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Game News Tyranny Released

Fairfax

Arcane
Joined
Jun 17, 2015
Messages
3,518
You don't need to play PS:T to know it has good writing either, you just have to watch an LP.

That depends. Are we talking about a gigantic LP were the player reads every single dialogue or piece of writing? If that is the case, then he could. But we know that someone who didn’t play PS:T would not watch a gigantic LP and make a proper analysis. So that is a non-issue.
Not to mention the guy praised the story in particular, not the writing:

When the story isn't pushing you to make specific decisions or bombarding you with repetitive combat, it feels like it could have rivalled the likes of Baldur's Gate 2 or Planescape: Torment.

Unless he watched a full playthrough to see the story for himself, he's just another fraud.
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,395
The cult classic thing wasn't a joke? Holy shit, Cunta. :lol:
Wait, cult classic? I'm not surprised, a cult classic doesn't mean much anyway nowdays when there are people out there feeling nostalgia for Fallout 3 but even then I doubt it.:lol:
 

Jick Magger

Arcane
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Messages
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New Zealand
PC RPG Website of the Year, 2015 Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 Bubbles In Memoria
I met Laurence Fishburne while out shopping for Chef Boyardee last week. I let him know that I was a fan of his extensive film career, and thought he'd always carried great screen presence with every role he was given. I also told him that I'm an even bigger fan of his daughter, as she remains one of my favorite porn actresses of the early 2000s, and no girl quite took an eight-inch nightcrawler in the ass like she could. I asked him if she learned that from her mother and he became visibly upset and told me he would beat the shit out of me if I said one more word. I know that being famous and rich can make you somewhat arrogant, but that was just rude.
 

Azarkon

Arcane
Joined
Oct 7, 2005
Messages
2,989
The cult classic thing wasn't a joke? Holy shit, Cunta. :lol:
Wait, cult classic? I'm not surprised, a cult classic doesn't mean much anyway nowdays when there are people out there feeling nostalgia for Fallout 3 but even then I doubt it.:lol:

I also happen to believe that Tyranny will have a following. In fact, it already does. But then again, isn't that also the case with Pillars of Eternity? Not like any Obsidian game these days can be considered a AAA hit, unless they're being hired to produce an expansion for an existing AAA hit. They left that world a long time ago and with their record, they won't return to it any time soon.

There are pretty much only three AAA CRPG companies in the West: Bethesda, Bioware, and CD Projekt, and I'm not even sure about the last.
 

Sentinel

Arcane
Joined
Nov 18, 2015
Messages
6,666
Location
Ommadawn
The cult classic thing wasn't a joke? Holy shit, Cunta. :lol:
Wait, cult classic? I'm not surprised, a cult classic doesn't mean much anyway nowdays when there are people out there feeling nostalgia for Fallout 3 but even then I doubt it.:lol:

I also happen to believe that Tyranny will have a following. In fact, it already does. But then again, isn't that also the case with Pillars of Eternity? Not like any Obsidian game these days can be considered a AAA hit, unless they're being hired to produce an expansion for an existing AAA hit. They left that world a long time ago and with their record, they won't return to it any time soon.

There are pretty much only three AAA CRPG companies in the West: Bethesda, Bioware, and CD Projekt, and I'm not even sure about the last.
Why would you be unsure about CDPR but not about BioWare? BioWare has left the cRPG train 10 years ago. Bethesda left it 5 years ago.
There are no triple A cRPG companies.
 

Azarkon

Arcane
Joined
Oct 7, 2005
Messages
2,989
The cult classic thing wasn't a joke? Holy shit, Cunta. :lol:
Wait, cult classic? I'm not surprised, a cult classic doesn't mean much anyway nowdays when there are people out there feeling nostalgia for Fallout 3 but even then I doubt it.:lol:

I also happen to believe that Tyranny will have a following. In fact, it already does. But then again, isn't that also the case with Pillars of Eternity? Not like any Obsidian game these days can be considered a AAA hit, unless they're being hired to produce an expansion for an existing AAA hit. They left that world a long time ago and with their record, they won't return to it any time soon.

There are pretty much only three AAA CRPG companies in the West: Bethesda, Bioware, and CD Projekt, and I'm not even sure about the last.
Why would you be unsure about CDPR but not about BioWare? BioWare has left the cRPG train 10 years ago. Bethesda left it 5 years ago.
There are no triple A cRPG companies.

They're all CRPG companies - in the sense that's how they see themselves. Arguing over the definition of what a CRPG is is a favorite of the Codex, but I don't have time for it today.

I'm more talking about the fact that CD Projekt may not be considered an AAA company because they've released so few games.
 

Sentinel

Arcane
Joined
Nov 18, 2015
Messages
6,666
Location
Ommadawn
The cult classic thing wasn't a joke? Holy shit, Cunta. :lol:
Wait, cult classic? I'm not surprised, a cult classic doesn't mean much anyway nowdays when there are people out there feeling nostalgia for Fallout 3 but even then I doubt it.:lol:

I also happen to believe that Tyranny will have a following. In fact, it already does. But then again, isn't that also the case with Pillars of Eternity? Not like any Obsidian game these days can be considered a AAA hit, unless they're being hired to produce an expansion for an existing AAA hit. They left that world a long time ago and with their record, they won't return to it any time soon.

There are pretty much only three AAA CRPG companies in the West: Bethesda, Bioware, and CD Projekt, and I'm not even sure about the last.
Why would you be unsure about CDPR but not about BioWare? BioWare has left the cRPG train 10 years ago. Bethesda left it 5 years ago.
There are no triple A cRPG companies.

They're all CRPG companies - in the sense that's how they see themselves. Arguing over the definition of what a CRPG is is a favorite of the Codex, but I don't have time for it today.

I'm more talking about the fact that CD Projekt may not be considered an AAA company because they've released so few games.
Bethesda and BioWare don't see themselves as cRPG devs lol.
CDPR released the most critically acclaimed videogame ever. More than 800 fucking awards. Witcher 3 had Triple A production values. I'd say they're Quadruple A at this point.
 

Haba

Harbinger of Decline
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Land of Rape & Honey ❤️
Codex 2012 MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
I doubt any CRPG's, including the Codex's very own current top 10, could withstand the kind of inquisitorial scrutiny some of you are (ironically?) applying to Tyranny. A priori much?

Sure, if this was a début title by some indie studio, it wouldn't be under such tight scrutiny, certainly. But then again it wouldn't be blindly praised either. There wouldn't be people buying it just because it is an Obsidian game and there wouldn't be a Codex review written by a fanatic fanboy either. Or at least it would be written by a recent convert.

Tyranny is a mediocre game. Its worst offence is that it fails in the things Obsidian is supposed to be strong at. It is a half-assed effort by the most veteran of all veteran RPG developers. We should be able to expect more from them.

And we should not reward half-assed effort by calling it a "cult classic" or comparing it to much, much better games.

Tyranny is a MMO-designer game masquerading as "classic cRPG". Grim Dawn has the same degree of "choices and consequences", yet it is a hack and slash grindfest. It even has the same kind of faction reputation grind. And Grim Dawn ends up being a better game because it doesn't pretend to be anything else than what it is. Tyranny (or the people who worked on it) on the other hand has a clear identity crisis.
 

HoboForEternity

sunset tequila
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Steve gets a Kidney but I don't even get a tag.

This is beyond disgusting. Gaming journalism can't die quickly enough.
I've dabbled in it over the years but my god is that game demanding, and it hasn't aged as well unfortunately. I still think about forcing myself through it every few years though.

hahaha ps:t is too complex for his little marmor brain.
seriously tho, taht is the game that pulled me into the crpg genre back in 2012. i don't have nostalgia google because i played it long after its release
 

Prime Junta

Guest
Its worst offence is that it fails in the things Obsidian is supposed to be strong at.

I thought it was pretty unsurprising for Obsidian. It did world-building and story-branching well, and failed in gameplay.

Also, your statement that the C&C in it was only "faction reputation grind" is objectively and demonstrably false. Lying or just ignorant? :M
 

Trashos

Arcane
Joined
Dec 28, 2015
Messages
3,413
I've dabbled in it over the years but my god is that game demanding, and it hasn't aged as well unfortunately. I still think about forcing myself through it every few years though.

I became a cRPG fan due to PST and Fallout, and I first played them a couple of years ago. So, by "hasn't aged well", he probably means that they involve brain neurons.
 
Self-Ejected

Lurker King

Self-Ejected
The Real Fanboy
Joined
Jan 21, 2015
Messages
1,865,419
On the plus side, at least this thread is not about PoE :M

That is because this is the begining of a new wave of buthurt. Instead of endless discussions about PoE, we are going to talk about the new "cult classic", Tyranny. :lol::lol::lol::lol:

There is only one way to end this madness: cutting ties with Obsidian.
 
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Self-Ejected

an Administrator

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Joined
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Messages
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Location
Where expecting basics is considered perfectionism
I've dabbled in it over the years but my god is that game demanding, and it hasn't aged as well unfortunately. I still think about forcing myself through it every few years though.

I became a cRPG fan due to PST and Fallout, and I first played them a couple of years ago. So, by "hasn't aged well", he probably means that they involve brain neurons.

He's right about graphics tho. It hasn't aged well.
 

flabbyjack

Arcane
Joined
Jul 15, 2004
Messages
2,592
Location
the area around my keyboard
TVvMYp.png
:what:
Reddit games, no entertainment value here, folks. I'll just crawl back into the Reddit-free zone aka my life.
 

duanth123

Arcane
Joined
Mar 22, 2008
Messages
822
Location
This island earth
Also, your statement that the C&C in it was only "faction reputation grind" is objectively and demonstrably false. Lying or just ignorant? :M

I would consider most of your posts in this thread to involve both, with a dash of woefully underdeveloped reading comprehension.

What Haba actually said:

Tyranny is a MMO-designer game masquerading as "classic cRPG". Grim Dawn has the same degree of "choices and consequences", yet it is a hack and slash grindfest. It even has the same kind of faction reputation grind. And Grim Dawn ends up being a better game because it doesn't pretend to be anything else than what it is. Tyranny (or the people who worked on it) on the other hand has a clear identity crisis.

If you had played Grim Dawn, which you sound as if you haven't (noticing a trend here), you'd know that depending on your faction alliances you are locked out of certain content, i.e., items, whole maps, writing, lore, higher level enemy spawns, etc.. Haba refers in one sentence to the same degree of C&C, then in another to faction reputation grind, an additional but not comprehensive element of the faction system in GD, which serves as the vehicle for that game's C&C.

Haba is correct that the difference of content in GD, precipitated by the same BIG TELEGRAPHED CHOICES (tm) as can be found in Tyranny, is not meaningful C&C, for the same reasons you ignored when previously articulated in this thread:

M-hm. So you if you play Chorus, I think Edict of Stone is first you have to end. You go to purple mages, they do ritual, you fight there, break staves, get +3 stat item from Cairn, get a slide in the end, it doesn't affect story or gameplay in any way later.
If you play Disfavored, I think it's last of edicts. But game is very kind to level scale all content, so whatever. You fight red chorus guys, save staves, get +3 stat.
If you go rebel, you can kill Disfavored, break staves, get +3 stat. Or don't break. You don't get +3 stat!

Prime Junta, that's *exactly* smoke and mirrors and flavor. It's the *same* location and *same* quest, you just visit it in a different order.


You can always read in wikipedia about it.

Again, just because you're one of the few willing to put forth the effort to write Codex reviews does not mean you are in any way qualified, Prime Junta.

Your contributions bring the reputation of this site down and were it not for your co-conspirator in mediocrity Infinitron, I doubt anyone would let you near the review process at all.

Also, inb4:

clear.png
Disagree x 1
SausageInYourFace

rating_citation.png
Citation Needed x 1
Infinitron
 
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Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,443
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
"What is the definition of real C&C" is the new "What is the definition of RPG"

Problem is, it's a rather subjective issue. One man's "meaningful choices and impressive reactivity" are another man's "It all feels the same to me". All I can say is that so far, the majority opinion seems to be that Tyranny's reactivity is decent. Even a good number of people who don't think the game is good overall seem to think so.
 

duanth123

Arcane
Joined
Mar 22, 2008
Messages
822
Location
This island earth
"What is the definition of real C&C" is the new "What is the definition of RPG"

Problem is, it's a rather subjective issue. One man's "meaningful choices and impressive reactivity" are another man's "It all feels the same to me". All I can say is that so far, the majority opinion seems to be that Tyranny's reactivity is decent. Even a good number of people who don't think the game is good overall seem to think so.

Spoken like a true community manager lying in wait.

The only problem being that some of us on this site, Prime Junta apparently self-excluded, actually play RPGs, Infinitron, have played them for years, long before these hand-wringing advertisements you and PJ pass off as reviews, and can therefore grasp an RPGs quality in the same manner that anyone with a passing interest in any hobby can separate the wheat from the chaff.

Which is to say, I would love to see you saunter onto any other hobbyist's website and spout these soporific comments as you assure them that the differences between sports cars or firearms or literature or government or mother fucking glass bottle boats are subjective. Maybe post their news in your newly minted click bait fashion.

All I can say is that so far, the majority opinion seems to be that Tyranny's reactivity is decent. Even a good number of people who don't think the game is good overall seem to think so.

You speak for no-one but yourself and the imaginary censuses you seem to conduct and gather anytime you seek to make some inoffensive point.
 
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duanth123

Arcane
Joined
Mar 22, 2008
Messages
822
Location
This island earth
lol man can't you at least wait until you've actually read it? It won't be long now.

I want it to not exist.

Obsidian needs a fucking kick in the ass after putting out such a mediocre product, not a review that hedges its criticism by praising non-existent virtues, which, were they to even exist simply for the sake of argument, would still pale in comparison to a game developed by a former Codexian with no prior development experience.

If the review is well-written and something other than the above, then I'll gladly compliment Prime Junta for his work and reserve future criticism.

My truck is with the culture of acquiescence that seems to have formed around Obsidian on this site, not with individual posters. It just so happens that there are usual culprits when it comes to forgiving Obsidian of it's increasingly mediocre output.
 
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