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laclongquan

Arcane
Joined
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* -We are proudly introducing our new Turnbased Squadbased Terrain Destructible Open World rpg project inspired by Jagged Alliance 2, Fallout Tactics, UFO series, XCom series and Silent Storm games. You will command a company of mercenaries to fulfil contract from all over the world, blow buildings to the grounds, taking sniper shots, and flamer everything to torch. We promise one hundred mercenary characters with unique background, personal interactions, and personal quests. One hundred unique kind of guns from NATO weaponry to Russian, then Japanese. The game will be played on UNIX as well as Windows platforms. For only 80 dollars, you will be able to play the character creation with hair options and fully costumizable costumes tech demo two weeks before everyone else. (don't worry, the personal mod for clothes will be easily integrated)*

By some weird company name we never heard before and will most likely never hear again.
 

adrix89

Cipher
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Dec 27, 2014
Messages
700
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Why are there so many of my country here?
* -We are proudly introducing our new Turnbased Squadbased Terrain Destructible Open World rpg project inspired by Jagged Alliance 2, Fallout Tactics, UFO series, XCom series and Silent Storm games. You will command a company of mercenaries to fulfil contract from all over the world, blow buildings to the grounds, taking sniper shots, and flamer everything to torch. We promise one hundred mercenary characters with unique background, personal interactions, and personal quests. One hundred unique kind of guns from NATO weaponry to Russian, then Japanese. The game will be played on UNIX as well as Windows platforms. For only 80 dollars, you will be able to play the character creation with hair options and fully costumizable costumes tech demo two weeks before everyone else. (don't worry, the personal mod for clothes will be easily integrated)*

By some weird company name we never heard before and will most likely never hear again.

This legitimately triggered me. Gods I want something like Silent Storm again.
 

StaticSpine

Arcane
Patron
Joined
Dec 14, 2013
Messages
3,232
Location
Moscow
Shadorwun: Hong Kong
I+hate+bethesda+fans+so+much+_05e67576a1452d52bd7a7dd6da5015d1.jpg
 

Max Stats

Liturgist
Joined
Nov 26, 2016
Messages
1,091
Ultima 9 was the pinnacle of computer RPG's. Afterwards, any RPG worth playing has been only on console or at least better on console.
 

Kev Inkline

Arcane
Patron
Joined
Nov 17, 2015
Messages
5,097
A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag.
I actually think some of those are pretty cool as concepts. Some are ofc downright stupid, like cortana. Makes very little sense that a virtual AI would have a "realistic bodytype" in the first place.

When we used to play NOFL over LAN, i always picked Inge as my character, nothing funnier than humiliate people as a wagnerian monster "singer", it was good times.

latest

That being said, I would like if the char gen would give freedom to choose whatever bodytype you like, and not constrain the player. I dunno if it's possible in the newer games/MMORPG.
 

naossano

Cipher
Joined
Aug 26, 2014
Messages
1,232
Location
Marseilles, France
We spent a lot of time designing a whole new kind of setting, that will blow away all your wildest expectations. It will features swords and magic, elves and dwarves, and make you face the legions of evil...


By some weird company name we never heard before and will most likely never hear again.
So like Hello Games?[/QUOTEw

I was mostly thinking about After Reset, by Richard Dixon and Black Cloud Studio, but i am sure it also applies to other scamers.

PS: Seems that after two years, their early access still features a single level. But don't worry, it cost *only* 50 bucks.
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
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Messages
11,878
That being said, I would like if the char gen would give freedom to choose whatever bodytype you like, and not constrain the player. I dunno if it's possible in the newer games/MMORPG.
Dragon's Dogma features extensive character creation options where character weight and character height impact gameplay, and aside from the usual face options you select from a number of shapes for arms, legs, and torso, along with sliders for height, weight, musculature (and bust size, for women), posture, and stance.
 

Max Stats

Liturgist
Joined
Nov 26, 2016
Messages
1,091
I actually think some of those are pretty cool as concepts. Some are ofc downright stupid, like cortana. Makes very little sense that a virtual AI would have a "realistic bodytype" in the first place.
It makes little sense than an AI would have a bodytype at all. A big giant head would more than suffice if you needed more than a voice. And I think Knight Rider proved that just a voice and some blinking lights would do well enough. If you're going beyond that you might as well make it look like something worth grabbing in the pussy.

That being said, I would like if the char gen would give freedom to choose whatever bodytype you like, and not constrain the player. I dunno if it's possible in the newer games/MMORPG.

In some games you can but if they have visual changes for equipment changes, get ready for clipping all over the place if you move things away from the default positions in the creator.
 

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,442
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Old school roleplaying games dole out abstract rewards like “experience points” so you can make your superpowers a trifle more super. New school ones like Crashlands let you scoop those rewards up off the battlefield, drag them back to your base, then turn them into cool, usable objects. Killer aliens meets goofball storytelling and characters meets a weighty crafting system brimming with hundreds of recipes, Crashlands is everything predictable RPGs aren’t. http://time.com/4570373/top-10-video-games-2016/

lol the plants are getting clever
 

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