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Fallout Underwhelmed by Fallout :(

tuluse

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The point i was making is that Fallout ''setting'' is mangled together mess of lot of things, not coherent to each other and in no way ''realistic'' so being bothered about new things introduced to it is just silly. Only setting thing that most people care about is that it's a post apocalyptic world akin to Road Warrior.

In before Bethesda. Beth is not retarded for cramming in new things into F3. They are retarded, because they are retarded. Seriously, guys who work there seem to be genuine retards from the medicinal point of view.
Strawman, no one said Fallout was realistic. However, the first one was verisimilitudistic, while the second was less so.
 

Lhynn

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No, i'm not. Great ''argument'' though. lel
Well, its you the one thats making the claim, the burden is on your side. How is there no setting consistency in fallout?
Nothing in the game feels out of place. If anything is missing a few things, but no one claimed fallout was perfect, just that it is one of the best.
 

agris

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this thread gave me diarrhea

555th post, making it a quality one
:kingcomrade:
 

Ninjerk

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looool guy registered on RPG enthusiast forum for 10 years and doesn't know what verisimilitude is wants to argue about COHERENCE OF A SETTING
 

Jozoz

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If you only mention the bad parts you can make anything sound terrible. That's the vibe I'm getting from this thread.
 

Gnidrologist

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Yes.
2) Even if yes, that would only matter if Fallout 2 was of a separate franchise.
This means that improving a franchise is also a bad thing. F2 did bad, because it had better writing, better quests and better overall gameplay. Those bastards.
Jesus Christ you guys, I almost had him shut up - but you just haaaaad to keep pushing. :negative:
:butthurt:
 

Zombra

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This means that improving a franchise is also a bad thing. F2 did bad, because it had better writing, better quests and better overall gameplay. Those bastards.
Which has to do what, exactly, with setting consistency and versimilitude?

Moving-the-goalposts-300x2402.jpg
 

Gnidrologist

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I said ''also''. The fact that F2 is perfectly consistent and ''fallouty'' was already established before that so i didn't feel the need to repeat myself.
 

Commissar Draco

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it was more internal consistent than first part; unlike Junktown made from cars taken from entire LA region all settlements had their ration de etat and place in northern cali economy; could move on and on but for some people here giant basement is just far more cool than perfectly logical post ITZ tribe plus they can't understand how popular gangster culture (not today Leeroys with knee pants and bling but Men with Tommy guns and fedoras) were in Kwan Fifties... Heck most of man still wear suits and hats in fifties and machine guns were sold on gass stations; no way that bouncers in casinos would LARP them.:roll: Only part that did sucked was San Fran but thanks to half ass execution not concept.
 
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Sykar

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it was more internal consistent than first part; unlike Junktown made from cars taken from entire LA region all settlements had their ration de etat and place in northern cali economy; could move on and on but for some people here giant basement is just far more cool than perfectly logical post ITZ tribe plus they can't understant how popular gangster culture (not today Leeroys with knee pants and bling but Men with Tommy guns and fedoras) were in Kwan Fifties... Heck most of man still wear suits and hats in fifties and machine guns were sold on gass stations; no way that bouncers in casinos would LARP them.:roll: Only part that did sucked was San Fran but thanks to half ass exception not concept.

:bro:
 
In My Safe Space
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it was more internal consistent than first part; unlike Junktown made from cars taken from entire LA region all settlements had their ration de etat and place in northern cali economy; could move on and on but for some people here giant basement is just far more cool than perfectly logical post ITZ tribe
A settled tribe living in tents isn't logical.

can't understant how popular gangster culture (not today Leeroys with knee pants and bling but Men with Tommy guns and fedoras) were in Kwan Fifties... Heck most of man still wear suits and hats in fifties and machine guns were sold on gass stations; no way that bouncers in casinos would LARP them.:roll:
Tommy guns were already 150 years old before the war. It's like Fallout 1 would have several NPCs with Mausers and Mausers sold in gun stores and NPCs with Mausers in random encounters.
 

Sykar

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A settled tribe living in tents isn't logical.


Tommy guns were already 150 years old before the war. It's like Fallout 1 would have several NPCs with Mausers and Mausers sold in gun stores and NPCs with Mausers in random encounters.

That's why close to no one has Tommy guns, outside of these bouncers. The only mistake was letting them being in random encounters.
 

Sykar

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And selling them. And adding other RL weapons.

Who cares whether some weapons are "RL" or not. Really doesn't matter. What did matter is that most weapons are more or less obsolete at any given time, since for every type there was a clear superior weapon. It was worst for Lasers because they though that it was a great idea to give armor the highest DR against laser weapons, making a plasma weapon of similar caliber always a preferable choice since DR against plasma was significantly lower. Just as bad as the messed up ammunition modifiers, which often did not even work.
 

Commissar Draco

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Whats wrong with real life weapons? Fallout Timeline has split from ours in mid fifties so anything older than M-16 is valid there; and as to weapons Mossins, Mausers and Enfields are still popular among gun collectors the firearms are very solid and long living objects provided they are not left in the puddles of water and even then:



They can still shot provided they are not modern l1bruls designed plastic toys.
 
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