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Thief Series Fan Patch Guide

Jasede

Arcane
Patron
Joined
Jan 4, 2005
Messages
24,793
Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
Gave me a heart-attack hearing that sound again. T2 was so noisy...

In a good way, mind. I can think of very few games that have sound design on par with old-ass Thief 1 and 2. Look at modern game Prey (which I actually didn't hate) for an example of how NOT to do sound design.
 
Joined
Apr 19, 2008
Messages
3,059
Location
Brazil
Divinity: Original Sin
A little late, but it has finally achieved my most desired feature: Minimalist project can be configurable, so you can install only the graphical parts with no gameplay change.

1.1.9 is out. Below is a repeat of the Mod DB release article, which is basically an updated version of the beta post.

Edit: Bugfix release 1.1.9.1 is out, fixing a problem with the new Playstyles option in Minimalist. Installing the Update over the Full 1.1.9 is enough, unless you saw the bug report on Mod DB and fixed it manually by renaming a file. In that case either rename the file back and apply the Update Edition or use the Full Edition to reinstall the MP.
__________

1.1.9 is out, this time with some often-requested additional configurability for the Minimalist Project. There's also a small new mod containing improved font textures for both the original game and Minimalist.

Important: Because the stack of mods has changed in this version it is highly recommended to replace all currently installed mods during installation!

Several people using dual- or multi-monitor setups have reported having mouse cursor issues - those should now hopefully be fixed. If you have such a setup, please test!

Other fixes and improvements:

  • The game exe now has much more space for 'property storage' - safeguarding against a crash-on-save when playing the biggest maps in a much cleaner way than previous work-arounds
  • Fix for a rare issue which could cause the objectives to disappear after some time
  • The installer now has a page for selecting the game language. (English, German, French, Italian)
  • There's a new tweak for changing the sound volume for cutscenes and other videos
  • The game is now allowed to run on multiple cores by default

The single-core mode applied by previous versions seems to be unneeded on modern Windows. But if you do get the immediately looping trailer issue when you start the game, please report what Windows version you have (and then enable single-core mode on the tweaker's Troubleshooting page).

Another request: If you have savegames (original or with the SU 1.1.8 or earlier) which the game deems 'damaged' when you try to load them, please upload them somewhere and PM me a link. That's because the big maps made possible by the expanded property storage have revealed a latent bug, which can cause the 'damaged' message. Since it's fixable, I'd like to know if any existing maps can cause it too.

Minimalist improvements:

  • Split into two parts, GUI/sounds and gameplay, which can be enabled separately
  • Removing back buttons is now a general tweak - off (by default) in the main SU but on in the MP
  • Third person can be enabled
  • Playstyles can be disabled, which will restore the standard difficulty settings and objectives
  • Loot glint activation distance can be set to three different values (and "off")
  • Improved font textures (as part of the new fonts mod)
  • Fixed a small incompatibility between the Cutpurse playstyle and the T3G Inn mission
  • Small fix for the Cutpurse time limit countdown not working. (Now shows elapsed time instead)
  • Savegames made with the MP gamesys are now kept separate

Here's a screenshot with only the GUI/sounds part enabled, showing the standard difficulty settings and back button:



gui_only_with_backbtn.jpg


There was at least one documented case of things breaking because an original save was used with the MP or vice-versa. So MP savegames are now kept separate and versioned. This means that saves can end up in four different folders depending on whether T3 Gold and/or MP was enabled - and the main menu version string is getting a bit ridiculous:



menu_two_mods.jpg


As the screenshots show, the updated main font texture does not always provide much visible improvement - it works best for loading screens, pop-up texts and subtitles. The other font, used in readables, is also not really visibly improved but the letters are slightly smaller so the text is a better match for how readables look without Minimalist:



new_readable_font.jpg


In order to make third-person optional it was necessary to replace the shader-based flat frob feature with a texture-based solution, adapted from the feature in John P's texture pack. On small objects there's no real difference, but on big objects, such as doors, there's a visible difference. Here's a video showing some of the GUI and texts, and a comparison of the new and old flat frob hilight.

Here's an example of the fonts mod in use with the original game:



briefing_orig.jpg


As in the case of Minimalist, it's mostly an improvement for bigger GUI text. The font used for button text doesn't really show improvement but it has accented characters in the proper font instead of some generic glyphs copied in from elsewhere.

Known issues: On Windows XP the patched game will run fine but the tweaker will refuse to start (missing a DLL) and FMSel will crash. Anybody out there who still cares about XP?
 
Joined
Mar 18, 2009
Messages
7,306
Because he's showing it off with that post processing crap enabled. Textures look great with it off.
 

Unkillable Cat

LEST WE FORGET
Patron
Joined
May 13, 2009
Messages
27,089
Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
The furniture upgrades are the best new "feature" presented... the rest are total crap.

Snuff out a torch or a gaslamp... and the smoke looks like someone put out a candle.
 

voodoo47

Learned
Joined
May 15, 2014
Messages
79
note that from now on, TafferPatcher is no longer maintained, considered deprecated, and while still not completely out of date, its use is discouraged. a new community patcher has been built from ground up, it's up to date, faster, simpler to use, and includes a few extra mods.

download T2Fix here.
 

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,870,765
FenPhoenix said:
24th Mar 2019 07:21 #2
Awesome work!
smile.gif
I really appreciate these patchers, they make things so much nicer and easier even for a DIY tech nerd such as myself. Thank you!
:what:
he's alive??
 

voodoo47

Learned
Joined
May 15, 2014
Messages
79
both TFix and T2Fix are up to date (ND 1.27).
 

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