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The Valve and Steam Platform Discussion Thread

Dexter

Arcane
Joined
Mar 31, 2011
Messages
15,655
Fuck those people. They are the same people who 8 years ago were telling us how ungrateful we are for Bethesda "saving" Fallout. They are just simpleton mass consumerists and mass consumer serving idiots, always serving to the lowest common denominator.
If only. Those were the "gaming journalists" of the Mid-00s. Just praising the latest Call of Duty, Madden and Halo game was annoying, but at least bearable since they were still talking about games. The ones right now reject "consumerism" and the mass market in favor of pushing their socio-political views on gamers and praising hipster walking simulators and "deep, meaningful" games like Gone Homo or Sunset.

Came to the thread to complain about the recent removal of games from the Store, but I see someone already did that.
 

Metro

Arcane
Beg Auditor
Joined
Aug 27, 2009
Messages
27,792
Fuck those people. They are the same people who 8 years ago were telling us how ungrateful we are for Bethesda "saving" Fallout. They are just simpleton mass consumerists and mass consumer serving idiots, always serving to the lowest common denominator. And we will always be the glittering gems of hatred to them.

They don't care about games, they only care about looking cool. They are hipsters, but not even the kind of hipsters who are actually poor and move into shitty neighborhoods first. No, they are the kind of hipsters that move in after gentrification happens, with their parents' money. They are leeches who never create and have no real beliefs. They just blindly follow the whims of the market, because that is all they're capable of.

Fuck them. Or not, they are worthless anyway.

/drunken rant
Bro, you buy nearly every mass consumer AAA game out there. Play it for about five hours then go on to the next. You ARE the mass consumer.
 

Sam Ecorners

Arcane
Patron
Joined
Mar 19, 2012
Messages
1,302
Location
Gallbladder of Western Civilization
Fuck those people. They are the same people who 8 years ago were telling us how ungrateful we are for Bethesda "saving" Fallout. They are just simpleton mass consumerists and mass consumer serving idiots, always serving to the lowest common denominator. And we will always be the glittering gems of hatred to them.

They don't care about games, they only care about looking cool. They are hipsters, but not even the kind of hipsters who are actually poor and move into shitty neighborhoods first. No, they are the kind of hipsters that move in after gentrification happens, with their parents' money. They are leeches who never create and have no real beliefs. They just blindly follow the whims of the market, because that is all they're capable of.

Fuck them. Or not, they are worthless anyway.

/drunken rant
Bro, you buy nearly every mass consumer AAA game out there. Play it for about five hours then go on to the next. You ARE the mass consumer.

Nah, I don't play most of them, therefore I don't consume them. I'm a mass spender, not a consumer.
 

Zewp

Arcane
Joined
Sep 30, 2012
Messages
3,568
Codex 2013
It's not actually. It makes using the market, and your Steam account in general, much safer. It sucks for people like you, but you're in the minority. The account hacking and hijacking was getting completely out of hand.

Two-step authentication using smartphones is becoming the norm nowadays. It's annoying, but it's one of the more secure security types.
 

Unkillable Cat

LEST WE FORGET
Patron
Joined
May 13, 2009
Messages
27,207
Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
Two-step authentication using smartphones is becoming the norm nowadays. It's annoying, but it's one of the more secure security types.

What bothers me about this is that they offer no alternate means of doing this verification. It's smartphone app or GTFO.

My solution to this was to turn all cards into gems, then convert those into booster packs. The booster pack market doesn't fluctuate as much as the card market, and if you find the right game you can recoup much (but never all) of your losses.
 

Zewp

Arcane
Joined
Sep 30, 2012
Messages
3,568
Codex 2013
Yeah, I also preferred email verification, even if it was less secure. What annoys me to no end is that there isn't an 'Confirm All' button for confirming marketplace sales. I let SteamIdle farm cards for me so I often sell large amounts at a time and it gets ridiculous when you have to confirm 10 or 20 individually.
 

Turjan

Arcane
Joined
Mar 31, 2008
Messages
5,047
Two-step authentication using smartphones is becoming the norm nowadays. It's annoying, but it's one of the more secure security types.
It's also relatively unobtrusive. It will ask for the mobile code every time you type in your password. However, if you save your password in the log-in dialog, it only asks for a code once in a blue moon (once a month?).
 

Astral Rag

Arcane
Joined
Feb 1, 2012
Messages
7,771
Seven months later, Valve’s Steam Machines look dead in the water
Sales of under 500,000 machines so far show an utter lack of market demand.
by Kyle Orland - Jun 2, 2016 7:25pm CEST

It's been about seven months now since Valve officially got into the hardware business with its Steam Machines, a line of Linux-powered gaming console/PC hybrids paired with a unique dual touchpad Steam Controller. Today, we're getting our first concrete glimpse of the impact that hardware has had on the wider market for gaming machines—and the numbers don't look too good for Valve.

As part of an update on new Steam Controller functions, Valve announced that it has sold over 500,000 Steam Controllers since the early November launch. A Valve representative confirmed to Ars that this number includes the controllers that are packaged with every branded Steam Machine sold through Valve's hardware partners.

Put it together, and you find that there have been less than half a million Steam Machines sold over a span of more than half a year. The real number could potentially be much lower when you consider curious Windows gamers who bought a Steam Controller and SteamOS players who bought additional controllers. While the 500,000 number doesn't necessarily include people who decided to download and install SteamOS on their own PCs (or all sales of Valve's $50 Steam Link streaming box), it probably serves as a good ceiling for the wider SteamOS market at this point.

Half a million might not sound like a bad sales number for a brand new hardware platform, but it starts to look pretty tepid in the context of the wider gaming market. Both the PlayStation 4 and Xbox One sold over a million consoles in their first day on the market in 2013. After just over seven months on store shelves, Microsoft was up to about 5.5 million Xbox One sales and the PS4 had racked up 10.2 million worldwide sales. That's what a successful gaming hardware launch looks like these days.

Steam Machine sales don't look any better when compared to the world of PC gaming. Estimates from John Peddie Research suggest that, in 2015, the worldwide market for new "Enthusiast" and "Performance" PC gaming hardware comprised about $18.3 billion. Even if we're extremely generous and assume SteamOS customers averaged a healthy $1,500 spent per Steam Machine (note the hardware goes for under $500 at the low end), that amounts to just $750 million in sales or about four percent of the annual market (a slightly larger share if you amortize over seven months of availability).

That's something, but it's not the kind of performance that's going to make a dent in the Windows gaming monolith. It's also not the kind of revenue that's likely to get PC hardware makers excited about continuing to support the Steam Machine effort in the long term.

Steam Machines' lack of traction in the marketplace isn't all that surprising. Even years before its launch, the idea looked a bit like a solution in search of a problem, predicated on the belief that Microsoft would start exercising monolithic control of the Windows software marketplace any day now. While SteamOS did a lot to help make the idea of Linux gaming more mainstream, the platform was hurt by a complete lack of system-selling exclusives, a dearth of support from most big-name publishers, and poor technical performance when compared to Windows games on the same hardware.

Maybe the entire PC gaming market will suddenly and surprisingly sour on Windows in the near future. Maybe some out-of-nowhere killer app will launch first on SteamOS and lead to a run on Steam Machine hardware. Right now, though, it seems more likely that Valve's first big hardware push will continue to languish in relative market obscurity. Soon, it may end up relegated to the dustbin of gaming business history.

:deadhorse:
 

Caim

Arcane
Joined
Aug 1, 2013
Messages
15,658
Location
Dutchland
PC gamers would rather buy a machine that plays all their games rather than just their Steam games, and Console players want to play games that are not on Steam.

Of course this was going to happen.
 

vonAchdorf

Arcane
Joined
Sep 20, 2014
Messages
13,465
There was a sanitized German release though, so they could sell it if they wanted and figured out the rights.
 

Turjan

Arcane
Joined
Mar 31, 2008
Messages
5,047
Well, it's available in Austria. But then again, that's mostly the case with not so lazy publishers.
 

Taka-Haradin puolipeikko

Filthy Kalinite
Patron
Joined
Apr 24, 2015
Messages
19,249
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
Someone Steam Spy might have found Steam review bots.:M
https://www.reddit.com/r/KotakuInAc...dustry_steamspy_has_caught_what_looks_like_a/
http://archive.is/ow8d3
scr.png


Some profiles:
http://archive.is/E1HFk
http://archive.is/TCXO2
http://archive.is/bmc0P
http://archive.is/GD3lD

e.


e2.
zvLhc1b.png
 
Last edited:

tormund

Arcane
Joined
Aug 15, 2015
Messages
2,282
Location
Penetrating the underrail
So, his "solutions" are complete removal of user reviews and refund option, at least for early access games? Sorry, but no.

But I can imagine how every developer behind another random survival game or Unity stock resource release would welcome those "improvements".
 

Taka-Haradin puolipeikko

Filthy Kalinite
Patron
Joined
Apr 24, 2015
Messages
19,249
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
http://www.oneangrygamer.net/2016/06/steam-review-bots-were-used-to-try-and-boost-bad-games/4584/
...User balkep managed to screencap a group of the bots playing an upcoming game called Electric Zombies!, which is supposedly due to release soon. It’s made by Rai Studios, the same group behind Base Squad 49 and Lands of Devastation. As you can see in the image below, there are nearly 1,000 members in the group and all of them are playing Electric Zombies!… well ahead of the game’s release....

...In the case of Lands of Devastation and ZombieRush, both games are no longer available for purchase, and the same applies to Base Squad 49. And even though there are still some bot-style reviews on hand for Base Squad 49, the majority of the positive reviews from the bots have been cleaned up and removed....
 

orcinator

Liturgist
Joined
Jan 23, 2016
Messages
1,704
Location
Republic of Kongou
A certain someone at a certain private tracker release a guide to cracking steam games. All you need is that steam emu program and winrar.

I always assumed steam DRM is really easy to crack and this confirms it.
 

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