Ew, what is this weeaboo garbage?You weakling try this. https://steamcommunity.com/sharedfiles/filedetails/?id=404448920 It's now about what difficulty you are playing, it's about what game you are playing.
Ew, what is this weeaboo garbage?You weakling try this. https://steamcommunity.com/sharedfiles/filedetails/?id=404448920 It's now about what difficulty you are playing, it's about what game you are playing.
I imagine that if it tried harder to kill them, it would be easier to lure their units into traps.AI in Civ V let's you kill its archers and siege weapons while at the same time makes no effort to kill yours.
That's pretty much it. In ancient times, the lower difficulty settings actually disabled specific AI subroutines that made it smarter, so it gained brains at higher difficulties. It only received a bonus at the very very highest.Higher difficulties only make the AI cheat harder, it's still just as idiotic as before. AI was never Civ's strong suit, but at least in Civ 4 with more straightforward mechanics the AI managed to suck less.
I'm sure the AI handles THAT well...Also, someone mentioned ITT the "stacks of doom". Check Realism Invictus. That mod takes the thinking man out to the problem and adds a logistics and supply system to the game.
7 posts and this edgy?Ew, what is this weeaboo garbage?You weakling try this. https://steamcommunity.com/sharedfiles/filedetails/?id=404448920 It's now about what difficulty you are playing, it's about what game you are playing.
Yeah, Deity in V is the same as any of the higher difficulties on the other civ games, just abuse the shitty AI, rush military, burn every city down.Civ V Deity is roughly as hard as Civ IV Emperor. Maybe even Civ IV Monarch. Trivially easy game. And BE is even easier. Beating Deity even without cheesing isn't too hard, you just have to learn how to toss out more intuitive strategies for optimal playstyle.
For the record, AI will not accept a deal to vote you in as supreme leader on Deity. Don't know about the other difficulties, but I assume on some level the AI is actually stupid enough to vote for your victory, since that's a tradeable option.
Yeah, Deity in V is the same as any of the higher difficulties on the other civ games
I am a bit surprised to hear about possibility to win under other forms, isn't the AI hellbent on warring you on deity? Even the AI that was friendliest backstabbed me (i was ready for that) out of nowhere, Gandhi of course!
The AI in V falls victim to the same weaknesses as the AI in every other Civ game, they are incapable of handling a military. Did you even read the whole post?Yeah, Deity in V is the same as any of the higher difficulties on the other civ games
No, it is not. It is substantially weaker. The AI simply does not understand the new combat system, and is incapable of warring effectively. I am not using an ounce of hyperbole when I say that Civ I had better AI.
I am a bit surprised to hear about possibility to win under other forms, isn't the AI hellbent on warring you on deity? Even the AI that was friendliest backstabbed me (i was ready for that) out of nowhere, Gandhi of course!
Who were your enemies? I don't believe that the AI's war algorithms change on higher difficulties. What may be causing the change is that the AI becomes more likely to declare war on enemies that have low power rating (e.g. few military units and buildings). Also, on lower difficulties you may have gotten into the habit of rejecting tribute demands, which isn't always a good idea on Deity (when one Civ gives another tribute, it enforces ten turns of peace between them).
Even if they do declare on you, though, it's not a big deal. What you need to understand is that the AI is terrible at waging war. Like, really, really awful. You also need to understand that combat in Civ V is horrifically balanced, and ranged units are by far the best. Seriously, a handful of Crossbowmen with a Longsword or two to manage ZoC can hold off a near-infinite enemy force with just a bit of micro. ZoC is the important mechanic here - if you've got a unit in front of your ranged unit, then the enemy can't engage your ranged unit in melee until they kill the unit in front of it. You can exploit this like crazy to crush forces that are larger and more advanced than your own with minimal effort.
The AI in V falls victim to the same weaknesses as the AI in every other Civ game, they are incapable of handling a military. Did you even read the whole post?
Beyond Earth was the final nail in the coffin for the Civ series. Trying to copy what made Alpha Centauri great without actually copying the good parts, plus using the same exact setup as V was a massive mistake.The AI in V falls victim to the same weaknesses as the AI in every other Civ game, they are incapable of handling a military. Did you even read the whole post?
Right. And in Civ V this is far more egregious than in past installments. Like, at least the AI in previous Civs was capable of things like capturing cities.
Also, that's only one flaw from a very long list that, again, is much longer in V than it was in previous installments.