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Development Info Warp Rogue moves up to 0.6.2

Saint_Proverbius

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Tags: Warp Rogue

<a href="http://todoom.sourceforge.net/">Warp Rogue</a> has now upped itself, via <b>copx</b>'s evil Communist coding methods, to <A href="http://todoom.sourceforge.net/download.html">version 0.6.2</a>. Here's a list of changes to inspire you to download it again:
<br>
<ul><li>The compile guide was improved.
<br>
<li>Party members now drop all their equipment when they die.
<br>
<li>It is now possible to rename party members.
<br>
<li>The NOTICE message was fixed.
<br>
<li>The blood effects are now optional.
<br>
<li>Four new macro slots were added.
<br>
<li>Nomat now worsens the effects of psychic overloads.
<br>
<li>A few character status flags were not documented. Fixed.
<br>
<li>Using psychic powers against objects crashed the game. Fixed.
<br>
<li>The "Blademaster" ability was broken. Fixed.
<br>
<li>It is now possible to dismiss party members.
<br>
<li>The victory screen was slighlty modified.
<br>
<li>The "Battle tactics" ability was implemented.
<br>
<li>The Psyker AI was improved.
<br>
<li>Attack -> Nearest enemy did not always work. Fixed.
<br>
<li>Mac OS X: the Delete key did not work. Fixed.
<br>
<li>It is no longer possible to call undefined macros. (Henrik Gustafsson) </ul>
<br>
So, mind blasting chairs used to be bad.
<br>
 

Goliath

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via copx's evil Communist coding methods

evil gay communist nazi pirate coding methods, please! I call it "The Other Kind of Extreme Programming".
 

vazquez595654

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So I am curious, how far along in development do you have to be to get news posts about your game? This game is version 0.6.2? Who cares. I guess the difference between these games and professionally made games is that these types of games allow you to download and play the early builds right?
 

Saint_Proverbius

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vazquez595654 said:
So I am curious, how far along in development do you have to be to get news posts about your game?

It's more a matter of making an announcement in the roguelike newsgroup around a time I bother checking it.
 

Goliath

Arcane
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Joined
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Messages
17,830
Saint_Proverbius said:
vazquez595654 said:
So I am curious, how far along in development do you have to be to get news posts about your game?

It's more a matter of making an announcement in the roguelike newsgroup around a time I bother checking it.

... i.e. you have to bribe him.
 

DarkUnderlord

Professional Throne Sitter
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28,357
copx said:
Saint_Proverbius said:
vazquez595654 said:
So I am curious, how far along in development do you have to be to get news posts about your game?

It's more a matter of making an announcement in the roguelike newsgroup around a time I bother checking it.

... i.e. you have to bribe him.
... with sexual favours. Don't even ask what copx had to go through.
 

Goliath

Arcane
Zionist Agent
Joined
Jul 18, 2004
Messages
17,830
DarkUnderlord said:
copx said:
Saint_Proverbius said:
vazquez595654 said:
So I am curious, how far along in development do you have to be to get news posts about your game?

It's more a matter of making an announcement in the roguelike newsgroup around a time I bother checking it.

... i.e. you have to bribe him.
... with sexual favours. Don't even ask what copx had to go through.

... yes, please don't. I am trying to forget.. :cry:
 

Twinfalls

Erudite
Joined
Jan 4, 2005
Messages
3,903
I'm glad you recognise that there are good gay communist nazi pirates out there
 

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