cherry blossom
Arcane
- Joined
- Sep 18, 2013
- Messages
- 1,258
So Styg, any development on those sort buttons?
So Styg, any development on those sort buttons?
A couple of random impressions:
- The game froze on me a few times recently. Found a thread on the Steam forums where Styg says freezes might have something to do with changing focus in windowed mode but I played in fullscreen mode when it happened. Still, I had alt-tabbed out of the game every time (several) minutes before it occured, so that might have been it, I guess. Most of the time it froze when using a special ability like psi or aimed shot, only one time it happened after clicking on a scene transition. I always play the game windowed now (with quite a bit of switching windows) and hasn't happened again since.
- It would be convenient if the "sort" button would also combine stackable items
- The one thing I can't get quite warm with is the combination of having both a skill cap based on level and no way of saving up some of the skill points on level-up. Wouldn't the former be enough to prevent characters from becoming too strong too soon (assuming that's what it's supposed to prevent)? Would be nice to have a little more freedom in building a character especially as that's a very fun part of Underrail for me (must have played the starting area about two dozen times by now, just trying stuff out).
Same here, i really want to play it. But i can wait, specially since best RPG ever aka Dragon Age Inquisition is coming in a week.So are we still looking at a 2014 release date? I've got myself a craving for underrail, but I promised myself I'd hold off playing my copy until release.
The reason for this is primarily that I don't want people saving up feat points to purchase high level feats and skip the low end ones. There are more ways than one to address this issue and one can even argue that it's not an issue, but it's the design I chose for this game and it worked well enough so far.
Any ETA on the next update?
Any ETA on the next update?
We're looking to release it by the end of the month.
After the next update, I'll talk a bit about what's left to be done before release. I'm pretty sure we won't be done in 2014, though.
For those of you thinking of starting a playthrough I'd suggest holding off at least until the next update since the new factions aren't fully (or at all) compatible with the existing saves.
What? What are you stupid?Who's "we"? Did you hire a bunch of hard-working niggers to help you?
Any ETA on the next update?
We're looking to release it by the end of the month.
Who's "we"? Did you hire a bunch of hard-working niggers to help you?
Chill out people.
Its We because Styg is no longer working alone. Mac Orion is part of the team aswell now.
I think there is another guy, but i am not sure.
(continuing from here)
Unlike the tileset graphics, these are modeled in 3D and then prerendered as spritesheets. While they may not blend perfectly with the surrounding graphics, this is the best way for providing all the armor-weapon variations graphics while keeping the art budget in check.
Link to GOTY thread pls.shamelessly reposted from the goty thread
It's not a GOTY thread, but a "GOTY?" thread in the feedback forum that discusses the possibility of creating an actual GOTY with polls. Still, that didn't prevent people from chiming in with suggestions.Link to GOTY thread pls.
Oddity is the only way to go!I've been curious about something for a while. Which XP system players generally prefer, classic or oddity?
http://strawpoll.me/2982385