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What game are you wasting time on?

sbb

Learned
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Warhammer 40,000: SPUD MARINE

OH MY FUCKING GAWRSH. This is one of the worst games I have ever played. Not only did it just take a few hours to finish, the campaign was such a piece of shit I probably have colon cancer now.
Mark Strong is a pretty amazing actor, but he along with every other voice actor in this sucks total ass. IN A RELIC GAME. What the fuck.
Nothing about this game feels like Warhammer in the least. The level and creature design is atrocious. The camera is a nightmare. The controls aren't much better. The encounter design is straight out of the mind of a retard. Plot too.
I can't find anything good about this game, even the graphics feel outdated as hell.
You are wrong in almost every way
 

circ

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Great Pacific Garbage Patch
Yours is the most insightful post I have ever read in my life. It was so enlightening I have ascended to godhood and am reading it repeatedly whilst my six extra arms that I added to myself are busy jerking my now two foot cock off, fingering my ass, rubbing my nipples and running across my god-like body.
 

Hellraiser

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Messages
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Danzig, Potato-Hitman Commonwealth
Playing some more Clockwork Empires now that a more stable, faster and less buggy experimental build is out.

I made it to day 15 and had surprisingly little fishpeople attacks for the last 5 or more days. Then, suddenly, a fishpeople raid event, after a long delay. I click on the event notification to see how many they're sending, "15 fishpeople come to raid your colony". 15 armed to the fucking teeth fishpeople, they had at least 4 armed with ichtious firearms.

:rage:

My colony of 36 quickly got in half, the Queen's finest redcoats got caught without their weapons, cut off from the rifle and pistol stockpile by the fishy menace. Another dead colony.

Can't wait until they add fully working Cult summonings of Quaggaroth, the squid elder god, as well as Communist Revolutions backed by Red Novyrus.
 

Unkillable Cat

LEST WE FORGET
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Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
I'm still playing through titles in my Steam library that have received little to no attention from me. I'm also using the opportunity to hide the game that don't keep my interest. (So far I've hidden more than 50% of my Steam library.)

I had a go at Closure, a black-and-white platform game where you control a spider-thingie where light and shadow are the gimmick of the game. The discussion in another thread and the point it raises rings all too true for this game. It only has the one gimmick of shadowplay and quickly gets repetetive... and there's also the obligatory collect-the-hidden-items-for-the-true-ending minigame that indie devs love to plaster everywhere. Closure is also trying to tell a story, but does an even worse job of it than Braid. What little is presented makes no sense. (INB4 *2deep4u*) I checked out some videos to see what if there's any big revelation, but even the YouTube commentator that shows the "true ending" doesn't have a clue what's going on. He does use the very apt "2indie" tag to describe this game, and I get the feeling I'll be using it a bit in the near future as well.

5/10 for interesting gimmick and art direction, but lots of points lost for dragging on too long and making less sense than Weird Dreams did 25 years ago.
 

ERYFKRAD

Barbarian
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Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Finished :balance: version of new vegas.
The endgame is easy and melee combat is so meh.

Now to find something else to fit in my schedule, maybe Potatotype.
 

sbb

Learned
Joined
Jun 21, 2014
Messages
541
Yours is the most insightful post I have ever read in my life. It was so enlightening I have ascended to godhood and am reading it repeatedly whilst my six extra arms that I added to myself are busy jerking my now two foot cock off, fingering my ass, rubbing my nipples and running across my god-like body.

"This is one of the worst games I have ever played" - No it isn't
"Every voice actor sucks" - I guess you could say that, but I don't see much to get worked up about. It's just not exceptional
"Nothing about this game feels like Warhammer in the least. The level and creature design is atrocious" - The level design wasn't *bad*, it was just linear. I can't speak to the creature design because I haven't played Warhammer, but these miniatures look a lot like orks to me.
"The camera is a nightmare" - It's third person and it moves?? Maybe your mouse is a nightmare
"The controls aren't much better" - WASD to move, click to shoot, right click to melee. Nothing wrong with this, it's a very good job of making the whole ranged/melee combat thing work fluidly.
"Encounter design is straight out of the mind of a retard" - Not entirely sure what you mean, so I'll just let that one slide :cool:
"Plot too" -
Warhammer-40-000-Space-Marine-Confirmed-for-the-PC-2.jpg

It's your fault for paying attention to it
"The graphics are outdated as hell" - k
 
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just finished ass effect 3.
i'll tell you: i was expecting much, much, MUCH worse. it's a faster and blastier mass effect 2 which as a corridor fps i liked it a lot.
the atmosphere is great, war, desperation, the whole galaxy crumbling.
lots of weapons. very different weapons. upgrades galore. just enough gunporn to keep me busy with at least a couple of playthroughs.
a more than decent popamole.

so, what's wrong?
only 6-7 companions. one of them is the depressing liara. both new companions suck. hard. just pure unadulterated fanservice, they serve no purpose other than make sex-starved teenagers drool.
gunplay is faster than me2 but still not very fast, having to kill more than 1200 enemies for an almost complete playthrough felt a bit excessive.
whenever the characters are not talking about war shepard morphs into a satir/nympho. it's disgusting, more often than not i was literally scared to pick some answers or my shepard would have stuck her tongue into somebody's throat. now i understand why all the hate for the horrible cunt who wrote those lines.
and the kid. the fucking kid. all his scenes add fucking nothing, they actually could have been just eradicated from the game, ending included, and the whole game would have been unbelievably better because, after all, they make no fucking sense.

honorable mention: citadel dlc.
it's like if the spirit of monkey island possessed the game. i haven't laughed so much since firefly. i could really be tempted to endure 20 more hours of mindless shooting just to hear all its self-ironic jokes.
 

Deleted member 7219

Guest
just finished ass effect 3.
i'll tell you: i was expecting much, much, MUCH worse. it's a faster and blastier mass effect 2 which as a corridor fps i liked it a lot.
the atmosphere is great, war, desperation, the whole galaxy crumbling.
lots of weapons. very different weapons. upgrades galore. just enough gunporn to keep me busy with at least a couple of playthroughs.
a more than decent popamole.

so, what's wrong?
only 6-7 companions. one of them is the depressing liara. both new companions suck. hard. just pure unadulterated fanservice, they serve no purpose other than make sex-starved teenagers drool.
gunplay is faster than me2 but still not very fast, having to kill more than 1200 enemies for an almost complete playthrough felt a bit excessive.
whenever the characters are not talking about war shepard morphs into a satir/nympho. it's disgusting, more often than not i was literally scared to pick some answers or my shepard would have stuck her tongue into somebody's throat. now i understand why all the hate for the horrible cunt who wrote those lines.
and the kid. the fucking kid. all his scenes add fucking nothing, they actually could have been just eradicated from the game, ending included, and the whole game would have been unbelievably better because, after all, they make no fucking sense.

honorable mention: citadel dlc.
it's like if the spirit of monkey island possessed the game. i haven't laughed so much since firefly. i could really be tempted to endure 20 more hours of mindless shooting just to hear all its self-ironic jokes.

Agree with you about the atmosphere, the gunplay and the kid/ending, but I think most other people would agree too.

I would ask what you meant by the self-ironic jokes in Citadel. I found the whole thing a bit boring like most of the other DLC. The party was ok I guess, but in a "Let's see how everyone interacts" kind of way which we never saw before.
 

Explorerbc

Arcane
Joined
Nov 22, 2012
Messages
1,170
The Citadel DLC had a very different atmosphere than the rest of the game, and it felt like a big comic relief from start to finish. The silly activities, the drunk companions, the new character, all served to create funny dialogues and jokes even when things were supposedly serious. In some cases it felt like they took the bad jokes from the original game (like the toothbrush thing) and made them work. Also the final mission was filled with 80s style one liners. I think one of the reasons they created it was so that the biodrones could roleplay hanging around with npcs, decorating their apartment etc. I enjoyed the humor and writing in it though, I believe it was good for what it was. Maybe it just wasn't your sort of thing.

The main problem with it though, as others have stated in the past, is that it didn't fit with the sense of urgency the rest of the game was trying to create. In fact many missions didn't. "Oh hey the Earth is getting wiped out, never mind let's party first"
 

Jick Magger

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PC RPG Website of the Year, 2015 Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 Bubbles In Memoria
So yeah, been playing Leon's campaign in RE6. Lot of problems with it so far.

First one is that on the default brightness level of the game, shit is ridiculously dark. I had to boost the brightness to maximum just to be able to see two feet in front of me, and even then shit is just unreasonably dark. And the funny thing is that both main characters actually have head-mounted flashlights, but they only use them a grand total of twice in the game (and they're shit).

Also found that despite this game arguably being the most actionized in the entire series thus far, the gunplay feels worse than ever. Shooting enemies just feels unsatisfying, as they barely register being hit by anything (unlike the enemies in RE4/5, who'll recoil spectacularly in pain in reaction to being hit in different areas, or the classic games who'll spurt fountains of pixellated blood with every hit), and how many headshots it'll take to actually kill something feels completely random. Enemy movements are also extremely erratic and random, making hitting things a chore. Special mention goes to zombie dogs, who'll often stand right next to you and do their instand stagger leap attack, often outside your field of vision, which automatically takes a bar of your health off. I often found myself resorting to just meleeing everything because that was the only surefire way I could actually hit and kill something. The merchant and gun customization has been removed, which takes away one of the better aspects of the survival action gameplay of RE4 (picking and choosing what weapons you use to suit your own style). No, you're just stuck with using the most generic-as-fuck looking arsenal the game provides for you.

It actually began to dawn on me as I continued to play through: get from point A to point B style gameplay with puzzles and sections which emphasize co-op play, with checkpoints inbetween? Enemy types (including a giant fat zombie) which seem tailored to different styles of play, including one which is designed around luring more zombies to you? The option to play as one of the monsters in multiplayer and actively hinder the survivors? I'm basically playing Capcom's attempt to turn Resident Evil into Left 4 Dead. Maybe this is the reason why I've been seeing so many positive reviews of the game: these people aren't looking for a Resident Evil game, they're looking for the latest zombie-survival co-op game to satisfy their itch.
 
Last edited:

circ

Arcane
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Messages
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Great Pacific Garbage Patch
both new companions suck. hard. just pure unadulterated fanservice, they serve no purpose other than make sex-starved teenagers drool.

honorable mention: citadel dlc.
it's like if the spirit of monkey island possessed the game. i haven't laughed so much since firefly. i could really be tempted to endure 20 more hours of mindless shooting just to hear all its self-ironic jokes.
I kinda liked ME3 too, first half anyway. Maybe you had to have played 2 to get some kind of connection to the people you met. I thought I would hate James, but I really liked him. Who was the other new companion? Or did you mean Ashley/Caiden?

Citadel DLC was meh. Too much lulz for no reason, when the stuff it was making fun of was already retarded. Some moments were good though. But the whole idea of giving you a house and partying with your buddies when you're about to go blow yourself up just... I don't know. Leviathan was probably the best DLC, nicely ominous although in the end it didn't add anything.
 
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I would ask what you meant by the self-ironic jokes in Citadel. I found the whole thing a bit boring like most of the other DLC. The party was ok I guess, but in a "Let's see how everyone interacts" kind of way which we never saw before.
like when garrus asks if he's the only one who liked the good times' old and slow elevators where he could have those long conversations, or when shepard, after being confronted with the clone, tries his most used lines to see if they truly speak the same way.

both new companions suck. hard. just pure unadulterated fanservice, they serve no purpose other than make sex-starved teenagers drool.

honorable mention: citadel dlc.
it's like if the spirit of monkey island possessed the game. i haven't laughed so much since firefly. i could really be tempted to endure 20 more hours of mindless shooting just to hear all its self-ironic jokes.
I kinda liked ME3 too, first half anyway. Maybe you had to have played 2 to get some kind of connection to the people you met. I thought I would hate James, but I really liked him. Who was the other new companion? Or did you mean Ashley/Caiden?
.
vega and edi. the half naked iron pussied edi is fanservice. undeniably fanservice.
but even worse is vega. in leviathan dlc he's so fanservice that the already mentioned horrible cunt who wrote romances lived her fantasy where she's hugged by him, "don't worry, i'm here, you're safe" when logic demanded her to be at least chained to a bed.
 

circ

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Great Pacific Garbage Patch
Oh wow how could I forget about EDI, seriously. Yeah Vega coming along for that made no sense. Even when he was left out he was like - yeah I felt like coming because we rescued her. Um ok. EDI made sense as she's a computer. And then when the doc died for real because Shep was a dick, I couldn't tell. Vega was pissed because I didn't pull her out soon enough or what? And then come next sequence Vega forgot the whole thing.

Oh, I also completely forgot about Javen or whatever. Javin? Javik.
 
Joined
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javik is an attempt to bring a wrex-like to the crew. unfortunately the badass javik soon turns out to be a crybaby.
both kaiden and williams suck since the first mass effect, nothing new.
liara has always been a bore.
who's left? tali, who's too cute to be left alone, and garrus, one and only real badass since the beginning.
me2's crew was much better. offense to injury: they're all there, but only briefly as extras. big wasted chance to have a proper cast and decent choices.
 

Baron Dupek

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Jul 23, 2013
Messages
1,870,826
After 2 months of waiting I decided to give STALKER: Lost Alpha a try. I awaited another patch that didn't come, saw that Skacky finished it so why wait more. And yeah, it's not piss easy any longer (AI kick asses), no more technical issues. Splendid. Good hunting Stalker!

Also started again UFO: Extraterrestial Gold with hope that sequel will be finally released after beating it.
And the bigget Deus Ex mod - The Nameless Project is great but making pause for few days is risky cause you forgot stuff and else. Oh well.

sbb
Space Marine with bold Space Marine that shoot orks

You forgot to mention about best female character, 2nd Lieutenant Mira. Strange that sjw and feminists didn't use her as a example of :How to make proper female character".
 

Darth Roxor

Royal Dongsmith
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Djibouti
Installed HoMM 5 - Tribes of the East, currently on mission 4 of Negropolis campaign.

It's okay :rpgcodex:
 

Tehdagah

Arcane
Joined
Feb 27, 2012
Messages
9,323
"Also found that despite this game arguably being the most actionized in the entire series thus far, the gunplay feels worse than ever."
No. For the first time in the series, shots cause holes and bloodstains. It's way more subtle, but really feels like you are causing damage.

"Shooting enemies just feels unsatisfying, as they barely register being hit by anything (unlike the enemies in RE4/5, who'll recoil spectacularly in pain in reaction to being hit in different areas, or the classic games who'll spurt fountains of pixellated blood with every hit)"
RE4/5 enemies were also made of glass and reacted too much - even a single shot of the weakest gun was enough to cancel their attack animations (but this was arguably necessary due to the slower mobility of the controls)

"and how many headshots it'll take to actually kill something feels completely random"
The guns have a critical property. There's even a skill that increases the critical chance.

"enemy movements are also extremely erratic and random, making hitting things a chore. Special mention goes to zombie dogs, who'll often stand right next to you and do their instand stagger leap attack, often outside your field of vision, which automatically takes a bar of your health off."
You can use counter, dash and quickshots for a reason.

"The merchant and gun customization has been removed, which takes away one of the better aspects of the survival action gameplay of RE4 (picking and choosing what weapons you use to suit your own style). No, you're just stuck with using the most generic-as-fuck looking arsenal the game provides for you."
This bugged me at first too. Today I notice that a weapon upgrade system would be pointless, since you spend 2/3 of the time using melee attacks. Also, the skill system fits better for the extra modes.
 

Unkillable Cat

LEST WE FORGET
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Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
I think my days of rummaging through my Steam library are done. It finished with one title that at least was fun until its own bugs killed the game for me.

Superbrothers: Sword & Sorcery is a game most Codexers have at least heard the name of. This is a overly pixellated touchpad adventure game that manages to create an interesting story, setting and atmosphere. I was quite enjoying myself as I explored and discovered things on my own... until the game came to a grinding halt.

One puzzle involves "swiping" (a touchpad thing) across five waterfalls in the proper sequence. I tried this and never got the sequence right. After 5 minutes I gave up and consulted a walkthrough, the first time for this game. I found the correct sequence, tried to repeat it, and failed EVERY SINGLE TIME. Turns out that the game has a really hard time interpreting "swipes" from a non-touchpad input device. I would do the EXACT same actions with my mouse on the waterfalls in the EXACT order as described, and the game would think I was a retard and reset the puzzle, even when I was doing it right.

I consulted the forums, no word on this.

My patience with Indie games has become very thin.
 

Jick Magger

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PC RPG Website of the Year, 2015 Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 Bubbles In Memoria
Tehdagah, maybe you're right. I might not be giving the game enough slack. Though it doesn't help that alot of the mechanics aren't really explained that well. Will give it another try today.
 

Deleted member 7219

Guest
javik is an attempt to bring a wrex-like to the crew. unfortunately the badass javik soon turns out to be a crybaby.
both kaiden and williams suck since the first mass effect, nothing new.
liara has always been a bore.
who's left? tali, who's too cute to be left alone, and garrus, one and only real badass since the beginning.
me2's crew was much better. offense to injury: they're all there, but only briefly as extras. big wasted chance to have a proper cast and decent choices.

ME2 was pretty damn good in how it did its endgame. I really wish something like that could have been put in for ME3.
 

Jick Magger

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PC RPG Website of the Year, 2015 Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 Bubbles In Memoria
There was BIG MCLARGEHUGE, who I endlessly mocked during the pre-release of the game, but wound up liking much, much more than the rest of the cast of the game precisely because he was just a big dumb SPESH MARHEEN with no overwrought emotional baggage storyline holding him down.
 

Cadmus

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Dec 28, 2013
Messages
4,264
I started Torchlight II multiplayer
it's dumb as fuck but I actually don't mind the graphics style, it's not really cartoony in the same way as WoW, the environment is kinda how you call it in soft focus, washed out and feels nice.
I however dislike the shitty spell effects, uninteresting skill trees for the mage at least and the clusterfuck of a combat. The upside is that it feels really kinetic and slick.
I don't like having a fucking pet that acts as a teleporter of my items to the shop, this is just a bandaid on a shitty itemization system of Diablo. Either let me have unlimited space or sell all the trash right from my inventory. All in all, I'll probably quit even before finishing the game.
 

DramaticPopcorn

Guest
Pleying Saints Row the Forth. Didn't think it would be so much dumb but pure fun. :)
 

Unkillable Cat

LEST WE FORGET
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Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
I started Torchlight II multiplayer
it's dumb as fuck but I actually don't mind the graphics style, it's not really cartoony in the same way as WoW, the environment is kinda how you call it in soft focus, washed out and feels nice.
I however dislike the shitty spell effects, uninteresting skill trees for the mage at least and the clusterfuck of a combat. The upside is that it feels really kinetic and slick.
I don't like having a fucking pet that acts as a teleporter of my items to the shop, this is just a bandaid on a shitty itemization system of Diablo. Either let me have unlimited space or sell all the trash right from my inventory. All in all, I'll probably quit even before finishing the game.

I literally charged in with a Berzerker and her pet llama. Then I made the llama eat something that turned it into a giant spider. Since the giant spider didn't bleat constantly I found it to be a upgrade, so I kept it.
But yeah, I understand if you don't have the patience to finish the game. Mine sure had run out long before I finished it.
 

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