roshan
Arcane
- Joined
- Apr 7, 2004
- Messages
- 2,432
I'm playing Fallout for the first time. Vanilla, patched, with the resolution mod, but no other changes to the game. I'm at the raiders base now, but so far, this game has been a disappointment at worst and underwhelming at best.
Let's start with Shady Sands. You have the entire eastern map where there is no one unique to even talk to except a farmer who has two forced lines. Not only that, there is nothing to find, nothing to do, not a single quest. In the western map, you have a woman who explains how to play the game, and you get free XP for talking to her. Then there is Seth whose only purpose is to point out the only two quests in the area, Ian who you can recruit, and then Aradesh and Tandi, who again point out the same quests. There is a doctor who doesn't do anything except heal your character and manufacture antidote.
Next, you've grown up in a vault all your life but this has ZERO effect on your character. Nothing seems to be a surprise for you, it doesn't even come up in dialogue. At least in Fallout 2, the tribal origin of your character played a part in character interactions in Klamath.
Then there are all the shitty dungeons filled with absurdly easy trash combat... Vault 15, radscorpion caves, the vault 13 exit.... Vault 15 was another disappointment, with nothing to do except kill some trashy rats, although I did like the ambiance/atmosphere overall.
Then I get to raiders, and I find characters like Petrox and Talya with copypasted dialogue, none of which flows even remotely like a conversation. And so much of the dialogue is just broken. For example you can ask Diana to repair your equipment without even finding out that she is the camp armorer first. Really amateurish stuff.
So far everything I have played does not even compare to the first couple of rooms in PST's mortuary.
Let's start with Shady Sands. You have the entire eastern map where there is no one unique to even talk to except a farmer who has two forced lines. Not only that, there is nothing to find, nothing to do, not a single quest. In the western map, you have a woman who explains how to play the game, and you get free XP for talking to her. Then there is Seth whose only purpose is to point out the only two quests in the area, Ian who you can recruit, and then Aradesh and Tandi, who again point out the same quests. There is a doctor who doesn't do anything except heal your character and manufacture antidote.
Next, you've grown up in a vault all your life but this has ZERO effect on your character. Nothing seems to be a surprise for you, it doesn't even come up in dialogue. At least in Fallout 2, the tribal origin of your character played a part in character interactions in Klamath.
Then there are all the shitty dungeons filled with absurdly easy trash combat... Vault 15, radscorpion caves, the vault 13 exit.... Vault 15 was another disappointment, with nothing to do except kill some trashy rats, although I did like the ambiance/atmosphere overall.
Then I get to raiders, and I find characters like Petrox and Talya with copypasted dialogue, none of which flows even remotely like a conversation. And so much of the dialogue is just broken. For example you can ask Diana to repair your equipment without even finding out that she is the camp armorer first. Really amateurish stuff.
So far everything I have played does not even compare to the first couple of rooms in PST's mortuary.