Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,035
Read it at Gamers Pulse
TB with simultaneous turns sounds too much like RT with pause, but overall it looks good. Check the screens http://www.ufo-aftermath.com/pages/headquarters.htmlAnother interesting thing is our turn-based system with simultaneous turns, which features all of the best elements of both turn based and real time combat systems. You give orders while the game is paused, to avoid the frantic rush of a real time system. While paused, you can give your troops very detailed orders, taking as much time as you like. Once you are finished, you simply tell the game to start. Once the game is underway, you can pause the game at any point to update or change your orders, and the game will automatically pause when important events occur, so that you may modify your plans accordingly. Be sure to note that all of the combat happens at once, combining the finely grained tactics of a turn based game with the realism of a real time system.