tyrannosaurus rex
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- Jan 19, 2014
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The reasons the Doomstack occurs is relatively simple to understand: Low granularity of movement and engagement (and lack of nuclear weapons). The Doomstack occurs in EU because the smallest unit of movement is the province. Anything occupying the province that the Doomstack enters is immediately subject to the full fury of the Doomstack. You cannot be partially engaged with the elements of Doomstack. Either you are engaged in an all-out battle against the entirety of the Doomstack, or you are not. The infeasibility of avoiding the doomstack either through maneuver or limited engagement means you're unable to avoid or circumvent the Doomstack.
So let's look at games that have Doomstacks:
EU/CK/etc: Low granularity of movement (province only), no ability to engage in a limited fashion: Perfect conditions for a Doomstack
Old Civs: Low granularity of movement (tile only, most units having only a few tiles worth of move, not nearly enough to go around anything), little capacity for limited engagement: Good conditions for a Doomstack, at least until you get NUKES.
Games that do NOT have effective Doomstacks:
Dominions: Tactical combat permits limited engagement with Doomstack, prevalance of both tactical and strategic nukes inhibits use and formation of effective Doomstacks. This doesn't stop people from trying, but I've killed an awful lot of doomstacks.
SMAC: Prevalence of nukes, 1v1 unit combats, and units that explode on death strongly discourage doomstacking.
Basically Any RTS: Tactical combat and thus the ability NOT to engage in battles to the death against superior forces, are, again obstacles to doomstacks. Also, nukes. Real-time high-granularity movement further permits avoiding the blob of death in favor of causing havoc elsewhere.
So what do we find kills Doomstacking? Tacticalesque Combat. The Dominions example clearly shows that it doesn't even need to be real-time direct-controlled tactical combat. Just SOME kind of tactical combat, even if the user controls it only indirectly, is enough to severely inhibit the Doomstack. Also, NUCLEAR WEAPONS.
I couldn't express that in word.