Yaar Podshipnik
Arcane
- Joined
- Jan 9, 2011
- Messages
- 2,728
Gavan Woolery, really like what I see. Upped my pledge
Thanks for backing, and good to see someone who hates generic engines like meA while ago I said that the problem with the modern out-of-the-box game engines is that they stifle creativity and make all games feel alike.
I think people didn't really get what I was talking about, but here's a good counterexample of the creativity and difference I want to see.
Backed.
I will take your monies, and raise you a thank you!Ok, I'm convinced.
You have my monnies, good luck!
Gavan Woolery, I'm looking forward for more technical updates on your engine. I really hope you can deliver on the logical programming-based AI, as my only experience with it is Prolog at university.
About AI - could you use the same mechanism to make smart turrets, cannons, traps, rails, etc?
Voxel shmoxel, for me it's the AI that is mind blowing in this project.
Will the AI lead to global things like rises and falls of entire civilizations, wars, social and political evolution?
Edit: from your KS page "Actions and reactions are played out to a limited depth" - I gather the answer is no..? Why not? How about in the future?
If you could enslave entire Nations with Necromancy you could one up BioWare (who actually failed on that promise).
Luzur I don't know what the other Voxel RPG is that you speak of, but many are coming (I think Mark Kern, guy behind WoW and Firefall, is now making one). Let me know if you find a link.
I was thinking about the one that looks like JRPG/ Zelda clone, Cube World
Yeah im new to twitch - just figuring all that stuff out.Gavan Woolery, you should do a highlight reel of the stream later, long periods of nothing happening kills the buzz. Nice music choice.