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Development Info Wasteland 2 Camera Angle Footage

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,184
Location
Bjørgvin
Hmm...can't your party members take cover?
 

Ion Prothon II

Liturgist
Joined
Jan 10, 2012
Messages
1,011
Location
Ołobok Zdrój
Why not? TB or not, cover is the most important thing :smug:

7NRYt.gif
 

Kahlis

Cipher
Joined
Jun 23, 2012
Messages
408
I'm put off by how the characters seem to have this sort of weird painted, shiny, plasticine look to them. Combat stances are kind of cool looking, I guess.

I think the game would look better if it had orthographic camera projection. Mostly because the camera in this video has such a narrow field of view that you needn't scroll far before things at the edges of the screen start getting a bit hard to keep track of. Definitely could not imagine playing the game with a view area as constricted as this.
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,031
Good things:
- music, (* this is a nice surprise)
- npc taunts,
- scorpitron model.

Bad things:
- people look like plastic dolls, (* by the way, they look worse than the Shadowrun npcs)
- disproportionate models (look at that scale),
- weird color palette.

Overall:
- as charm is still far far away from the atmospheric Van Buren tech-demo (* yes, I'm one of the idiots who expects at least Troika's level of quality)
 

kaizoku

Arcane
Joined
Feb 18, 2006
Messages
4,129
- music, (* this is a nice surprise)
why a surprise? It's Mark Morgan's work.

- disproportionate models (look at that scale),
I don't agree. If they are it's really not by much (when comparing them to the nearby abandoned cars).


- people look like plastic dolls, (* by the way, they look worse than the Shadowrun npcs)
- weird color palette.
Although the graphics could be better, I'm more than fine with it. I can live with it.
What I want them to focus is on the gameplay. After all, isn't that what we've all (at the codex and 24% on the forums) been asking for?

http://wasteland.inxile-entertainment.com/forum/viewtopic.php?f=7&t=336
 

felipepepe

Codex's Heretic
Patron
Joined
Feb 2, 2007
Messages
17,274
Location
Terra da Garoa
The problem with graphics seems mostly bad design & art direction, not lack of resoures. Focusing on gameplay meant "simple graphics", not "bad complex graphics".
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,031
- music, (* this is a nice surprise)
why a surprise? It's Mark Morgan's work.

- disproportionate models (look at that scale),
I don't agree. If they are it's really not by much (when comparing them to the nearby abandoned cars).


- people look like plastic dolls, (* by the way, they look worse than the Shadowrun npcs)
- weird color palette.
Although the graphics could be better, I'm more than fine with it. I can live with it.
What I want them to focus is on the gameplay. After all, isn't that what we've all (at the codex and 24% on the forums) been asking for?

http://wasteland.inxile-entertainment.com/forum/viewtopic.php?f=7&t=336

Chill. I know that the gameplay is the most important, but seriously: the in-engine screenshot and clip are not really stellar until now.
They should be more careful with what they show.
 
Joined
Mar 13, 2012
Messages
3,438
Location
Lost Hills bunker
- music, (* this is a nice surprise)
why a surprise? It's Mark Morgan's work.

- disproportionate models (look at that scale),
I don't agree. If they are it's really not by much (when comparing them to the nearby abandoned cars).


- people look like plastic dolls, (* by the way, they look worse than the Shadowrun npcs)
- weird color palette.
Although the graphics could be better, I'm more than fine with it. I can live with it.
What I want them to focus is on the gameplay. After all, isn't that what we've all (at the codex and 24% on the forums) been asking for?

http://wasteland.inxile-entertainment.com/forum/viewtopic.php?f=7&t=336

Chill. I know that the gameplay is the most important, but seriously: the in-engine screenshot and clip are not really stellar until now.
They should be more careful with what they show.

Maybe they think it's good looking, and/or are blinded by enthusiasm and fanboys on their forums to see the truth? :smug:
 

Ion Prothon II

Liturgist
Joined
Jan 10, 2012
Messages
1,011
Location
Ołobok Zdrój
Bad things:
- people look like plastic dolls, (* by the way, they look worse than the Shadowrun npcs)
- disproportionate models (look at that scale),
- weird color palette.

Which means, the animated version of the first screenshot looks exactly like the first screenshot? Unbelievable :lol: .
 

EG

Nullified
Joined
Oct 12, 2011
Messages
4,264
Chill. I know that the gameplay is the most important, but seriously: the in-engine screenshot and clip are not really stellar until now.
They should be more careful with what they show.
Nothing wrong with showing us their early failures . . . It's whether they succeed afterward that we must know.
:love:
 

tindrli

Arcane
Joined
Jan 5, 2011
Messages
4,465
Location
Dragodol
i still hate the graphic style.. to god damn consoletard.. it really seems to me like one of those PS games of the 90s that you just vomit when see
 

Ion Prothon II

Liturgist
Joined
Jan 10, 2012
Messages
1,011
Location
Ołobok Zdrój
No, it's much worse: in 90s, they did the graphics like they did, because of many serious reasons. And now Inxile does it, because it's Unity and Unity assets, so they can invest those few bucks in booze instead.
 

EG

Nullified
Joined
Oct 12, 2011
Messages
4,264
i still hate the graphic style.. to god damn consoletard.. it really seems to me like one of those PS games of the 90s that you just vomit when see

Slander! PS games looked better. :lol:
 

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
41,392
Location
Swedish Empire
and here i thought the Codex was totally into old games like Wasteland and had been waiting for this kind of game since 1994, now that Wasteland 2 is in the works and a first test gameview video has been posted all i hear is "GRAPHICS SUCKS" and "SHIT GAME NEEDS MORE TEXTURES".

its like you guys dont really want this at all so you can continue to rage against graphic games like Skyrim or Dragon Age 2.
 

tindrli

Arcane
Joined
Jan 5, 2011
Messages
4,465
Location
Dragodol
No, it's much worse: in 90s, they did the graphics like they did, because of many serious reasons. And now Inxile does it, because it's Unity and Unity assets, so they can invest those few bucks in booze instead.

i just don't mind that they'll invest in booze .. i don't really need great graphic. i love 2D.. i just never ever ever imagined wasteland cartoonish PS shit.. anyway, since its all decided i just hope that they wont fuckup the rest....
 

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