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What was your most disapointing RPG

blitzer

Novice
Joined
Feb 1, 2017
Messages
13
Hmm let me think...

bdVz0lL.jpg
If you get surprised by how shit andromeda was,then you haven't played enough rpgs. People knew that the game will be shit the moment dragon age 2 came out.

I think DA2 as a whole is fine, maybe not as good as DAO.
But for MEA, I had waited for 5 years after ME3 colored endings, and finally got this partially finished game.
OH. Bullshit! Someone talk some sense into Bioware, please.
 

ilitarist

Learned
Illiterate Village Idiot
Joined
Oct 17, 2016
Messages
857
I'd say Numenera but I'm pretty sure I knew beforehand that it'll be an overwritten mess of a story without a taste and sense of style. Still when I started playing I really liked the gameplay systems - you had limited mana to resolve challenges, resting cost money... But then in each location there's a short quest unlocking an option of infinite rest and you don't need money much anyway. So my hopes were very low, then they raised then they were low again.

I guess it's Final Fantasy 13 then. It looks like all the critique is from morons - not like previous games weren't linear and had dumb story. But FF13 takes it to the next level.
 

Beastro

Arcane
Joined
May 11, 2015
Messages
7,938
Yeah, when it comes to "disappointment", not something like "noble fury and dark rage", it's the independent studios who tried to resurrect old genres that really did it for me. Most of that stuff, including the most anticipated by me like PoE or Numa, turned out to be just so mediocre, uninspired, random or committee designed, that it was worse than Bethesda turning Fallout into trash (which was a case or fury and rage). It's a lot more disheartening to see developers you trusted grow to become seemingly oblivious to what made these (and sometimes, theirs own) old games good, than watch someone retarded by default do their thing.

Same.

Prolly the biggest was Kingdoms of Amalur as it made me feel nothing.

Thing is I didn't care about the game at all, but I was hopeful to see what Schilling's EQ spiritual sucesor would be like and how it might bring MMORPGs back to what they once were, and not what WoW had made them into. But playing that game I knew his MMO was NOT going to happen, and even if it somehow miraculously did, it would not have much if anything to do with EQ given how much Amalur was just single player WoW.

PoE did that for me too. I never played the original Infinity games but was hopeful for something more like old RPGs only to get the impression it was half hearted and "meh" that left me wondering how much was intentional or not given the themes the game dealt with, and if it was intended, how terrible a choice it was.

Wasteland: 2. Luckily, I wasn't a stupid cuck to fall for Fargo's tricks twice.

It and PoE were the final nails in the coffin for kickstarter for me.

So many great games in this thread.

Name them or fuck off.
 
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fobia

Guest
Oblivion.
I was so hyped for that shit. Serves me right I guess.

Gothic 3 would've been the bigger disappointment, had I not foreseen the decline of PB and therefore not bothered to buy it in the first place. The many negative statements of fans on their forums saved me.
 

thesheeep

Arcane
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Probaby Gothic 3 and Lionheart.

Lionheart 100%. Kids these days think TTON and Wasteland 2 and Pillars were heartbreaking, and while they certainly did not live up to the extreme hype, they’ve got nothing on Lionnheart: Legacy of the Crusader when it comes to the art of disappointment.

Come closer, children, and I will tell you a tale of crushed hopes and broken dreams. For roughly two years leading up to its release, Black Isle had been promoting Lionheart as a kind of medieval alternate history successor to Fallout. It was going to have the SPECIAL system, skills galore, perks, the whole nine yards. You would be able to fight or talk or sneak your way through most situations. It would take place in the 1500s in a version of Europe that had been overrun by demonic hordes, and you yourself would be partially possessed by a demon, which would function as a kind of companion. You would meet cool historical figures like da Vinci who’d play important roles in the story. There would be multiple joinable factions, including the Spanish Inquisition. They had a whole detailed alternate history mapped out that I remember reading and rereading on the old Interplay website. In short, it sounded fucking awesome, even as we knew it would have Diablo style combat.

The great disappointment of Lionheart is that they actually made maybe 15-20% of that game, and I’d argue this is much worse than if the whole thing had been completely botched. They had enough RPG in there to make a solid demo, not great, but solid. However, once you finish that early content, it turns into a third-rate Diablo clone. Imagine if IWD2 had been released with only Targos as its sole hub (and been single character and had much worse combat and writing)—that’s Lionheart.

But because it started off okay, because it got so much hype, we felt compelled to keep playing in the hope that there would be more to it than a Diablo style dungeon crawl. Surely there had to be another real hub, didn’t there? But every time you pushed through another combat level, you just got to the next combat level. That’s all there was.

Normally when I’m a few hours into a game and hating each additional minute of it, I’ll stop playing. Lionheart tricked me into finishing it. In 2003, it was a dark herald of the decline to come, a terrifying microcosm of where the genre was headed.

The Kickstarter revival RPGs try and often fail to deliver on the promise of their predecessors, but it’s not like Pillars of Eternity or TTON give you a decent RPG experience for two or three hours and then turn into a poor man’s Diablo. Imagine if Pillars had come out with no Defiance Bay, no Dyrford, and no Twin Elms, if it was just Gilded Vale and then the endless paths of Od Nua. Then you’ll have a glimmer of understanding about what true disappointment looks like.
Yeah, no disappointment can come close to Lionheart.

The coupling of promise and display of great design in the first part combined with the smashing crapfest of what follows is unheard of.

All the other games listed in this thread might be disappointing, but at least they are disappointing as a whole and not starting off very promising for additional misery.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,083
Location
Bulgaria
Hmm let me think...

bdVz0lL.jpg
If you get surprised by how shit andromeda was,then you haven't played enough rpgs. People knew that the game will be shit the moment dragon age 2 came out.

I think DA2 as a whole is fine, maybe not as good as DAO.
But for MEA, I had waited for 5 years after ME3 colored endings, and finally got this partially finished game.
OH. Bullshit! Someone talk some sense into Bioware, please.
Doctor,Doctor we have a patient in urgent need of lobotomy.
 

vazha

Arcane
Joined
Aug 24, 2013
Messages
2,063
Dungeon Siege. I had just started rpg's, played BG & IWD series and for some reason thought this would be more of the same. Well, I was disappointed.
 

Falksi

Arcane
Joined
Feb 14, 2017
Messages
10,538
Location
Nottingham
Dragon Age 2. Really fucking raped my shit-pie how bad that was. Not only was it awfy-wank, but it amazingly managed to ditch all the good things about Origins, whilst keeping all the shit things & adding all the other shit things from Mass effect too.

Also The Witcher 3's main game. Endlessly walking around the barren pointless open world for repetitive task, after repetitive task. TW3 somehow managed to make being a Witcher actually feel like work instead of fun. When I came across a contract I didn't buzz with the excitement of the hunt, instead I wanted to call in sick and apply to be Bard.
 

Okagron

Prophet
Joined
Mar 22, 2018
Messages
753
Lionheart 100%. Kids these days think TTON and Wasteland 2 and Pillars were heartbreaking, and while they certainly did not live up to the extreme hype, they’ve got nothing on Lionnheart: Legacy of the Crusader when it comes to the art of disappointment.

Come closer, children, and I will tell you a tale of crushed hopes and broken dreams. For roughly two years leading up to its release, Black Isle had been promoting Lionheart as a kind of medieval alternate history successor to Fallout. It was going to have the SPECIAL system, skills galore, perks, the whole nine yards. You would be able to fight or talk or sneak your way through most situations. It would take place in the 1500s in a version of Europe that had been overrun by demonic hordes, and you yourself would be partially possessed by a demon, which would function as a kind of companion. You would meet cool historical figures like da Vinci who’d play important roles in the story. There would be multiple joinable factions, including the Spanish Inquisition. They had a whole detailed alternate history mapped out that I remember reading and rereading on the old Interplay website. In short, it sounded fucking awesome, even as we knew it would have Diablo style combat.

The great disappointment of Lionheart is that they actually made maybe 15-20% of that game, and I’d argue this is much worse than if the whole thing had been completely botched. They had enough RPG in there to make a solid demo, not great, but solid. However, once you finish that early content, it turns into a third-rate Diablo clone. Imagine if IWD2 had been released with only Targos as its sole hub (and been single character and had much worse combat and writing)—that’s Lionheart.

But because it started off okay, because it got so much hype, we felt compelled to keep playing in the hope that there would be more to it than a Diablo style dungeon crawl. Surely there had to be another real hub, didn’t there? But every time you pushed through another combat level, you just got to the next combat level. That’s all there was.

Normally when I’m a few hours into a game and hating each additional minute of it, I’ll stop playing. Lionheart tricked me into finishing it. In 2003, it was a dark herald of the decline to come, a terrifying microcosm of where the genre was headed.
I remember enjoying Lionheart quite a bit when i first played it back in 2005, but i just recently replayed it and this was pretty much my experience. The early parts are pretty cool but after that it turned into a mediocre Diablo clone.

I guess this was a delayed disappointment.
 

Lady_Error

█▓▒░ ░▒▓█
Patron
Joined
Oct 14, 2012
Messages
1,879,250
For me personally, Wizardry 8. I loved 6 and 7 by DW Bradley and found 8 to be uninspired, bland and a slog.

How to trigger faggots 101.

Also, lots of Brenda Garneau Braithwaith Romero fans around here. Yeah, it was her game. And yes, Wizardry 8 was decline when compared to the magic of Wizardry 7.
 
Joined
Jan 28, 2015
Messages
891
Location
Canuckistan
My team has the sexiest and deadliest waifus you can recruit.
For me personally, Wizardry 8. I loved 6 and 7 by DW Bradley and found 8 to be uninspired, bland and a slog.

How to trigger faggots 101.

Also, lots of Brenda Garneau Braithwaith Romero fans around here. Yeah, it was her game. And yes, Wizardry 8 was decline when compared to the magic of Wizardry 7.

Wizardry peaked at 4, everything after was decline.
 

wyes gull

Savant
Joined
Apr 20, 2017
Messages
424
Could say Neverwinter Nights but at least the porn mod made up for it.
Could also say Oblivion but the writing was on the wall with that one, what with how much shit they were removing.
Could maybe say Wasteland 2 but it's not like I thought it was going to be that good to begin with.
So it's between Twitcher 2 for having combat so shite, it got unceremoniously flushed after 3 hours of play, or, if you meant something one actually played through, Mass Effect 2, from which I expected a mediocre RPG and a competent story and from which I got no RPG and an inscrutably over-dramatic, sub-Whedonian nightmare, complete with nonsensical, irrelevant plot.

Ed- Shit, how could I forget Betrayal in Antara? Right, because it's Betrayal in Antara.
 
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Nas92

Augur
Joined
Oct 20, 2014
Messages
458
Wasteland 2 - Yeah, I bought into all the promises, bought it on launch day. Suffered through Arizona because everyone told me that California is where the game really begins. Cut to California and it's a broken, unfinished mess. Since I was not really interested in fighting whatever cookie cutter two dimensional evil faction there were in extremely boring and repetitive combat heavy sections, I just stopped playing. Maybe the Director's Cut is better, but I just don't have the drive to suffer through Arizona again.

The Witcher - Never really understood the hype. The whole potion mixing gimmick was annoying and the story made no sense to me. I also hated the combat.
 

Nyast

Cipher
Joined
Jan 12, 2014
Messages
609
By far, Dragon Age Inquisition. I'm not sure if I remember why, but I had expectations of an interesting sandbox open world while it ended up being a closed linear theme-park with shitty "collect X items" quests that belong to MMOs and not to single-player RPGs. Never again.
 
Unwanted

Micormic

Unwanted
Joined
Mar 25, 2009
Messages
939
NWN 1/2,M&M 9(and to a lesser extent 8),Ultima 9(I disliked 8 aswell but I was too young to really be disappointed when I played it) Lionheart, IWD 1(was expecting fallout + BG, got a diablo style game but this one is more my fault for not reading into the advertising) Deux Ex:IW (this might be the biggest one). Alot of other games I didn't expect to be that good or I knew before hand they wouldn't be that good.

I'd add Fable one only since you mentioned one of the sequels, I remember a huge amount of hype for this game and the CnC, I thought the game was pretty much dogshit, never played the sequels. It was a console game so I wasn't expecting it to be amazing, but I sure as shit expected it to be better then it was.


Since then I've not been as disappointed in games when they don't turn out to be good, or even when they end up being shit. All those listed above are from my early teens except NWN 2.



I'd also maybe add TOEE, but I wouldn't say I disliked it, it just wasn't close to the level of the fallouts/arcanum for me.


Fallout 3 was actually better then I thought it would be considering how much I disliked DF/MW/Oblivion.




There's probably a few I'm forgetting.
 
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