I recently started playing Wiz8 for the first time. I avoided Wizardry games before because I wanted to finish JA2 first since I tried to get into it 3 times. JA2 is a good game but fighting soldiers, capturing cities, training militia, resting, ordering stuff online, carrying stuff over and over again gets repetitive with nothing to make it less bland besides fighting worms and tigers.
I rolled a Drake fighter, a Felpur samurai, a human priestess, a human gadgeteer, a Mook psionic and a Faerie mage. So far the drake is just great, he has high damage (especially when berserking) and his breath attack makes it easier to deal with groups, priestess is a rather meh first-line warrior but her spells and especially the prayer ability (free spell) are very useful, mage is nuking hard like she should. I have my doubts about psionic, right now he provided some support with his debuffs but is generally inferior to the mage, I took him mostly because I had nobody with high senses and psionics rely on senses, he also provides support with mythology and communication since they they rely on senses and inteligence and are his class abilities. Gadgeteer is meh, he provides ranges support and deals with locks but I didn't find anything that would let his engineering ability shine, I'm still in the monastery though. Now, there is Samurai. I took him mostly because it's exotic to have samurai in traditional wRPG. He's basically useless. Everything he does is standing in front row taking damage, ant dealing mediocre (compared to fighter's) damage, he didn't use his trademark lightning strike even once. Does he get better after getting spells or later? I'm thinking about starting the game with some other caster-hybrid. I'm paricularly interested with a Dwarf monk, the manual advertised him as being a great tank due to combining both dwarf's and monk's defence bonuses. Is it worth it?