Tacticular Cancer: We'll have your balls

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Website Updated! New Screenshots!

Discussion in 'Age of Decadence' started by Elhoim, Jul 25, 2007.

  1. Nick Liturgist

    Nick
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    That's much harder, because it's not a regular 3D objects in TGE, but a TerrainBlock. There are tons of issues with it. And in fact it's not possible to make the ground texture more detailed/varied.

    We'll check some workarounds later, though.
  2. Ander Vinz Barely Literate

    Ander Vinz
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    Super, super.
  3. Nick Liturgist

    Nick
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    The key word is "workarounds". I meant that Torque doesn't provide the functionality I need, so I'll have to add it myself or use some tricks. Making impossible possible, that's what my work is all about.

    If we'll consider that the result worth the time, we'll do it.
  4. Paranoid Jack Barely Literate

    Paranoid Jack
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    D'oh! I was wondering why I never got my beta invite.

    I was under the assumption there would be a limited closed beta. I know some friends and relatives were/are already playing/testing it. Either way I am very much looking forward to this game.

    I even scaled back my visits to the AoD forums just to keep from getting overly excited about the possible beta testing last Fall/Winter. And to somewhat distance myself and limit my knowledge of the game.

    Not that I wouldn't want to help beta test it. I would still jump at the opportunity if given. Because I love playing games and this is of the type that is few and far between. So don't fuck this up VD. :lol:
  5. Vault Dweller Ubersturmfuhrer

    Vault Dweller
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    Well, there would be a demo. After all, it's a shareware game. As for the beta, it's not off the table yet. We have plans for several different "demos" (combat, faction questlines, etc), but implementing them takes time and I'd rather not delay the game any more than it's necessary.
  6. Paranoid Jack Barely Literate

    Paranoid Jack
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    Don't want to kiss up since that bobble-head you gave us is kinda cheap looking... but I will admit the delays if any for the changes that have been made are really paying off. Seems to me you know what is best. You're all doing great from the look of it.

    Since you have peaked my interest again would you be willing to estimate AoD status? Any major issues to resolve? If I remember correctly you are fine tuning, polishing, and play testing to make the game a more enjoyable experience. So you are content complete as far as locations, quests, and story are concerned?

    As far as the shareware statement goes that will be a net demo which will contain those (combat, faction questlines, etc) aspects which can be unlocked for the full version? But we can purchase AoD as a whole from day-one also correct?
  7. Naked Ninja Arbiter

    Naked Ninja
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    @ Flashback : Yeah, the Torque terrain is a bit painful. I Looked at trying to modify the terrain blender but it is pretty nasty and I decided it wasn't worth the headache for now.
  8. GhanBuriGhan Arbiter

    GhanBuriGhan
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    Very nice work on the armor and clothes. Already roqua is complaining over at RPGwatch how the game attracts the Gfx whores now ;)
    Glad you could fix the blurry rock textures, too.Now you just have to get it out before it looks old again :)
  9. Noceur Barely Literate

    Noceur
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    Ah! Nice to see the textures refined. Good job, Keep it up. :)
  10. Mayday Scholar

    Mayday
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    About the gfx whores' complaints: is it not possible to add detail textures to the engine?
  11. Durwyn Scholar

    Durwyn
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    I AM fucking shocked about the quality of armor sets... many full-budget games can lick AoD's balls in terms of artistic quality of textures... Call me a Gfxwhore but i do like this shit...
  12. nihil Scholar

    nihil
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    Are you saying there are no terrain decals or such in Torque?
  13. Nick Liturgist

    Nick
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    Graphical answer to Mayday and nihil:

    Terrain look with and without detail texture (which is allowed single per map):
    [IMG]

    Painting different terrain textures with the SMALLEST brush:
    [IMG]
  14. nihil Scholar

    nihil
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    Ouch. And no way to add specific decals like cracks and stuff? You should license id tech 5 and use Carmack's megatextures. ;)
  15. Paranoid Jack Barely Literate

    Paranoid Jack
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    I hear VD has already planned to do just that for AoD2:The Wastelands :wink:

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