Cuz it's awfulHow come codex hasent made the ultimate rpg in rpgmaker yet? Hosent question.
Says its awfal.Cuz it's awfulHow come codex hasent made the ultimate rpg in rpgmaker yet? Hosent question.
Website did like 6 reviews on a unity engine game
Lel
Have you ever tried to make anything other than generic JRPG #2184$382$82 in RPGM? I have and it doesn't work out without a disproportionate amount of work and energy that you could put toward learning C++ or some other coding language and making your own better engine.Says its awfal.Cuz it's awfulHow come codex hasent made the ultimate rpg in rpgmaker yet? Hosent question.
Website did like 6 reviews on a unity engine game
Lel
And play like console gamesStill didn't answer my question, least rpgmaker games tend to be turned based and actually run on pc's
Never said I liek those. In fact Wasteland 2 bored the shit outta me and Torment(assuming you mean ToN here) I've heard is shit and had gotten shit reviews.Like wasteland 2 and torment right?And play like console gamesStill didn't answer my question, least rpgmaker games tend to be turned based and actually run on pc's
Show me one finished game that was made in RPGM like that and I will retract my statements. Btw, my opinions come from pre-MV (mostly VX Ace). Also, I'm talking how the UI is interacted with. Lastly sorry if my posts seems a little incoherent.Also its possible to make first persona dungeon crawlers eith rpg maker like wizardry, hoe the shit dose that play like a console game? You sayin consoles should have turned based games while pc's shold stick to rtwp garbage? In that case styg should port underrail to the box one
Cause I had taken antihistamines and was drowsy, so this was kinda fun TBH.Why are you debating with this obvious troll?
That game blink linked (at least I think it's blink again...) actually isn't just copy pasted to the engine. It's a project started by 2channers remaking the game rather than porting, they would have one guy enhancing and making new sprites, others for scripting to mimic the game systems like the comp and demon recruitment, not to mention adding in extra goodies like demons new heroines and way more dungeons. I posted already in that reddit and screenshot thread but it truly sickens me that people just rub off rpg maker and dismiss it for seeming basic, there are a lot of rpg and even wolf rpg editor where people showed that these things are more capable if you take em seriously.Also have you ever tried working in it? One of my points is it's inflexibility (tho I heard that got better in MV, not wasting my money on that tho). He probably spent hours upon hours just modifying the engine to allow for most of that. And the systems are already (hard-)coded in so you have very little flexibility barring(once again) recoding the engine. This is time that could be better spent creating a game from scratch or in the only decent engine I've ever used, Godot.
That is good then. I don't understand what you are trying to say.your game will come out looking like Grimoire