Tacticular Cancer: We'll have your balls

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Decline Visual Novel Recomendation Thread

Discussion in 'jRPG Weeaboo Discussion' started by felipepepe, Oct 31, 2012.

  1. LESS T_Tgender: ⚧ Prestigious Gentleman Arcane

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  2. Gerrardgender: ⚧ Arcane

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    Sekai Project without doubt.

    How is this even a question?
     
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  3. LESS T_Tgender: ⚧ Prestigious Gentleman Arcane

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  4. Raghargender: ⚧ Arcane

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    That was what I warned about years ago. When they would start to publish VN outside of Japan, all these fan translators would start to disappear, and quality would suffer. Also instead of being able to get free VN like we would went to public library and borrow book, we would get them for "money only". Previously companies didn't gave a shit about stuff sold outside Japan.
     
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  5. TigerKneegender: ⚧ Prophet

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    I don't think the scenario of "fan-translators only" is optimal either - how many years of their lives do you think people are gonna spend on something that doesn't earn them anything outside of online fame? Especially as they get older

    We just need less shitty companies - but that's the Catch-22 because there's very little money to be earned here.
     
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  6. Make America Great Again Maxwell's Demongender: ⚧ Arcane

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    Translating something is a good way to develop skill with a language, and such skill is directly marketable.
     
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  7. Malperciogender: ⚧ Arcane

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    Yeah, I'm not sure that "let's pray for someone to pick that one VN that interests me" was ever a good thing, especially if you are into more niche stuff or weird ass genres.
     
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  8. oasis789gender: ⚧ Arcane

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    My review of Sumaga:

    A high schooler awakens to find that he is falling from the sky over an unfamiliar city, and he has no memories of who he is or why he is in this situation. As he falls, he meets a trio of young witches riding on broomsticks, who fly off to defend the city under attack by invisible monsters. The witches defeat the monsters but not soon enough to rescue him from falling to his death. He arrives in heaven in front of a giant television screen, on which a kindergarten girl appears. The kindergartener calls herself God and offers him a chance to go back in time.

    Sounds interesting, right? Like a great mystery to be solved? Unfortunately, the solution isn't particularly clever or interesting, and the mystery dies about halfway through. It's a real shame, too, since Sumaga has some very ambitious concepts and themes, and one can really see in this the cross-pollination of storytelling ideas between the author Vio and his then-colleague Urobuchi Gen, as well as Steins;Gate which Vio contributed to, but Sumaga never really lives up to its ambitions in a similar way. I think this is because Sumaga is trying to do two things at once, first, be a surreal comedy full of absurd situations, and second, be a serious mystery in which said absurdities eventually make sense. This thematic and tonal inconsistency results in a schizophrenic mess. Vio did much better when he was trying to do one (Axanael) or the other (Totono) but not both at the same time.

    It's not the worst VN I've read, but I don't think it merits an 82 on EGS or "2ch best eroge of 2008" either. It's also very different from what I expected a Nitroplus VN to be, and turned out to be a mostly lighthearted, heartwarming tale of the power of love, friendship, faith, and determination overcoming all obstacles. Nothing wrong with that, it's just that it seemed like it promised more.
     
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  9. oasis789gender: ⚧ Arcane

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  10. LESS T_Tgender: ⚧ Prestigious Gentleman Arcane

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    [​IMG]

    (Japanese only)
     
    Last edited: Aug 24, 2017
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  11. LESS T_Tgender: ⚧ Prestigious Gentleman Arcane

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    Standalone demo version of Danganronpa V3:

     
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  12. oasis789gender: ⚧ Arcane

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    Played the demo, some thoughts:

    - No spoilers since the demo is not canon and not serious either, it's just an introduction with a case similar to DR1's case 1 featuring the characters from previous games. It's not even a full case, just a teaser.
    - You meet the new cast and get a sense of their personalities but hidden stuff remains hidden.
    - NISA's translation made me very angry. They clearly censored some of the more risque dialog. I switched to japanese text and tried to get text hooking to work with the demo but no dice so far.
    - The new lying mechanic is quite interesting and potentially doubles the number of inputs per debate, so you're less likely to brute force. Not that DR was ever tricky enough that one would need to, but hey.
    - Supposedly you can import your demo complete save into the game proper and get some bonus stuff, probably related to the social link minigame, so not that important, but why not.
    - It seems like playing with KB&M instead of controller trivializes the arcade aspect of the game, so you could think of it as an easy mode.
     
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  13. LESS T_Tgender: ⚧ Prestigious Gentleman Arcane

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    Out now.
     
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  14. LESS T_Tgender: ⚧ Prestigious Gentleman Arcane

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  15. oasis789gender: ⚧ Arcane

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    It's out with a 10% discount if you already own Extra/Unlimited.
     
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  17. oasis789gender: ⚧ Arcane

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    (cool trailer but major plot spoilers especially from 3:00 onwards)

    My review of Tokyo NECRO:

    In post-apocalyptic Tokyo frozen by global cooling and devastated by the Sino-American war, protagonists Ethica and Souun are Living Dead Stalkers, state-authorized bounty hunters specializing in anti-zombie warfare, and practitioners of "Close Quarters Armed Martial Arts" - a hyperefficient style of combat aided by cybernetic connection to an artificial intelligence. While tracking down the abduction of a government official, the two encounter a powerful ex-PLA necromancer with a grudge against Souun's father from the war, barely defeating him only to discover that his abductee is actually a mysterious amnesiac girl. This draws them into a conflict between the military police that governs Tokyo, the Empire Energy Corporation that owns it, and the necromancer death cult that has come to destroy it all.

    Recommended route order: Su (Up/R) > Mitsumi (Up/L) > Kiriri (Down/R) > Ilia (Down/L)

    TN lets you read the routes in any order, which I think was a huge mistake since there is clearly a proper order. Gare recommended Mitsumi first then Su, which has its merits (Mitsumi is the simplest and most straightforward route, so the story gradually gets more complex) but I disagree. Reading Su first is IMO i) the better introduction to the broader themes and concepts of the TN world and helps you relate what you read later on, ii) reveals one of the twists in a more powerful way, and iii) makes the butterfly effect deviation points much clearer. But Mitsumi first is fine I suppose. What's most important is leaving Kiriri and Ilia for last. I can't imagine anyone reading Ilia first, that would have ruined the novel.

    Who wrote it? That is, how much of the final product is from Fukami's original draft and how much is Vio? I think most if not all of the worldbuilding and concepts are Fukami's. Cyberpunk, zombies, SF is pretty much his oeuvre, since he is otherwise only known for his involvement with Biohazard, the Psycho-Pass spinoffs and the screenplay of Gakkougurashi. I also speculate that its his screenwriterly vision of a much more cinematic dramatic presentation that made the end result like an action movie. If you watch the TN cinematic-style trailer (you shouldn't, it's kind of spoilery), that's pretty much how the VN is.

    Vio does have SF chops from Moonlight Carnevale and his involvement with Steins;Gate, but I've never really gotten the sense from his other work that he is a coherent worldbuilder. Sumaga, Axanael, Totono pretty much exist in a bubble (sometimes literally) and while he is an ambitious author his scope of ambition has always been more meta and high concept than being grounded and detailed. However, it's pretty clear to me that almost all the characterization is Vio. The quirky, endearing characters and their witty repartee are all very Vio style. The literary, cultural and religious references are also very Vio.

    My other speculation is that kinsetsu juujutsu (officially: close quarters armed martial arts) has much to do with the cross-pollination of ideas at Nitro+ with Urobuchi, who liked equilbrium so much he wrote a fanfic of it way back when. Since kinsetsu juujutsu is pretty much equilibrium gunkata (just look at how its portrayed in the OP at 0:36, its taken right out of equilibrium's introduction see 0:49) I think this might be Vio channeling Urobuchi. I also think a lot of the emphasis in TN on humanity in a transhuman age, and antagonists obsessed with aesthetics or utilitarianism is Fukami channeling Urobuchi through Psycho-Pass.

    Speaking of antagonists. Good stories need good villains, and I think the necromancer death cult trio Milgram, Pavlov and Rorschach are top notch villains, who aren't just cool but also not-cardboard-cutouts and have perspectives that are comprehensible if not fully sympathetic. But it's a real pity that Fukami/Vio didn't fully flesh out Pavlov and Rorschach's motivations, especially Pavlov's ship of theseus, and how they relate to the cult. I mean, I can probably guess and produce a reasonable headcanon but I shouldn't have to. The other missed opportunity was Tan Yunshan not getting a psychology-related codename like the others, but I can understand why since the prologue was about scene setting and they needed a name that sounded like an ex-PLA soldier from SE asia.

    In the end it doesn't really, really matter all that much who wrote what exactly but having read almost all of Vio's work I feel like it's worth discussing how he has evolved as a writer. To the extent that the final script was Vio, I think this is the pinnacle of his maturity in storytelling. At first he had serious issues with pacing but those have disappeared in TN, and I'm really excited about Minikui because of it.

    Ludonarrative consonance. One of the things about Vio's past work is that he's been messing with UI and the ways that players read VNs (e.g. Axanael and Totono). But what really impressed me with TN is how everything, literally everything, from the startup BIOS screen, the main menu and how it changes with reading progress, even the save/load screen, is designed to support the narrative and worldbuilding. The UI itself and how choices are presented to the player all ties into that.

    Thoughts on translation.
    I don't envy Azure's task. TN will not be an easy translation, at least not if you're picky. Starting with the title and how best to note that the kanji is different, and how that's part of the worldbuilding. The easiest way is to ignore it and just transliterate, but the distinction does get mentioned sometimes, and it feels bad to just omit. Some things are baked in, like "close quarters armed martial arts" for kinsetsu juujutsu, which seems i) cumbersome and lengthy considering how often the term is used and ii) armed seems a bit unspecific for juu, but you can't do much about it since it's official. Another thing is that one of the big twists relies heavily on the ambiguity of japanese, will be very interested to see how that gets handled. I think the most critical and most challenging part of any translation will be nailing Ethica, since so much of her charm and character is in her dialogue, which has so much range. Since Ethica is pretty much the star of the show, this has to be done right.
     
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  18. Make America Great Again Maxwell's Demongender: ⚧ Arcane

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    Don't extensive animated sequences go against the premise of a visual novel? There's only so much streamlining I can take.
     
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  19. Gangrelrumblergender: ⚧ Arcane

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    Not really. Visual novels are basically barebones anime. If you want to make another quirky harem comedy but are unable to keep up with a weekly schedule of a manga and can't convince an animation studio to film your shit, then visual novel is your choice. You can have all the funny cute girls, but at a budget price. Why bother drawing hundreds of pages if you can just draw some expressions, add a bunch of CG and you're done. The only step lower than that are light novels. Not that I dislike visual novels but it's pretty obvious why are they like that. Evidenced further by the fact that they never really picked-up outside of Japan.
     
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  20. Make America Great Again Maxwell's Demongender: ⚧ Arcane

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    That's unfortunate. The first visual novel I read was Saya no Uta, so perhaps I've set too high expectations on the medium.
     
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  21. oasis789gender: ⚧ Arcane

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    I think it depends on the kind of story you're reading. Mystery and horror stories like Saya rely more on atmosphere and the reader's imagination, so animation is usually a distraction at best. Less is more. Whereas something action-oriented like Fate, Muvluv, Baldr etc benefits a great deal from visualization, which is why they often do well in adaptation.


    The battle with Tan Yunshan at 42:25 is a great example.
     
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  22. Make America Great Again Maxwell's Demongender: ⚧ Arcane

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    Well, Tokyo Necron still looks interesting. I mean, I'm willing to grant the conceit of visual novel-SRPG hybrids, I might as well give this a go.
     
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  23. LESS T_Tgender: ⚧ Prestigious Gentleman Arcane

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    Steamspy number of STEINS;GATE shows how China is the dominant power in weaboo sector on Steam: http://steamspy.com/app/412830

    Before Chinese language update: 50,439
    Now, after Chinese language update: 107,407

    Geography
    China 47.83%
    US 14.01%
    Japan 4.83%
    Russia 4.35%

    Yeah it's dominant in other sectors too, but in weaboo sector I think it would surpass English speaking audience.
     
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  24. LESS T_Tgender: ⚧ Prestigious Gentleman Arcane

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