Tacticular Cancer: We'll have your balls

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Warhammer Total War: Warhammer 2

Discussion in 'Strategy Gaming' started by Infinitron, Mar 31, 2017.

  1. Echo Miragegender: ⚧ Magister

    Echo Mirage
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    Maybe I'm doing something wrong, but Morathi's war hydra isn't spitting fire at all. When ordered to attack it will just go into melee engagements.
     
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  2. Raghargender: ⚧ Arcane

    Raghar
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    THere is a small circular stuff on Hydra's image. Remember you have only 3 fire attack per combat.
     
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  3. Maculogender: ⚧ Liturgist

    Maculo
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    Almost turn 70 with Teclis. Enjoying myself so far. I am trying to avoid confederations for now.

    One good strategy is just to hire a lord on turn one and dedicate it to picking up treasure around the sea. Most of the time it is junk items and some decent gold, but sometimes you find a 10,000 treasure chest. The treasure respawns too, and so you never have to stop. It helps around a lot when you are trying to tech up.
     
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  4. Fedora Mastergender: ⚧ Learned

    Fedora Master
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    I just noticed the Skaven music includes what I can only describe as "Skaven throat singing". CA doesn't get enough credit for their music I feel. Sure, it's not something you'd actively listen to outside the game but certain tracks stick with you.
     
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  5. fantadomatgender: ⚧ Savant Edgy

    fantadomat
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  6. thesheeepgender: ⚧ Arcane

    thesheeep
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    You are forgetting that the development cost of the second installment is likely A LOT of smaller.
    The engine was already developed. Maybe a few optimizations and smaller changes, but nothing major.
    Parts of the assets are also no doubt reusable from the first game, etc.

    Besides, the first game has been on a number of sales already, which is when most "units" are sold.
    It is also the known law of sequels, I doubt they expected anything different.

    However, I also kinda doubt how clever it is to basically put out three times the same game in short succession...
    Works for FIFA, though :lol:
     
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  7. fantadomatgender: ⚧ Savant Edgy

    fantadomat
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    Putting the same game works if the game is enjoyable. I love piranha bytes games and Warrior games. I am not saying that the game didn't make money,i am saying that it is more or less a flop. Games need time to be developed and investors wan't a certain amount of income after the game comes out. Now if the income is not very good,them money are wasted and considered a loss in a way. Because the investors could have put it in something that could make them more money. Also inflation,you see around 5% loss on your money every year. Which makes the expected income around 30%-50%,depending on the time that is needed for the product to be made.
     
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  8. Raghargender: ⚧ Arcane

    Raghar
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    Can you find number for two months after release for WH 1? You can't compare these two numbers because there was a 15 $ humble bundle sale.
     
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  9. DeepOceangender: ⚧ Arcane

    DeepOcean
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    Lazy sequels that recycle too much always sell less, people expect a leap forward on sequels, AAA developers are being way too lazy lately.
     
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  10. fantadomatgender: ⚧ Savant Edgy

    fantadomat
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    Depends on the game. If i could get Thief 2 every few years,i will be very happy asshole.
     
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  11. Tigranesgender: ⚧ Prestigious Gentleman Arcane

    Tigranes
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    Serpent in the Staglands Torment: Tides of Numenera
    It's a pity they don't make Total War games anymore, they were quite fun for a while but I guess it's all the for the best as they stopped creating any new improvements about ten years ago
     
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  12. fantadomatgender: ⚧ Savant Edgy

    fantadomat
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    At least their older games are more or less classics.
     
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  13. mwnn85gender: ⚧ Literate

    mwnn85
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    I think they lost it after Medieval: Total War personally; it was a massive improvement over Shogun at the time.

    Perfect sequel. I loved taking over Europe and fighting crusades in the Middle East. I don't know if I'd have the patience to win a grand campaign now.

    The Risk style map, family tree and all the amusing negative traits, titles, army stacks & unit retraining, unique units with the correct building(s) in a territory, having to balance the books, the battles especially the siege battles, the three era's, etc.

    The perfect mix for me.

    A lot of people prefer Medieval 2 but I didn't particularly like the 3D strategy map due to the tiny zones of control plus it looks and feels really dated now.

    These Warhammer games have been stripped right down to the basics. A few building slots per settlement, only a handful of generals/armies, auto-replenishment. I find the strategy map to be rather stale. The AI will move out it's one army the moment you move out yours.

    Other than the Warhammer setting it's all been done before and far better. I don't think the addition of naval battles (since Empire) added anything worthy of note - if anything they remind me of the floating bathtubs from Age of Empires 3.

    Attila brought back the family tree and has the migration mechanics - I kind of half like it. I've yet to play Charlemagne.

    Shogun 2
    is probably the most recent title that I've liked but I still prefer medieval Europe.
     
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  14. Chef_Hathawaygender: ⚧ King of the Juice Patron White Knight

    Chef_Hathaway
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    The complaints you have about Warhammer are in Shogun 2. Shogun only got good, to me anyway, and like with almost all Total War games, with mods.

    Warhammer is actually fairly refreshing with it's varied unit rosters, which they learned from Rome 2. But Rome 2 is poo pooed because it sucked at release, but honestly, it's not bad now. Attila is pretty decent too, good Barbarian Invasion to Rome 2. Charlemagne feels like a prototype for Medieval III, but without any fleshing out of factions. Lots of samey units for everyone.
     
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  15. just janior pretty pretty please.gender: ⚧ Magister

    just janior pretty pretty please.
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    The most weird thing to me is why the fuck did they crafted this yuge and beautiful world map and theres literally little point to it... just an eye-candy.
    Same thing goes for detail on units, literally no point to it because the battle are waay too quick. Kinda wasted potential imo.
    For starters i was p sure it's gonna be shit but ended up enjoying campagins as dark elves and high elves, it's casual as fuck but also fun compared to the borefest that was warhammer 1. I don't even mind armies spawning literally in the middle of my kingdom. It really has a potential to be solid game after all the dlcs. I'm gonna buy it for sure, once it's on sale and all dlcs are out.
     
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  16. Rahdulangender: ⚧ Arcane

    Rahdulan
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    That has honestly been a problem ever since the series jumped to 3D and campaign map became about juggling move points on top of pretty maps. I agree in many ways with what mwnn85 said about Medieval's strong points and that clear cut Risk-like presentation of the campaign was definitely one of them.
     
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  17. Maculogender: ⚧ Liturgist

    Maculo
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    I do not know if I encountered a bug or there is some mechanic I am missing. I consistently build up a decent income only to have it suddenly plummet. I went from 4k gold to -2k over the course of a single turn, and the only thing that happened was an assassination attempt against my LL. I will check my trade income, but I do not see why it would drop without some dramatic change.

    I am finishing up my Teclis play-through, and Skrolk and two other Skaven stacks performed an ambush attack. It was my army of 1k, versus nearly 5k skaven. I had 1 army infront of me, and two reinforcement armies that spawned behind me, which both had artillery. I killed Skrolk, all the lords, and mopped up the rest with Flock of Doom. I did not lose a single stack (although very close on several ), but I still got a pyrrhic victory.
     
    Last edited: Oct 19, 2017 at 1:03 PM
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  18. thesheeepgender: ⚧ Arcane

    thesheeep
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    Seriously, ignore the victory "evaluation". It is totally crazy.
     
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  19. Maculogender: ⚧ Liturgist

    Maculo
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    I know, but I just cannot let it go. It is maddening. Who thought this was a good idea?
     
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  20. just janior pretty pretty please.gender: ⚧ Magister

    just janior pretty pretty please.
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    btw inb4 the BADASS LION FUCKING CHARIOT IS 10$ DLC
     
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  21. Raghargender: ⚧ Arcane

    Raghar
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    Out of curiosity can you say, without using google, how many men Pyrrhus lost per killed enemy?
     
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  22. Maculogender: ⚧ Liturgist

    Maculo
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    Nope, not off the top of my head or without google.
     
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  23. LESS T_Tgender: ⚧ Prestigious Gentleman Arcane

    LESS T_T
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    The free campaign set across the Old World and the New World, requires you to own both games to play:





     
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  24. krisgender: ⚧ Arcane

    kris
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    I think his point is that Pyrrhus didn't actually go on losing more men than his enemy, he just couldn't afford losing as many as the Romans.
     
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  25. Make America Great Again vonAchdorfgender: ⚧ Prestigious Gentleman Arcane

    vonAchdorf
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    Romans were the Skaven of ancient Italy.
     
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