Tacticular Cancer: We'll have your balls

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In Progress Wiping all out.

Discussion in 'Codex Playground' started by Sukeban Cho, Jun 10, 2012.

?

Who's hotter?

Junpei Iori. 6 vote(s) 19.4%
Akihiko Sanada. 10 vote(s) 32.3%
Ken Amada. 8 vote(s) 25.8%
Shinjiro Aragaki. 9 vote(s) 29.0%
Theodore. 14 vote(s) 45.2%
Koromaru. 15 vote(s) 48.4%
Multiple votes are allowed.
  1. Renegen Scholar

    Renegen
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    Haven't played the PSP version but Persona 4 is better in every way to Persona 3.
  2. CappenVarra Phantasmist Patron

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    Love the cattish commentary; this isn't the kind of game I'd usually consider playing, but the writing makes is entertaining to read :thumbsup:
  3. Mrowak Cipher

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    Sukeban Cho

    I am liking what you've done with our heroine and her alter-ego. With the actual protagonist I almost hear humble, respectful and polite forms... in English. She is more Japanese than the Japanese in this game. The alter-ego (true-er self?) instead of being the an opposite, is more direct, and frank, kinda offering another perspective on events. Anyway, the squabbles of both are an entertaining read. :thumbsup:

    I am uncertain about the combat system and dungeon crawling aspect of this game. I've not been the greatest fan of the gameplay design in Persona 4. Frankly, i had more fun with SMT: Nocturne.

    Do rest, and do not overdo with the pace of updates. 3 updates of this size a week is a max, I reckon (but then again, my own LPs kind of don't end ;) ).
  4. Sukeban Cho Scholar

    Sukeban Cho
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    They aren't, but it is hard to notice the differences until we get deeper into the game. They are the usual Shin Megami Tensei fare, instead: The focus is almost entirely put on the minigame-ish nature of the mechanics, and on buffing and debuffing. It feels more like a casual puzzle game than a JRPG, at times.

    Which is part of the charm.

    It depends on what you mean by as usual. Personae aren't really summons, in that every single attack you use, other than your basic strike, summons one. As Hirato said is no more than three or four seconds: Your characters shoots herself, the Persona appears, the attack is done.

    If you don't grind you will barely notice it, but if you do give in to your inner Pokemon Trainer and grind to get the components to create awesome custom demons you will start missing the old games' faster attacks around the time you reach the third block.



    I do not remember Persona 4's mechanics all that well, but I may load it for a bit to refresh my memory one of these days.

    P3P mixes elements of both Persona 3 and Persona 4, though.



    It makes me happy you are enjoying my little Let's Play. :hug: I hope I will not let you down later.



    I am glad you like it so far. :hug:

    Nocturne is one of the best, if not the best, Shin Megami Tensei game, combat wise.

    But you must not face terrible choices like "Should I go out with Akihiko today, or do something with Yukari? Gee, either way I am missing on the cultural film marathon. There goes the schedule on my plan of raising Academics for the next round of exams." and whom to go to the festival with, which makes Nocturne inherently inferior. :obviously:






    Edit:

    I just found this piece of Persona 3 fanart that has the Persona 3 cast cosplaying as the Persona 4 cast, which I will post here for the lulz just because Persona 3's female protagonist is dressed like an actual Sukeban on it.

  5. Mrowak Cipher

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    Haha. Yeah, while playing Persona 4 I found myself much more interested in all the side and subplots there were regarding various characters - my team members and other people. Those simple stories, deprived of any supernatural element, with no real gameplay whatsoever, were much more interesting than actually fighting demons of the netherworld. It is strange that when the quest deadline approached, I only thought about maxing out the relationships with the teammates, and hoped I could get this over with the dungeons.

    ...

    o_O


    Wait, is Akihiko Sanada cosplaying Satonaka Chie? o_O
  6. Cassidy Arcane

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    Do you still think Macross is better than Babylon 5? ^______^

    NEVAR FORGIVE, NEVAR FORGET

    :M

    In any case I voted for the dog. And is this a Visual Novel, a Dungeon Crawler or both?
    Phelot Brofists this.
  7. Sukeban Cho Scholar

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    Chapter the sixth:
    Vanessa Nyah and the basics of fusion.



    I wanted to fit all of April 22 on a single update so we can start exploring Tartarus in the update right afterwards, but as it was growing to be quite huge I decided to cut this part and add it on its own. I will post the update proper later.



    Lupus, Mrowak, lightbane and 1 other person Brofist this.
  8. lightbane Scholar

    lightbane
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    Remember kids, according to P3, unlike what (terrible) mangas say, being an aggravating emo loner without friends will be your downfall.

    *takes a deep breath* Nocturne, Strange Journey, Devil Survivor, Steambot Chronicles, BoF 1-4, Radiant Historia, Radiata Stories, Infinite Space... Say otherwise.
  9. Crooked Bee Nyadmin Patron

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    Looking forward to the next update!
  10. Sukeban Cho Scholar

    Sukeban Cho
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    :love:



    [IMG] You are rong! Being an aggravating emo loner is the prerequisite for a magical girlfriend to appear in your life and save you from yourself!

    [IMG] Tch. All those games are japanese, therefore have no choices and consequences. Q.E.D. The sistine chapel, now, that's some finely crafted C&C right there.



    A mixture of visual novel, dungeon crawler, and life sim. So far we have seen mostly the visual novel. From the update after the next one there will be several updates focused on Vanessa, Yukari, Junpei, and everyone's imaginary friends ascending the first block of Tartarus... several times, because I love my Pokemon Training. From then on there will be a good deal of life siming until we hit the first real boss.



    Haha, yes, totally. The formula just works, regardless of how bad it sounds on paper. Now if they just added some of Devil Survivor's long term consequencing and made Persona 2's urban myth manipulation a standard element of the series...

    Of course! They are the only two unarmed fighters. :P

    And they would be a cute couple if a crossover game was made. :oops:
  11. Sukeban Cho Scholar

    Sukeban Cho
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    Chapter the seventh:
    Touring with ball and chain.



  12. Kz3r0 Arcane

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    ♥ MEIFUMADO ♥
  13. CappenVarra Phantasmist Patron

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    Sounds like a plan!
  14. Krraloth Learned Patron

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    :love:
  15. Crooked Bee Nyadmin Patron

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    I close my eyes

    Mmm

    Lalala

    Great stuff
  16. Sukeban Cho Scholar

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    Chapter the eighth:
    The Reaper.



    Lupus, Ulminati, Mrowak and 2 others Brofist this.
  17. GarfunkeL Racism Expert

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    Good update. The image of Vanessa just standing there, talking to herself and various household objects around her cracks me up.
  18. Crooked Bee Nyadmin Patron

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    :thumbsup:
  19. Mrowak Cipher

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    Awesome stuff out there. I do not know if I should die laughing or feel sorry for our protagonsit. Such emotional brew truly mirrors the madness of this place.

    Well, Hermes was kind of annoying in Greek mythology, being kicked out from Olympus at least twice a week or so, so it's no surprise he ended up Junpei, who would use his own share of kicking in various places.

    For his fire atribute, though, well, the only explanation that seems likely is that fire is unruly and destructive element - just like wind, so let's have it here instead, for some reason. Besides Merkury (Hermes by Romans) is the hottest planet in the solar system.

    They really had to give him evokers revolvers, didn't they? o_O I am getting strong Hellsing vibes from this pic.

    Is there any other "trick" to dungeons beside Death chasing you? In Persona 4 there was a whooping number of 1 dungeon with any puzzles, and it was there pay homage to old dungeon crawlers.

    Anyway, awesome work. :excellent:
  20. lightbane Scholar

    lightbane
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    So, how (stupid) is the AI of your teammates compared with vanilla P3? I read somewhere that in this version you can assume control manually control them, which would make battles much, much easier.

    It seems Death had enough of having his/her ass kicked by the Belmont Family and thus decided to change his/her weaponry for something more intimidating.
  21. Ulminati I'm watching you... Scum. Patron

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    [IMG]

    Poor Vanessa. Losing Sanity points already and she hasn't even reached the plateau of Leng.

    Excellent update. Many lulz were had. :Bropaw:?

    [IMG]
  22. Sukeban Cho Scholar

    Sukeban Cho
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    After such a long time away from all things role playing game I had forgotten how deliciously weird the Shin Megami Tensei multiverse could get.


    Megaten, fuck yeah.






    I do not know about the AI, to be honest. I'm using direct control, as doing otherwise on Maniac would be suicide.

    I kind of miss controling only my own character, though. The game plays very differently when you have to keep in mind the mistakes your friends may make, or make plan around the fact they may not do what you are expecting them to do. It forces you into a role more of a team mother than of a mass murdering badass out of hell, which I kind of enjoyed myself.

    And since you mentioned it...


    I fused it kind of randomly, as I fuse most things, yet he somehow managed to save the day when I was fighting the second guardian, as I had forgotten to fuse myself anything with Posumudi. Then he did help Akihiko punch the boss to death. :hug:



    I don't really mind the mistakes most of the time, but sometimes shit gets so badly broken that you can't help but be heartbroken. In particular when it is broken for the sake of game balance and nothing more, as Hermes was actually done right in Persona, or maybe it was Persona 2.

    It's kind of a shame they have to force the pieces they use into holes they don't really fit into, but it is a testament to how creative they are that they managed to do so pretty well most of the time.

    Would you laugh at me if I told you I never actually saw that show?

    Every time, usually beyond the first, you enter a given floor there's a chance you will get a weird floor instead of a standard one. In the beginning there are few types of weird ones available, like the empty floor full of treasure and with a really short countdown before The Reaper comes, but as you advance others become available.

    One of the worst/best ones is the dark floor. You have very little visibility, no map, and no automap. You are basicaly stumbling around a maze with no idea of where enemies, treasure, or the exits are until you literally hit your head on them, and thus you rarely get the free round from starting combat on an unsuspecting shadow from the back. You either fight a fair battle or, if the enemy manages to hit you from any direction before you manage to hit it, with the enemy having a free round instead. And considering the enemy can do all the things you can do (get "1 more", make a character dizzy by hitting her weakness twice in a row, etc) in Maniac you can easily be steamrolled if you don't know what you are doing.




    :love: I'm glad you are liking my little Let's Play thingie.



    [IMG]
    Hirato Brofists this.
  23. Sukeban Cho Scholar

    Sukeban Cho
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    Chapter the ninth:
    Eye of the neko.



  24. Ulminati I'm watching you... Scum. Patron

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    Right up to this point I was like "Vanessa's ranting about the RPG Codex..." then I was like "Oh, it's a subtle dig at my trainwreck D&D campaign"

    [IMG]

    Minikitty pities the fourth wall. It may never recover from this ordeal.
  25. lightbane Scholar

    lightbane
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    Neko-chan: *grinding like there's no tomorrow*

    :decline: Didn't you said something about Megaten games not requiring grinding??

    Fixed, Derpsona's tone is too grim for the Dreaming. Besides, the protagonist didn't drop dead the moment she spotted a concrete wall.


    [IMG]What's wrong with it? Never subestimate the power of a good stick.

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