Tacticular Cancer: We'll have your balls

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xenonauts

Discussion in 'Strategy Gaming' started by likaq, Apr 16, 2010.

  1. likaq Learned

    likaq
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    Click here and disable ads!
    Fuck yeah :)

    http://www.xenonauts.com/









    [IMG]



    :incline: :thumbsup: :receive
    Kz3r0 Brofists this.
  2. Darth Roxor Wielder of the Huegpenis

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    Sounds like an utterly shameless X-Com clone.

    ...

    I'm sold.
  3. entertainer Barely Literate

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    i wish them good luck
  4. WhiskeyWolf RPG Codex Polish Plumber Patron

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    :thumbsup:
  5. Awor Szurkrarz Arcane

    Awor Szurkrarz
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  6. Haba Harbinger of Decline Patron

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    Cant... stop... cumming
  7. entertainer Barely Literate

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    Don't worry, it will become vaporware in a year anyway. Have to give credit for them for picking this date to annouce it though after all the xcom fps shit.
  8. Gondolin Liturgist

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    I'll take the right kind of vaporware over the wrong kind of AAA title any day.

    Seconded.
  9. laclongquan Liturgist

    laclongquan
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    I will refrain to get a hard on until they release at least beta. Too many time get disappointed before.
  10. Overweight Manatee Barely Literate

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  11. Phelot RPG Codex Staff

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    That soldier equip screen looks slick as hell.

    Had no idea about this, but it certainly sounds good. Nothing wrong with ripping off great games like X-COM.
  12. Overweight Manatee Barely Literate

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    These guys didn't realize that the original X-Com already did this, though?

    I hope by 'cover system' they don't mean 'TBS popamole'. But everything else looks spot on, so I'm guessing its going to be a decent implementation.

    Awesome idea. Research aliens to give your troops a bit of extra starting experience against them. Much better then simply getting some background flavor text before.
  13. Phelot RPG Codex Staff

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    I thought researching aliens in X-COM did the same thing? You would get a damage bonus against them, no?
  14. Fez Barely Literate

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    I am excited by this and wish them the best of luck, but in my heart I know that it is but another cruel tease and will end up vapourware because it is too good to be possibly true. :cry:

    This part pleased me greatly too. The XCOM games got away with a limited map set thanks to them being quite well designed and the variety of ways you could use them. Will all the maps be entirely random or will there be some pre-designed element? Let's hope the random generator is good. If it is it will give it all the more replay value and stop the battles from getting dull towards the end or giving the player the added advantage of knowing where the likely spawn points are after playing a map a few times.

    It did? It's too long for me to remember details, but I don't think it mentioned this in the research results for them. Was this only in the first one or was it in TFTD and Apocalypse?
  15. Phelot RPG Codex Staff

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    My mistake, I don't think it did anything other then give you info on them. I can't find any mention of it, though I could have sworn the autopsy would say something like "You should now be able to kill sectoids easier now" but I just checked and it doesn't.

    Guess I need to play again!
  16. Jack █▓▒░

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    [IMG]

    Too bad that it will never be released though.
  17. LazyD Educated

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    please elaborate mr.2010
  18. Jack █▓▒░

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    Several things made me believe that this project is doomed to never see the light of the sun.

    First off it is their first game.
    This means that they barely have any experience with this kind of projects.

    They have also aimed too high.

    PC exclusive.
    Self funded.
    "randomly generated battlefields for every mission"
    "fully destructible scenery"

    Yeah right.
    Even so I wish that they succeed because that sounds like a hell of a game.
    I don't even care if they don't live up to the hype.
  19. Alexandros Arbiter

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    My positive thoughts are with them, as they may be the only hope of getting a good X-Com clone. I'll be very, very sad if this turns out to be vaporware.
  20. Burning Bridges Tacticular Staff

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    Is this another project by a student who currently has semester breaks? The screen looks like game of the decade (it's really great), but is the developer aware how much work this is?

    Simply watch the site if there is weekly news for one and a half months, then nothing except half-yearly announcements that "we were busy because of examinations", and so on, and you know what's going on.
  21. denizsi Liturgist

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    No fucking way. Vaporware. Please prove me wrong.
  22. good little toastboy Learned Patron

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    The feature list keeps getting better and better. I really hope they can pull it off.
  23. Orgasm Barely Literate

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  24. oscar Tacticular Staff

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    Mean, Foxtrots and Condors. I wonder if the soldiers will use NATO or Warsaw Pact equipment.
  25. Destroid Arcane

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