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KickStarter War for the Overworld - Dungeon Keeper clone

hoverdog

dog that is hovering, Wastelands Interactive
Developer
Joined
Jul 8, 2010
Messages
5,589
Location
Jordan, Minnesota
Project: Eternity
Kickstarter: http://www.kickstarter.com/projects/subterraneangames/war-for-the-overworld
Steam Greenlight: https://steamcommunity.com/sharedfiles/filedetails/?id=114296765


https://wftogame.com




https://af.gog.com/game/war_for_the_overworld?as=1649904300

We've fused together the best components from the RTS and god game genres to create War for the Overworld; here you will find familiar elements from Dungeon Keeper, Overlord, StarCraft and Evil Genius. Your domain lies beneath the surface of this realm, and it is here that you will begin to build your sinful empire. The forces of good in this land will do everything in their power to stop you — read on to learn how you will thwart them.

The Playable Showcase is a way for you to experience the world we have begun to create. Here, you will assume control of a Blood Imp and be able explore a small dungeon and the surrounding area. As our Kickstarter Campaign progresses we will be opening doors and adding additional content, so check back regularly!

In War for the Overworld you have the power to create vast dungeons filled with hordes of evil minions who share a common goal: to crush the bones of the goodly heroes that dare to enter your unhallowed halls. You will command mighty armies, create vicious traps and cast dastardly spells to overcome the pitifully gallant armies that defend foolish principles such as "honour" and "righteousness" — it's going to be more fun than taking candy from a baby...

While defeating these dungeon crawlers will be remarkable fun, it will provide only fleeting satisfaction. Fortunately, there is a much larger enemy that stands between you and dominance of the Overworld.
Features

Build Your Dungeon: There is no correct way to build a dungeon; however you will quickly learn what suits your unique style in War for the Overworld. Each level opens up as a blank slate and it is up to you and your scaled hand to carve out the world as you best see fit. Because there is no set “level” upon which you play you will have to choose where to dig, fortify, and build the whatever your depraved mind can imagine — whether it is a vast dungeon filled with cavernous rooms or a series of winding hallways that stretch off far into the unknown depths is up to you.
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Real Time Strategy: Do you prefer to crash through your enemy's front door with a swarming army, or is subterfuge your game? All game decisions happen in real time whether you're building your dungeon, training your army, issuing orders to your minions or tapping into more primal powers to cast spells upon your foes.
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Spells & Rituals: As an Underlord you have the power to call down terrifying spells to wreak havoc and misery upon your foes. Of course there are spells that augment your already formidable creatures in battle. In addition to spells, some of your minions have begun to dabble in the occult and have found many sinful rituals that will influence the entire battlefield. These rituals require many ingredients, and no doubt sacrifice will be involved to make the nastier ones possible.
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Minions: Entice wicked and devious creatures to your dungeon through Gateways. Keep them in your service by fulfilling their basest desires and they shall eagerly fight for you. Your minions will autonomously work in the rooms of your dungeon that are best suited to their skills — for a price. Some minions require little more than food, but those intelligent enough to perform skilled labour in your dungeon will require pay — make sure to keep your coffers full and you'll have an army in no time!
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Rooms: With dozens of unique rooms to choose from you can create an underground metropolis for your fearful denizens. Each room has a distinct purpose that will draw new minions to your dungeon and provide you with additional utilities.
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Defenses: Fortify your domain by placing various doors throughout the dank halls of your dungeon to control enemy movement, or catch unsuspecting trespassers with your murderously designed traps. If you're the kind of player who likes to hide behind static defenses then this vein of evil is right up your well-defended alley.
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Shrines: Within the depths of this realm exist ancient shrines of immense power that are but a murmur of the ancient forces that used to walk this realm. These powerful bastions of magic will grant boons to your creatures and spells, or weaken those of your enemies. Make sure to keep these shrines defended for their arcane powers only remain yours as long as you control them.
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Schools Of Evil: Research and unlock spells, rooms, and traps in each level in a way that best complements your play style. In the Archives your minions will research the three veins of evil (Sloth, Greed, and Wrath) to grant you the rooms, traps, and spells that you want to play with.
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Game Modes

Campaign: The initial campaign will include the first chapter of the single-player experience where you face off against the righteous Emperor Stockington and the vast armies of his Sterling Empire. His mighty generals have been called to a war council in the capital of Socksford in preparation for war... how delightfully charming. Further chapters of the campaign and plans for additional story features will be revealed soon!
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Multiplayer: In Multiplayer you will finally prove once and for all who is the best of the worst amongst you. With dozens of customizable settings, you and as many of your friends as you want can battle in unranked free-for-all battle and team matches.
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Sandbox: With the power of the developers in your hands you have the potential to realize your fiendish desires. In this mode almost anything is possible. Whether you want to craft labyrinths with increasingly difficult hazards for sport (bookie not included), or build a massive dungeon for your creatures to roam is up to you as you command the very rocks of the Underworld in Sandbox mode.
I'm cautiously optimistic.
 
Last edited by a moderator:
Self-Ejected

Ulminati

Kamelåså!
Patron
Joined
Jun 18, 2010
Messages
20,317
Location
DiNMRK
Looks like a carbon copy of Dungeon Keeper with 0 innovation.....



...Which is to say: "Sweet as fuck".
 

Jaedar

Arcane
Patron
Joined
Aug 5, 2009
Messages
9,840
Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
The prototype looks pretty good, but only time will tell. The stretch goals are.... questionable, at least some of them.
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,386
Location
Copenhagen
Stretch goals are mostly derp, but the "dungeon crawl dungeon keeper style" sounds pretty fun I thought.
 

Zboj Lamignat

Arcane
Joined
Feb 15, 2012
Messages
5,523
Looks like a direct DK2 ripoff, just like that German (?) game that turned out horribad.
 

taxalot

I'm a spicy fellow.
Patron
Joined
Oct 28, 2010
Messages
9,613
Location
Your wallet.
Codex 2013 PC RPG Website of the Year, 2015
Looking forward to it, but will not back. There is too much of a random factor with a team that hasn't proven itself. Lots of games have attempted to be Dungeon Keeper 3 and failed miserably, failed so bad in fact that I do not remember their names. This could be one of them.

But I wish them good luck and will follow with great interest.
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,158
Like for every kickstarter, no guarantee of anything, but if no one gives money to small teams, the future will be made of AAA big budget mainstream games, and more mainstream than ever as the costs are rising.
 

dbx

Arcane
Patron
Joined
Dec 14, 2009
Messages
3,877
Art style seems almost a copycat of DK. Even textures look almost identical...
Anyway i wish them good luck, i'd really like to play a doungeon-keeperish game.
 

Metro

Arcane
Beg Auditor
Joined
Aug 27, 2009
Messages
27,792
The link would have been sufficient without copying and pasting the whole page. :M
 

zerotol

Arcane
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Jan 30, 2009
Messages
3,602
Location
BE
AS the resident DK expert i must say this looks promising, however i don't think it will be backed enough in time.

What happens with your money when it doesn't achieve its goal in time? How does money payed by visa get refunded?
 

Pelvis Knot

Cipher
Joined
Nov 19, 2010
Messages
885
Underlord, noun:
A being of pure malice that seeks out the darker pleasures in life including(but not limited to):
violence, destruction, greed, and chaos.

A physical manifestation of evil characterized by:
a disembodied hand; a pulsating Dungeon Heart;
command over a sadistic horde of minions; a winding
labyrinth filled with unspeakable horrors, endless screams,
and perpetual misery.


So basically they just described DU and Codex?
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,158
AS the resident DK expert i must say this looks promising, however i don't think it will be backed enough in time.

What happens with your money when it doesn't achieve its goal in time? How does money payed by visa get refunded?

i dont think anything is charged at all, i wasnt at least .
 

zerotol

Arcane
Patron
Joined
Jan 30, 2009
Messages
3,602
Location
BE
it got 25K in two days thanks to the TB video, so it is possible
 

potatojohn

Arcane
Joined
Jan 2, 2012
Messages
2,646
Overworld? Wouldn't it Underworld?
 

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