Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Anime Divinity: Original Sins - 47 bugs remain, update coming this Friday

RK47

collides like two planets pulled by gravity
Patron
Joined
Feb 23, 2006
Messages
28,396
Location
Not Here
Dead State Divinity: Original Sin
Hi guise, we're back in Cyseal.
Despite my apparent meltdown in Co-op I'm still interested in doing this LP.
Cyseal, to me - is probably the best part of the game. It is quite apparent Larian spent a chunk of development time making sure the starting area started smoothly - it's not perfect there are hitches here and there, but I enjoyed clearing it.

And here we are at the healer's shop - about to experience the first massive plot derailment.

01.jpg


Larian has done this before, giving the player to choose which sick patient to save - in Divine Divinity you can use a magic mirror and duplicate both lifestones. Not in this one. You have to choose between a young sickly man or a dying elderly.

Some choice huh?

02.jpg


Of course each choice has trait shifts.

03.jpg


Pragmatic ones would pick the younger one.
Romantic one would favor the elderly father.

I'm okay with that, but I'm not ok with this.

04.jpg

05.jpg


Welcome to the epitome of plot derailment. Where the player barely got into this 'Source Hunter' business and the game suddenly announces you ARE SO MUCH MORE THAN THAT. I'll save the word by word transcript for you - but the summary is this: The world is ending, and somehow you are connected to its fate. Are you ready to answer the call?

06.jpg


sad-batman.gif

No. I think not.
End of LP.
LP ends here.
 

abnaxus

Arcane
Patron
Joined
Dec 31, 2010
Messages
10,850
Location
Fiernes
I wonder how many reviewers played past tutorial Cyseal?

Larian are starting to learn the game. Divine Divinity and Divinity 2 opening areas were horrible.
 
Last edited:

RK47

collides like two planets pulled by gravity
Patron
Joined
Feb 23, 2006
Messages
28,396
Location
Not Here
Dead State Divinity: Original Sin
Meh. It's GOTY after all.
Might as well. :smug:
 

RK47

collides like two planets pulled by gravity
Patron
Joined
Feb 23, 2006
Messages
28,396
Location
Not Here
Dead State Divinity: Original Sin
Told you it's Friday. :smug:
02.jpg

03.jpg

04.jpg

05.jpg

01.jpg

06.jpg


Let's get this show on the road.
Looks like this is gonna be our first case, investigating the death of Counselor Jake.
Source Hunters don't normally conduct crime investigations but signs point towards the Source playing a part in this murder.
Upon arrival on the coasts of Cyseal, we're already greeted by the evidence of dumbfuckery and lame attempts at humor.

07.jpg

08.jpg

10.jpg


So let's just move on.
More disturbing signs ahead as we run across a bunch of robed individuals who seem to recognize us as Source Hunters and a threat to whatever they're trying to achieve.

11.jpg


Two of the three fled. The last one summoned three undead minions in an effort to delay us.

12.jpg


We got to work quickly, smashing through this accursed Sourcery.

13.jpg

14.jpg


Unfortunately, not fast enough. The robed figures were nowhere to be found.

15.jpg


Our only lead is the ruins they just escaped from and something about a stone.
We venture inside to find out more.

16.jpg


And were greeted with more undead.

17.jpg

18.jpg

20.jpg


Although this undead appears intelligent, any attempts to reason with him was futile.
But we did gain new information on the 'Blood Stone' that was stolen from this ruin.

21.jpg


We were forced to put him down.

22.jpg

23.jpg

24.jpg

25.jpg

26.jpg

27.jpg


The undead lord returned for a second bout in his ghostly form.

28.jpg


But we smash him all the same.

29.jpg


We prevailed with minor injury and found a rear exit point that would lead us to Cyseal.

30.jpg


End of report.
 

RK47

collides like two planets pulled by gravity
Patron
Joined
Feb 23, 2006
Messages
28,396
Location
Not Here
Dead State Divinity: Original Sin
More delays.
01.jpg


Even the local guards are drunk on duty and dared to offer us an escort.
We declined, yet they persisted. Conflict is inevitable.

02.jpg


Agent yuri promotes restraint, I shushed that bitch up and drew my sword.
We're not about to be lead around by a bunch of drunkards.

03.jpg

05.jpg

06.jpg

07.jpg

08.jpg


Two dead guards later and I started to show signs of remorse.

09.jpg

10.jpg


If only to give me +3% to critical hit chance.

:troll:

11.jpg


More signs of Sourcery as we encounter a talking clam.

12.jpg

13.jpg


Return you to your domain of dark sourcery? I rather profit off your misery, you hellspawn!

14.jpg


Whatever rewards that talking clam offered at that point is nothing compared to the sum of gold we can raise from selling his entire body.
As we approach Cyseal we can hear the sound of fighting nearby. We pick up our pace, not wanting to miss the fight.

15.jpg


As we dashed towards the battlefield, a fresh orc reinforcements arrive on the coast.

16.jpg

17.jpg


I have to make a choice here between taking on the larger number or regroup with Cyseal's guards.
I chose the most badass-looking option.

18.jpg

19.jpg

20.jpg


As the guards try their best to finish off the single orc, the Shaman I just knocked down rose and swore at me in its gibberish, savage tongue. I silenced his raving with a giant fist to the head.

21.jpg


Elsewhere, Agent Yuri exercised Aeromancy to drop a barrel of oil on top of the two orcs before igniting the surface with a mere candle.

23.jpg

24.jpg

25.jpg


By the time an orc got to me I was already done with his little shaman friend.

26.jpg


He was crispy as fuck by the time I stab his spine one final time.
By then, the guards finally finished stabbing the lone orc and rushed into my aid.

27.jpg


And ironyuri finally popped her mole.

28.jpg


With the Spider biting the third orc's to death.


29.jpg


The lone human archer is what worries me, though.

30.jpg


He's not a tough one. But it's odd to see a human working together with an orc. Especially in such an invasion.
Something foul is afoot.

31.jpg


The battle ends and the guards take their tally of the casualties.
End of report.
 

RK47

collides like two planets pulled by gravity
Patron
Joined
Feb 23, 2006
Messages
28,396
Location
Not Here
Dead State Divinity: Original Sin
On-site Requisition
Picked up a slightly rare herb. Might be of use later.

01.jpg


Finally made contact with Arhu, the local mage.

02.jpg


Our suspicious of the Source being involved in the murder seems to have merit. Arhu recommends we visit the scene of the crime. But I'll need the permission of the Legion's Captain before doing so.

03.jpg


There are a lot of things assailing Cyseal of late: undead, orcs on top of Jake's murder. Arhu did right by contacting us.
We'll get the job done.

04.jpg


We even lent a hand to a bunch of dock workers by wasting a magical scroll of Rain to put out the fire.

05.jpg


In return, we're going to seize any resources in Cyseal that isn't nailed down.

06.jpg


Like this mysterious chest that is unreachable due to a rope barrier around it.
Either I jump over it or fucking use Air magic to lift it over.

07.jpg

08.jpg


I also bartered plenty of junk for useful supplies like Shield Scrolls.

09.jpg


These enchantments will help in any tough fight ahead.
Agent Yuri says she finally has all the necessary components to craft an equipment.
First she grinds the Orc tusk into fine bonedust...

10.jpg

11.jpg


And combines both dust together to form a magical Pixie Dust.

12.jpg


A bundle of thread later...

13.jpg


She sprinkes the pixie dust on a human skull...

14.jpg


And wears it like a necklace.

16.jpg


This is some African voodoo shit right there.
Moving on into the Legion warehouse, I encounter another retarded situation.

17.jpg


Apparently a guard was fortunate enough to charm an orc woman into loving him.
Go ahead ride the orc. See if I care.

18.jpg

19.jpg


More mysteriously placed chest ahead.

20.jpg

21.jpg

22.jpg


Tsk. Taking a point on earth magic to exploit this spell felt kinda cheap. I think I'll pass.
I found an abandoned forge, which is a perfect place to practice some smithing.
Using the forge I melted down my old sword and forged an axe out of it for yuri to chop some wood.

23.jpg


We also tried some cooking recipes as substitutes for our meager healing supplies early on in our adventures.

24.jpg

26.jpg


With all the supplying operations completed, we move on deeper into Cyseal.
 

RK47

collides like two planets pulled by gravity
Patron
Joined
Feb 23, 2006
Messages
28,396
Location
Not Here
Dead State Divinity: Original Sin
Body count
We stumbled upon the undertaker's ledger while exploring his shop.

01.jpg

02.jpg


A cursory glance finds that Jake's body is missing. Yet he never reported it to the authorities. Why?
We confronted him with this information.

03.jpg


He has his list of the bodysnatching suspects: the mayor, the Captain himself, the apothecary's assistant and Jake's wife, Esmeralda.
I questioned him on each one of them but the one that stood out the most was Evelyn, the apothecary's assistant.

04.jpg

05.jpg

06.jpg


Stranger still. We make our way to the cemetery to investigate this matter further.
And ran across into a rather agitated old man who wish to seek our assistance.

07.jpg


When questioned further, he sets up a meeting at the Inn. We agree and continued on towards the cemetery.

08.jpg


Our investigation on Jake's death does not mean other graves are not above suspicion. With a shovel we acquired, I dug every grave.

10.jpg


Only to stumble upon more evidence of dark sourcery at play.

11.jpg


Undead rising from their burial mounds. This one has a bomb attached to it. I took no chance and told Yuri to cast this one a fair distance away from us.

12.jpg

13.jpg


Safe. More dug up graves later and we finally arrive upon Jake's. His faithful dog paces about frantically, as if looking for his master.

14.jpg


We shooed it away before digging.

15.jpg


The undertaker seems to have replaced Jake's body with a sheep. What a moron.
There's no other things of note and we continued to dig another grave.

16.jpg


This one's proving to be a tough undead.
At first the fight went well, with me slamming a fist to floor the fiend. Jake's dog and a nearby mourner jumped in to assist.

17.jpg


We rained blow after blow to it, to no avail. Its bones seem to be made of titanium steel.

18.jpg


And when it finally rose, it killed the mourner with a single swing.

19.jpg


Another swing, and Jake's dog is no more.

20.jpg


I quickly instructed Yuri to relocate the fiend away from us and begin a tactical retreat - we need reinforcements.

21.jpg

22.jpg


Fortunately, Cyseal's gate guards are willing to lend a hand.

23.jpg

24.jpg


With numbers on our side, we prevailed over the undead.
Alas, pity about the dog and that civilian casualty.

27.jpg


End of report.
 

RK47

collides like two planets pulled by gravity
Patron
Joined
Feb 23, 2006
Messages
28,396
Location
Not Here
Dead State Divinity: Original Sin
More undead
01.jpg


Yet another grave with a risen dead, this time it's more manageable.

02.jpg


Last hole to dig. It's a big one...

03.jpg


And it has a passage leading down below? What?

05.jpg


A few figures lurk in the shadows to the west. Upon approach we realized they were undead.

06.jpg


It's hammer time.

07.jpg


The undead mage cast fire mage, burning me and its nearby comrade.

08.jpg


No problem.

09.jpg

10.jpg


I ate dinner and moved on.

11.jpg

12.jpg


Yet more undead. This is worrying.

13.jpg


This one seems particularly nasty with its fire.
Tried the classic knockdown...but scored none.

14.jpg


Brute force it is.

15.jpg

16.jpg


Divide and conquer.

17.jpg

18.jpg

19.jpg


I decided to bombard this fiend from a distance. Leaving it to the summoned spider to finish the job.

20.jpg


My caution pays off, the creature burst into flames at the moment of its death.

21.jpg


Further north I can see light and several coins scattered around the floor. And figure darting back and forth, bending over occasionally to pocket a few coins.

22.jpg

23.jpg

24.jpg


The individual changed his tone the moment we identified ourselves as source hunters.

25.jpg

26.jpg


This poor mute seems intent on joining us, pity we don't accept outsiders.

27.jpg


We left the man behind and climbed out, emerging atop a well just outside Cyseal.

28.jpg


No point in venturing outside at the moment, let's make a quick return through the North-western Gates...

30.jpg


Ah, en garde.

31.jpg


The big skeleton seems to be harder to knock down. Oh well. Divide and conquer.

32.jpg


The zombie's wound bleeds toxic spew. I can feel the venom hurting me. I must finish this fight quickly.
Yuri as usual dumped the bigger threat away from us.

33.jpg


While both her pet and I deal with the smaller fries.

34.jpg


Quaffed a healing potion.

35.jpg

36.jpg

37.jpg


No sweat.

38.jpg


End of report.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom