Computer Gamer Refugee
Learned
- Joined
- Mar 9, 2012
- Messages
- 382
Congrats on quitting your job VD. If it gets AoD done sooner, what do I care if it leaves you starving in the streets
As a selfish player who really, really, wants to start playing the game, I got a bit nervous when you talked about changing shield mechanics. Not because I think it is a bad idea (I actually really love it), but because implementing it might take even more time.
In fact, I was reminded of a continous problem I had to deal with in a previous life.
We were in a business where an outside organization would come in once a year for a rigorous inspection. Although a big pain in the butt and source of much work, the greatest danger was always "getting religion".
What normally happened was that in the final preps before the inspectors came, the clouds would part and the pure light of the heavens would shine down with a vision of the way things should be. It would be awesome and would create a clean and pure experience that would leave everyone awestruck with both its elegence, simplicity, and pure perfection.
Naturally, being a completely new idea, no one would know what to do and, inevitably it would be fucked up and things would be much worse than if we had just left well enough alone.
AoD is already a "good enough" game as it stands. I humbly request that you view the next six months as a time to finish the game and not "finally time to make everything perfect".
"Perfect" is the enemy of "good enough"
As a selfish player who really, really, wants to start playing the game, I got a bit nervous when you talked about changing shield mechanics. Not because I think it is a bad idea (I actually really love it), but because implementing it might take even more time.
In fact, I was reminded of a continous problem I had to deal with in a previous life.
We were in a business where an outside organization would come in once a year for a rigorous inspection. Although a big pain in the butt and source of much work, the greatest danger was always "getting religion".
What normally happened was that in the final preps before the inspectors came, the clouds would part and the pure light of the heavens would shine down with a vision of the way things should be. It would be awesome and would create a clean and pure experience that would leave everyone awestruck with both its elegence, simplicity, and pure perfection.
Naturally, being a completely new idea, no one would know what to do and, inevitably it would be fucked up and things would be much worse than if we had just left well enough alone.
AoD is already a "good enough" game as it stands. I humbly request that you view the next six months as a time to finish the game and not "finally time to make everything perfect".
"Perfect" is the enemy of "good enough"