shihonage
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Just discovered that http://www.secondvarietygames.com/ leads to my cousin's flooring business now.
Initiating domain transfer...
Initiating domain transfer...
Link#1: Official WebsiteTitan: Dawn is a nostalgic blend of classic RPG gameplay and exciting, fast paced action, creating a player experience like those found in our favorite games of old. Presented in a 3D isometric world, the game draws on essential elements from some of the greatest games of the past and enforces the importance of quality storytelling and engaging participation.
The story of Titan: Dawn is set hundreds of years after humanity has achieved the ability of deep space exploration and colonization... [click to continue reading]
Indies already released:
Spiderweb Software Games (Geneforge series, Exile series, Avernum series, Nethergate)
Eschalon Book 1
Depths of Peril
Teudogar and the Alliance with Rome
Prelude to Darkness
UnReal World
Kivi's Underworld
Knights of The Chalice
Undercroft
King of Dragon Pass
Eschalon: Book 2
Winter Voices
Din's Curse
If you know of any indie RPGs that are not in the list, post them in this thread and I'm gonna update the list.
Damn. If that had been turn-based I would have came in my pants.
Looks promising. But will it have turn-based combat? Personally, I cannot stand real-time action RPG's. It becomes too much like a wannabe shooter.
with gameplay similar to Heretic/Hexen combined with Dungeon Hack, Ultima Underworld, Dungeon Master, Might & Magic, Daggerfall, Arena and other games in the same genre.
Oh, and I hate multiplayer also but I guess there are enough people who may like it.
Just keep it real-time, imo, especially if your game isn't focused on tactical combat. The barrier thing sounds a bit... weird.
with gameplay similar to Heretic/Hexen combined with Dungeon Hack, Ultima Underworld, Dungeon Master, Might & Magic, Daggerfall, Arena and other games in the same genre.
Plus this is a good list of games that have (mostly) been real-time; don't listen to turn-based fanatics.
Really, the problem of many a project has been not having their priorities straight. If you want to emulate Hexen, Arena and Ultima Underworld, do it!
Just make sure your puzzles and dungeon generation algorithms are good enough
(I'm saying that as a huge fan of puzzle-focused first person RPGs who will certainly buy your game if it's ever released.)