miles teg
Scholar
- Joined
- Jan 18, 2015
- Messages
- 130
... it's MUCH better than I was expecting. Why did this game receive so much hate?
It's extremely linear, but so was 10 and it didn't receive as much hate as this. And all the FFs are "linear" in a manner of speaking. The only issue is that this game doesn't make any effort to mask it: locations are literally just corridors that eventually open up on much needed big locations, and then back in another corridor again.
I'm in Ch 7. and story wise, there isn't much happening, but there is a lot of focus on character development here, that I hadn't seen in a while in the series. It's a bit too packed of cut scenes, yes, but they are needed to make you forget you are moving from corridor #244 to corridor #245 and overall I find myself craving for new characters interaction. Also, haircuts are not all emo's.
The combat system was a bit confusing at the beginning, but it doesn't take much to get the hang of it and it's actually pretty dynamic, in a good way. Some enemies are just boring HP sponges, but overall the combat system is surprising well designed, I think. I hate that I can't choose the party leader, since some classes, like Sentinel and Medic really suck on a main (forcing me to cast the boring Cure while the commando AI takes all the fun? come on...) but I can tollerate this.
Not getting bored, and for 7 bucks I'm more that satisfied.
tl;dr People just grow up and understand that FF is not just FFVII. There is life before and after that. (before is better, though, FFVI quality is still unmatched IMHO, but that doesn't mean I can't enjoy this game).
It's extremely linear, but so was 10 and it didn't receive as much hate as this. And all the FFs are "linear" in a manner of speaking. The only issue is that this game doesn't make any effort to mask it: locations are literally just corridors that eventually open up on much needed big locations, and then back in another corridor again.
I'm in Ch 7. and story wise, there isn't much happening, but there is a lot of focus on character development here, that I hadn't seen in a while in the series. It's a bit too packed of cut scenes, yes, but they are needed to make you forget you are moving from corridor #244 to corridor #245 and overall I find myself craving for new characters interaction. Also, haircuts are not all emo's.
The combat system was a bit confusing at the beginning, but it doesn't take much to get the hang of it and it's actually pretty dynamic, in a good way. Some enemies are just boring HP sponges, but overall the combat system is surprising well designed, I think. I hate that I can't choose the party leader, since some classes, like Sentinel and Medic really suck on a main (forcing me to cast the boring Cure while the commando AI takes all the fun? come on...) but I can tollerate this.
Not getting bored, and for 7 bucks I'm more that satisfied.
tl;dr People just grow up and understand that FF is not just FFVII. There is life before and after that. (before is better, though, FFVI quality is still unmatched IMHO, but that doesn't mean I can't enjoy this game).