Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Incline The Legend of Zelda: Breath of the Wild for Wii U and Switch

---

Arcane
Joined
Dec 19, 2015
Messages
1,724
Location
Italy
orejSl0XFEfevPdAtIYJS4CDCBZTODXSLj5B9wDGMsI.jpg
 

DJOGamer PT

Arcane
Joined
Apr 8, 2015
Messages
7,478
Location
Lusitânia
Could be... I hope it is but considering the scale they are claiming they claim the game has, Nintendo might have biten more they can chew.
 

Max Stats

Liturgist
Joined
Nov 26, 2016
Messages
1,091
So both of these consoles are a bit more powerful than a Xbox 360? Nintendo should have hit up R* for GTA V.

A four year old last gen game? What is this a PS4/Xbone? Any one interested in GTA5 should already have one (probably more) ways to play it across two gens. Securing a port of the next GTA would be a better use of time to talk to R* about.
 

sullynathan

Arcane
Joined
Dec 22, 2015
Messages
6,473
Location
Not Europe
So both of these consoles are a bit more powerful than a Xbox 360? Nintendo should have hit up R* for GTA V.

A four year old last gen game? What is this a PS4/Xbone? Any one interested in GTA5 should already have one (probably more) ways to play it across two gens. Securing a port of the next GTA would be a better use of time to talk to R* about.
They got Skyrim, why not get GTA V which is even bigger? Also, since GTA V can run on last gen consoles it should be able to run on the Switch. The next GTA on the other hand is questionable
 

tet666

Augur
Joined
Apr 13, 2012
Messages
396


Game is Gold apparently, image above is from the (boring as fuck looking) wrap up party, since it's so close to release it's probably safe to assume the game was rushed like no tomorrow so they could at least have 1 game for the Switch release ( i don't count the rest i mean seriously look at that shit is that the worst line up ever for a console release ?) but since the Switch looks so rushed and half assed as well it's probably very fitting.

Edit love the butthurt from Nintendo manchilds keep it coming!
 
Last edited:

---

Arcane
Joined
Dec 19, 2015
Messages
1,724
Location
Italy
Dude, your comment is retarded because 1) your language skills are terrible, and 2) because the game should have been released in December 2016, and it will be published in March 2017. So assuming that the development "was rushed like no tomorrow" is simply retarded.
Enjoy ¯\_(ツ)_/¯
 
Last edited:
Joined
Sep 7, 2013
Messages
6,169
PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Serpent in the Staglands Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
"Rushed" isn't really a suitable descriptor for Zelda games, which are almost uniformly incredibly polished. "Under developed" would be a better choice. A Zelda title can eat up 1.5-3x times the production resources of an average AAA game, but still feel under developed due to re-iterating or expanding the design late in development.

Compare the role of the Twilight Realm in TP with the Dark world in LttP.
 
Joined
Sep 7, 2013
Messages
6,169
PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Serpent in the Staglands Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
So 3 years of development?

Of actual development, closer to four, and the game has probably been in some state of production since 2011. Eiji Aonuma literally does nothing else at the company except manage Zelda projects and the fact they need a dedicated series manager means there are always multiple projects in the works.

However, I get the feeling the development process for Breath of the Wild has gotten a soft reboot 1-2 times. As in, they spent the first couple years designing a game like Skyward Sword and then began looking at Dark Souls/Elder Scrolls as well as the series' roots as an open-ended adventure style game.

Basically pre-2011 Nintendo thought all Zelda games needed to be corridor hack-and-slash with simple puzzles because, "that's what game are now, but the increasingly evident success of Dark Souls and open world RPGs combined with the ultimately lukewarm and diminishing reception of their last several heavily streamlined games spurred them to go looking at how earlier iterations of these design elements used to characterize the Zelda series and whether they could be updated into something that these Souls/open world fans would want to play.

So years of pre-production were basically "worthless" because they probably threw out the original concept once, if not twice.
 
Last edited:

tet666

Augur
Joined
Apr 13, 2012
Messages
396
BotW is basically a WiiU game so it's delayed if anything. It's smart of Nintendo to use it to push sales of the Switch since they're more or less pretending the WiiU didn't happen.

But the Switch is literally a WII U 2.0 they learned absolutely nothing :lol:
 

KK1001

Arbiter
Joined
Mar 30, 2015
Messages
621
The Switch is basically a Wii U 1.5 in terms of specs, but it has a much better gimmick that doesn't get in the way. Plus, you don't actually need games to sell a console. All that matters is good marketing - the PS4 did blockbuster sales before it had jack shit.

Still would be surprised if it sells more than 10 million units.
 

KK1001

Arbiter
Joined
Mar 30, 2015
Messages
621
How long before it's running at 60 fps, 4k on CEMU? Maybe 3 months at most?
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom