSide Entertainment from the very beginning as a "Creative Advisor", but only on a part-time basis. Today we learn that Warren has followed in the footsteps of David Gaider, leaving his comfortable academic post to join OtherSide as a full-time employee. His role - leading the development of the recently announced System Shock 3, starting "later this year". The press release posted on OtherSide's website has the details:

CONCORD, MASS — February 17, 2016 — OtherSide Entertainment is thrilled to announce that Warren Spector, one of the leading creative minds in the game industry, will soon be joining the company.

Warren has been a producer, designer, and director behind some of the industry's most beloved games, including System Shock, Deus Ex, and the Ultima series. He led Junction Point Studios in creating the best-selling Disney Epic Mickey and recently oversaw the Denuis-Sam Gaming Academy post-baccalaureate program at UT Austin.

Warren has acted as a Creative Advisor to OtherSide since the studio's inception. Following the end of this semester's classes at UT Austin, he will transition into a full-time position as one of OtherSide's Studio Directors. Warren will continue to help in a creative capacity on Underworld Ascendant and, later this year, ramp up and lead the team developing System Shock 3.

Warren has a long history working with members of the OtherSide team, having collaborated with founder Paul Neurath on the original Ultima Underworld games, Thief: The Dark Project, and System Shock.

"I'm delighted to have Warren stepping up into a director role at OtherSide and helping lead the charge with our innovative approach to gaming," says Paul. "I can think of no one better suited to take on this creative challenge. Warren has changed the industry before and will do so again."

"I've loved working with students as Director of the Denius-Sams Gaming Academy in the University of Texas' Moody College of Communication," says Warren. "But when the opportunity to have a bigger role in bringing Underworld Ascendant to life, as well as playing in the System Shock universe once again, helping to bring these games to a 21st century audience, I just couldn't say no. Working on System Shock was one of the most fulfilling things I've done in my career and it's hard to describe how much I'm looking forward to sharing with players what SHODAN has been up to since the last game was released."

Efforts on System Shock 3 will accelerate this year under Warren's direction, while OtherSide continues working on Underworld Ascendant, the successor to the Ultima Underworld series.

Everyone at OtherSide is excited to add Warren to the team and System Shock 3 as the second title in the company's growing stable of games.
So, everybody knows Warren's most recent games weren't exactly sterling examples of hardcore game design. And now he's joining a studio that has in the past explicitly declared itself as non-casual. It'll be interesting to see what he has to say for himself in the interviews that will surely follow.

Update:
On his Facebook page, Warren Spector reveals that System Shock 3 will be developed at a new studio he'll be founding in Austin in June. OtherSide Austin, if you will.

Update 2: Apparently, Warren was at the DICE Summit in Las Vegas today, where had more to say about what kind of game System Shock 3 is going to be. From VentureBeat:

Spector said during a conversation at the DICE Summit game event in Las Vegas that he plans to finish up his game design teaching work at the University of Texas at Austin and start a new studio in Austin with OtherSide Entertainment, which is headed by Paul Neurath, the founder of Looking Glass, the now-defunct company that made the original System Shock.

[...] Spector also was a key creator of the Deus Ex and the Ultima series. Spector has been advising OtherSide on Underworld Ascendant since its start. Spector is looking for funding for the new studio, which will need to hire a considerable number of people to make System Shock 3 as a PC game. The title could be made for other platforms too.

“Paul was the devil sitting me on my shoulder tempting me to come back and make games,” Spector said.

Spector said that the studio will be a reasonably big effort for an indie game company, with a relatively large budget. But he said it won’t be on the order of $40 million to $50 million, as he has done in past games.

“I’ve been there, done that,” he said.​

"Relatively large", eh? It does sound like this could be a bigger kind of thing than Underworld.
 

Andhaira

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Kickstarter has been a boon for has-beens. They get free money for just allowing others to use their names and make a couple of statements for the press.

Others like the Coles go full retard and end up mortgaging their homes.
 

felipepepe

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I wonder if his teaching gig was going bad... AFAIK they only graduated one class, and it seems odd to quit in February, as soon as the applications for the next class ends... I would be pretty pissed if I had applied for "that school with Warren Spector", only for him to leave as soon as applications end.

Anyway, hope he does some good stuff with SS3, and/or bring Doug Church back with him.
 

agris

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I wonder if his teaching gig was going bad... AFAIK they only graduated one class, and it seems odd to quit in February, as soon as the applications for the next class ends... I would be pretty pissed if I had applied for "that school with Warren Spector", only for him to leave as soon as applications end.

Anyway, hope he does some good stuff with SS3, and/or bring Doug Church back with him.
Their banner image is a scaled low-res image and there's a typo in the second sentence of Spector's bio. Also, they're giving tuition waivers and stipends to new students, something no successful professional school does as far as I'm aware. So yea, probably.
 

mindx2

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That's a bit ambitious on their part. Is Night Dive Studios contributing funds? Have NDS made good enough monies to fund such an ambitious game/ studio?
 

Infinitron

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No way, I think they even said in the past that they can't afford to make an SS3.
 
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So, everybody knows Warren's last 16 years weren't exactly sterling

Fixed that for you.

Yeah, I'd be excited if the year was 2002. Even if you cut him slack for the consolized crap its been well over a decade since he's done anything close to what SS 3 is.

Also, the fact that he's founding a whole new studio at the same time sounds absolutely ripe for disaster.
 

Crescent Hawk

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I am cautious sure, but the latest vid Eidos Montrael posted with him and a couple of old Deus Ex devs left me with the impression that Warren knows very well why it is considered a classic, the structure the basic feel of Deus Ex.

So who knows. Cant be worse than Bioshit.
 

J1M

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Seems pretty clear that Warren's primary job will be to lead the venture capitalist funding efforts, not game design.

By now, at least a few of the people who enjoyed Deus Ex have grown up and become wealthy investors...

Mostly it's sad that he will get credit for game design if the new team manages to make a good System Shock game. I say that as someone who watched a full semester of videos from his class at UofT. The best lecture on game design was when he brought in Harvey Smith for one class.
 

kwanzabot

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warren spector sucks cock fuck that retard

whatever game he has a hand in making will prolly be worse then DX IW
 

taxalot

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I'm very excited. It's very good that all the ancient glories of RPG are getting back into gaming. The kickstarters of Chris Roberts, Tim Schaffer, the Coles and Richard Garriott have showed tremendous results. We merely needed Spector to complete that glorious list of achievements.

Who's left ? My god, I hope Scott Adams comes back to adventure games. It could only be awesome.
 

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