Tacticular Cancer: We'll have your balls

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

The Talos Principle

Discussion in 'Adventure Gaming' started by Dicksmoker, Dec 20, 2014.

  1. Jaedar Arcane Patron

    Jaedar
    Joined:
    Aug 5, 2009
    Parrots:
    5,000
    Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2
    Click here and disable ads!
    The very final puzzle level is cool. I seem to recall the latter half of C having some cool minihubs as well.

    But at the same time, you have seen all the puzzle mechanics at this point.
     
    ^ Top  
  2. Ivan Arcane

    Ivan
    Joined:
    Jun 22, 2013
    Parrots:
    3,722
    there were only 2 puzzles that I disliked simply bc I didn't know you could do what was required:

    picking things up from below you
    and the one with the mine jammer and 2 boxes.

    I loved TP, I regret not buying the DLC during the Winter Sale
     
    ^ Top  
  3. pakoito Arcane

    pakoito
    Joined:
    Jun 7, 2012
    Parrots:
    2,339
    For me it was the one where you had to touch the tip of a beam by expanding your hitbox while grabbing a cube. The rest took variable time but the understanding of the puzzle was clear.

    I'm not convinced by I guess nothing better's coming up soon.
     
    ^ Top  
  4. Think big! Arcane

    Think big!
    Joined:
    Oct 29, 2008
    Parrots:
    9,412
    Go for the stars.
     
    ^ Top  
  5. pakoito Arcane

    pakoito
    Joined:
    Jun 7, 2012
    Parrots:
    2,339
    Sounds even more grindy.
     
    ^ Top  
  6. Beowulf Savant

    Beowulf
    Joined:
    Mar 2, 2015
    Parrots:
    784
    In my recent attempt at clearing backlog from bundlefodder and rush wishlisted titles discount purchases, I finally installed and finished it. According to steam it took me about 16h (including some alt-tabing to consult a guide or get a beer).
    The first 8h were really great, then the game started to get boring, both in the story department, and in the puzzle design.

    I stopped caring about gathering stars around the end of World B, and my enjoyment immediately rose to the levels that allowed me to pick the game up again and finish it. The game picks up in quality again in the later levels of C World, and the most thought out and fun puzzles were saved for the Tower level.
    Trying to get all the stars indeed feels grindy, and I had to consult a guide a couple of times to get all stars form a given level. In later levels to get the stars you have to set up things in certain puzzles in a way, that will help you open star containing areas in other puzzles.
    Without consulting a guide beforehand, on which puzzles to take on first, you will do a lot of backtracking, which sucked my enjoyment of the game for some time.

    The story is rather simple, overall predictable, sometimes dialogues are too forced (especially the dialectical method that one AI character tries to use) and philosophical parts come off as pretentious. As has been already stated here, or in the reviews - if you read anything philosophy related, or read 1 or 2 good s-f books about alternate realities and AI, the ideas in the game won't be fresh or appealing.
    But there are some genuinely funny tidbits, and the writing itself is pretty good and presented in a concise manner. I think I've read most of the texts, and I found that feeding the information about what caused the human demise to the player, piece by piece, is actually done in a non boring manner. Given all that, one can finish the game without reading anything, if he wants to just enjoy the puzzles.

    As I said, puzzles got repetitive for me somewhere around the later half of the second world, but picked up again in the second half of the third world.
    The player has to keep in mind, that the puzzles itself are logic-, not physics-based. That means, that there are some predefined states for the objects, e.g. - one fan will lift a box 1m high, but another will lift it 10m high, and you can't change that by, for example, standing on it (but sometimes it's required to stack more objects to change the hover hight). The game guides you on early mechanics, and it shows you restrictions of what you can do (e.g. you cannot put object one on another while jumping high, you have to climb somewhere (on the level lower then your jump hight) to do that), only to ask you to do something you thought you couldn't do, later in the game (like the aforementioned grabbing an object below you).


    Overall a decent puzzler with some nice visuals and soundtrack, worth purchase with a discount. I think I will pick up the DLC expansion some time later, as I'm too burnt to do puzzles with the same mechanics again.
     
    Last edited: Apr 28, 2016
    ^ Top  
  7. Zarniwoop Destiny Cleanser Patron

    Zarniwoop
    Joined:
    Nov 29, 2010
    Parrots:
    8,211
    Location:
    Supposed to be playing Game of War
    Shadorwun: Hong Kong
    Yeah the stars are bullshit and don't really add anything.

    And add some spoiler tags, jeez.
     
    • Agree Agree x 1
    ^ Top  
  8. Make America Great Again Darth Roxor Prestigious Gentleman Wielder of the Huegpenis, Hater of Eternity

    Darth Roxor
    Joined:
    May 29, 2008
    Parrots:
    1,868,171
    Location:
    Djibouti
    stars are great and everyone who disagrees is a fag
     
    • Fabulously Optimistic Fabulously Optimistic x 1
    ^ Top  
  9. Zarniwoop Destiny Cleanser Patron

    Zarniwoop
    Joined:
    Nov 29, 2010
    Parrots:
    8,211
    Location:
    Supposed to be playing Game of War
    Shadorwun: Hong Kong
    Urmom is a fag
     
    ^ Top  
  10. PlanHex Arcane Patron

    PlanHex
    Joined:
    Dec 31, 2007
    Parrots:
    1,858
    Location:
    Copenhagen, Denmark
    I also finished it just a few weeks ago and never really thought the puzzles got repetitive. I had fun all the way through.
    Some of the stars pissed me off though. Mostly the ones that were basically pixelhunts, like the one in A-1 and such. Think I managed to get roughly half of them without resorting to walkthroughs.

    I really like the Gehenna expansion too. The puzzles went the extra mile and the story has more humour. It's about some AIs locked in cages and all they can access is a message board where number of brofists dictate status and whether you get shadowbanned or made a mod. Sound familiar?

    The easter eggs were great in both the original and expansion too, at least the ones I found. I especially liked the text adventure in Gehenna where Serious Sam has conversations with the Milton Library Assistant and that one time in the original referencing the headless suicide bombers from Serious Sam. Wheatley one was good too.

    edit: In fact, I'm going to go find an easter egg guide and fire the game up again.
     
    Last edited: Apr 28, 2016
    • Funny Funny x 1
    ^ Top  
  11. Zombra Arcane Patron

    Zombra
    Joined:
    Jan 12, 2004
    Parrots:
    5,538
    Location:
    Black Goat Woods !@#*%&^
    Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    Should I feel like an asshole for accepting the basic ending? I didn't even do that whole optional section with the er tall structure.
     
    • Doggy Doggy x 1
    ^ Top  
  12. Jaesun Fabulous Moderator Patron

    Jaesun
    Joined:
    May 14, 2004
    Parrots:
    36,855
    Location:
    Seattle, WA USA
    Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
    No, they intended that. Now play again and explore it....
     
    • Brofist Brofist x 1
    • Salute Salute x 1
    ^ Top  
  13. Think big! Arcane

    Think big!
    Joined:
    Oct 29, 2008
    Parrots:
    9,412
    Maybe not an asshole, but you should definitely feel like a dumbass.
     
    • Agree Agree x 1
    • Thanks! Thanks! x 1
    ^ Top  
  14. Make America Great Again v1rus Arcane

    v1rus
    Joined:
    Jul 14, 2008
    Parrots:
    1,306
    So, what happens when you beat the game? I mean, can i beat the game regularly, then come back, collect (walkthrough) all those fucking stars, and see the true one?

    At the end of Sector A, luving it, but stars look like such a huge pain in the ass.
     
    • Agree Agree x 1
    ^ Top  
  15. Zombra Arcane Patron

    Zombra
    Joined:
    Jan 12, 2004
    Parrots:
    5,538
    Location:
    Black Goat Woods !@#*%&^
    Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    The "non-100%" endings are perfectly good endings. I don't see the point in walkthroughing the stars. The fun is in figuring them out.
     
    • Agree Agree x 1
    • Thanks! Thanks! x 1
    • Shit Shit x 1
    ^ Top  
  16. Make America Great Again v1rus Arcane

    v1rus
    Joined:
    Jul 14, 2008
    Parrots:
    1,306
    I can do so after i beat the game without starts tho, right?
     
    ^ Top  
  17. Zombra Arcane Patron

    Zombra
    Joined:
    Jan 12, 2004
    Parrots:
    5,538
    Location:
    Black Goat Woods !@#*%&^
    Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    I don't think so; once you end the game, it's over. Then you can start over if you want to try for a completionist run.
     
    • Thanks! Thanks! x 1
    ^ Top  
  18. Make America Great Again racofer Thread Incliner

    racofer
    Joined:
    Apr 5, 2008
    Parrots:
    20,393
    Location:
    Your ignore list.
    You can load the save right before the ending and then head to collect the stars and see the other endings.
     
    • Agree Agree x 1
    • Thanks! Thanks! x 1
    ^ Top  
  19. Make America Great Again v1rus Arcane

    v1rus
    Joined:
    Jul 14, 2008
    Parrots:
    1,306
    Once you get the hang of it, stars are way easier to find than I thought. No walkthrough it is. Hell, I'm regretting using it for two out of 8 i found. :(
     
    • Salute Salute x 3
    ^ Top  
  20. Make America Great Again v1rus Arcane

    v1rus
    Joined:
    Jul 14, 2008
    Parrots:
    1,306
    Interesting. There seem to be multiple ways of obtaining stars. Or at least, some of them.

    Take B5 star - the one in the middle of the hub, atop an obelisk, with a fan powered by a blue plug below it.

    Show Spoiler
    I did some ultra over-complicated shit with one of those machines that record your movement, which allowed me to bring both a light redirector and a fan out of the puzzle zone. Curious, I decided to see a youtube walk through - the guy did a completely opposite thing, the only thing we shared was a blue light source.


    I wonder if this is intended.
     
    ^ Top  
  21. Think big! Arcane

    Think big!
    Joined:
    Oct 29, 2008
    Parrots:
    9,412
    Well, most of them. The one "hardest" one seems like it would be a real pain in the ass to do it on your own.

    By the way, v1rus, there's a good hint guide online, not just a walkthrough, if you find out you do need help.
     
    • Brofist Brofist x 1
    ^ Top  
  22. Make America Great Again v1rus Arcane

    v1rus
    Joined:
    Jul 14, 2008
    Parrots:
    1,306
    Oh, awesome! Could you leave it here, pls?

    So far so good, but, you never know when you might burn out.
     
    ^ Top  
  23. Think big! Arcane

    Think big!
    Joined:
    Oct 29, 2008
    Parrots:
    9,412
    • Brofist Brofist x 1
    • Thanks! Thanks! x 1
    ^ Top  

(buying stuff via the above buttons helps us pay the hosting bills, thanks!)