Vicar
Cipher
- Joined
- Oct 15, 2012
- Messages
- 283
Well, according to Alan Miranda of Ossian studios.....
On the surface, it wouldn’t seem that PC-only players could get excited about an iPhone game in the short term. However, consider what the long-term implications are if TSS iPhone sells well, and you will see that it directly improves the viability of Ossian doing a kick-ass PC game in the future. Great 3D PC RPG games can take years to make, and as an indie studio now (i.e., developing games without a publisher), it’s much wiser to start with a smaller project rather than leap into creating the next massive Baldur’s Gate II epic. Also, know that the development processes and systems we’re building are transferable to the PC because of the engine we’re using.