Twinkie's right though.I respectfully disagree my nubian brother!
And I disrespectfully think you're a blind fucking retard. WL2 has no soul and a bunch of ugly shit tacked to the proverbial walls. Underrail is one of the most beautifully-crafted, drawn and designed games I've seen in years. Go fuck a Fargo blow-up doll you degenerate.
Classy.
Twinkie's right though.I respectfully disagree my nubian brother!
And I disrespectfully think you're a blind fucking retard. WL2 has no soul and a bunch of ugly shit tacked to the proverbial walls. Underrail is one of the most beautifully-crafted, drawn and designed games I've seen in years. Go fuck a Fargo blow-up doll you degenerate.
Classy.
Maybe Styg reuses assets too much for some people's taste who want to have new pretty vistas on every screen their character walks into but Fallout had the same "problem" and this game isn't about shiny optics anyway. They are sharp (more so than Fallout's) and functional in that you can see what's happening without any problems. And the artwork is nice too, so I don't understand your problems with it.
My brother in law has the same problem with any kind of indie or older game I'm playing. He always just looks a the screen, says Ugh! and that's it. I bet he would also say that Wasteland 2 with its run of the mill Unity graphics looks better than this.
Some people are beyond help.
Sure, but Wasteland 2 graphics? They are good for what they are but there's clearly no artistic ambition whatsoever behind them.Isn't it just about taste then? Like art in many forms.
Just out of curiosity, how many people do you have helping you now and how do you plan on having them help you?
p.s. I'll second the issue with resolution vs text, although I wanted to ask is 1600 your intended default res? I actually kind of like it at that size, personally.
I'm not planning on hiring anyone else currently.
I'm loooving this game's mechanics. Mechanically, it's one of the most competent and engaging turn-based games I've ever played, period. Josh Sawyer's got nothing on Styg.
The writing is bland though. It serves the purpose of quest-giving, but no more than that. Some awkward phrasing here and there, too. Personally I don't care much, but a lot of reviewers probably will care. I believe I already suggested hiring an editor and/or additional writer earlier; I'd still say that would be a good investment. Your call though - if you just want to focus on mechanics and exploration, fine by me.
A lot of people will care, not just reviewers. Maybe not on this site, but if the writing isn't fixed I'm thinking Styg will lose quite a few sales.
It is known. Vote Styg for president! Sawyer is fit for janitorial duties onlyI'm loooving this game's mechanics. Mechanically, it's one of the most competent and engaging turn-based games I've ever played, period. Josh Sawyer's got nothing on Styg.
Pretty good little story there, although some grammar editing throughout could help, e.g. "I could do nothing to help them" vs "I couldn't do anything to help them".