Sigourn
uooh afficionado
- Joined
- Feb 6, 2016
- Messages
- 5,658
Not saying I agree, but in an abstract sense you can also say that "focusing too much on creating better graphics for the RPG can hurt the other areas of the RPG".
Of course you could. But that's not what I'm talking about. I'm talking solely about graphics, outside of the context of the industr.
Also, better is subjective, so one man's better is actually another man's worse in this case.
In this case, it isn't. "Better" implies better, nothing more. Take your favorite game, give it better graphics (according to what you consider to be "better"), and it will look better.
I'm not about to say that Fallout having "better" graphics means "first person Fallout game". You can still keep the style of the game while giving it better graphics, unless by style one understands "aesthetic" as opposed to "gameplay".
For example, we can all agree that the aesthetic of New Vegas is realism. And as such, better graphics will be graphics that make the game look more realistic. Other games purposely use sprite art, in which case there's not much room for "better" graphics (unless we talk about more complex sprite art).
our dear, dear Lucas is not here to learn. he is here to troll.
I'm sorry that you feel that way old man.
I bring you the best example that graphics make the difference: if Skyrim had Morrowind's graphics, no one would play it, because the game sucks compared to Morrowind, but the graphics add some sparkle that Morrowind sadly doesn't have. Graphics can make the most boring walk through a road actually fun.