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The big 4X thread (also unofficial patches + mods, also questions about these)

Discussion in 'Strategy and Simulation' started by JarlFrank, Jan 11, 2013.

  1. Forkrul Novice

    Forkrul
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    Stars in Shadow looks nice. Just hope they can implement good AI, and i will definitely buy this when it's finished.
     
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  2. Executr Savant

    Executr
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    Source: http://steamcommunity.com/games/464880/announcements/detail/536326320036081918
     
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  3. CryptRat Prestigious Gentleman Arcane

    CryptRat
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  4. Miner 2049er Educated

    Miner 2049er
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    I was wondering what is the best sci-fi 4x one can play in 2017. I have played MoO 2 too many times. I have been playing a lot of the other genre representatives and for most of them one game was enough.

    New Master Of Orion ? Snoozefest
    Stars In Shadow ? Nice, but left me cold
    Armada 2526 Supernova ? playable / belongs to the better ones
    Lost Empires Immortals ? It has an epic scope, but that's about it
    Sword Of The Stars 1 ? Nice combat, but awful UI NAvigation and almost no planetary development
    Sword Of The Stars 2 ? Just No
    Distant Worlds ? Not my cup of tea at all
    Stellaris ? Nice to look at, but boring as heaven
    Galciv 1-3 ? Generic, okay for one playthrough
    Endless Space 1+2 ? Enjoyable / they belong to the better ones / I did replay 1 a few times

    As I was about giving up on the genre, a little gem found its way on my hard drive: Star Drive 2
    It's much more MoO-like as Stars In Shadow and the new official Master Of Orion. You can create a creative race and the races are clearly inspired by MoO. Star Ruler 2 is a big tribute to MoO, but more fun than the other titles claiming the same.

    Perhaps I lucked out with the settings for my first game, but the AI is putting up a hell of a fight and I can say I didn't have as much fun with a 4x since MoO 2. Unfortunatly the game seems to be abandoned by the (one !) developer.
    Others found it to be buggy and the AI braindead. Yes, I stumbled on some bugs, but nothing too serious, that can't be circumvented in one way or the other. Give it a try. It's the best MoO clone.
     
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  5. Galdred Studio Draconis Patron Developer

    Galdred
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    Did you mean Star Drive 2 or Star Rulers 2?
    If the former, the dev is on the codex :)
    Armada 2526 seemed to be well suited to multiplayer. My copy keeps CTD for some reason.
    I found Space Empires 4 quite fun in multiplayer. It has a Dominions 4 like battle system (but simpler) where you have to give basic orders to your units, and endless customization options. Not sure it is still played these days in MP, though, but I suppose it still is.
    I agree with most of your other assessments.
     
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  6. Miner 2049er Educated

    Miner 2049er
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    I was writing about Star Drive 2. I believe I checked Star Ruler (1) for an hour and found it to be an inaccessible, uninteresting real time mess.
     
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  7. tindrli Arcane

    tindrli
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    Space empires IV with mods and patches

    and then space empires V with patches and mods
     
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  8. tindrli Arcane

    tindrli
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    try star ruler 2 with expansions and patches.. .its... its.. very different but if you manage to get into it.. you will find it to be complex and deep.. personaly i have it parked for years and still i install it every time i do format and shit
     
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  9. Miner 2049er Educated

    Miner 2049er
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    Eventually I may give Star Ruler 2 a try (if the rivers are turning blue and the 3 moons are meeting in the zenith).

    Back to Star Drive 2, I have to say the idea of a tactical combat layer is great. Sure the implementation left a lot to be desired, that's why the expansion abolished it, but I salute the dev for trying.
    You research new weapons and modules and equip your troops and heroes with them. In combat you direct every single tooper that you have equiped to be a medic, a melee or a gunner or even a specialist that is designed to walk over toxic environment. Unfortunatley and in contrast to ships, troops don't gain XP.

    Imagine a 4x with a ground (incl. ship boarding) combat layer on the quality level of Temple Of Elemental Evil or Jagged Allience 2, where your heroes gain XP and you can choose skills from a tree on leveling up. The more RPG elements, the better. Add a little pinch of Heroes Of Might And Magic, too.
    I know there are purists thinking that has nothing to do in a 4x. For them there has to be the opportunity to auto resolve the battles, but a 4x with a great ground combat layer is not far from my dream game.
     
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  10. Agesilaus Arcane

    Agesilaus
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    In regards to all the chatter about Star Drive 2: why does it have so many shitty thumbs down reviews on steam, including recent ones? Outside of this thread, and maybe a review or two, it seems people disliked the game and the developer.
     
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  11. Lord Azlan Arcane Patron Shitposter

    Lord Azlan
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    Looking for a space 4X where interaction with aliens actually means something.

    There is a Steam sale coming up and I want to be prepared. The screenshots of aliens in the various games looks so impressive but it seems there is some sort of 4X conspiracy where alien encounters are mostly just boring.

    What am I looking for?

    I guess some story line, adventures, missions, build a federation, learn something interesting about aliens. Something Star Trek, Star Wars. Anything other than the current stalemate where aliens seem like another tool or another consideration.

    I have:

    Endless Space
    Gal Civ 2
    Space Empires IV
    Sins Trinity
    AI:WAR
    Star Ruler 1-3

    I know some of the Codexians are experts in the genre. Does this game even exist or are the templates set down by Civ set in stone?

    So what about MOO2, Star Ruler, Stellaris, Gal Civ 3, Starpoint Warlords, Stars in Shadow, The Last Federation?

    Can I get any serious 1 on 1 alien action intercourse or not?
     
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  12. Agesilaus Arcane

    Agesilaus
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    Sounds like you want something like Star Control 2.
     
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  13. Destroid Arcane

    Destroid
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    Try Emperor of the Fading Suns or Imperium Galactica, ground combat looks like below:
    Show Spoiler

    [​IMG]
    [​IMG]




    Star Drive 1 was complete garbage abandoned by the dev to make a sequel when he hadn't even finished the first one. Didn't even bother to look at Star Drive 2, too disgusted.



    Try Reunion.
     
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  14. Galdred Studio Draconis Patron Developer

    Galdred
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    SE4 remains the best option for space 4x Multiplayer IMO. Many 4x have cool features that the AI cannot make good use of, and are unsuitable for MP.
    SE4 has tactical combat similar to Dominions in which your fleets fight automatically according to preset "plans". It beats reading a book while waiting other players resolve their battles in Master of Orion 2 IMO.

    Unfortunately, it does not seem very active lately :(
     
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  15. tindrli Arcane

    tindrli
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    yep.. spaceempires.net is in archival mode for more than a year :rage:
     
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  16. Lagi Learned

    Lagi
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    Emperor of the Fading Suns looks sweet can someone do me briefing about it?
    I know its 4x thread, but it looks like only ground combat future hex-board game?
     
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  17. Raapys Arcane

    Raapys
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    It has space stuff too, including combat. That part is very simple compared to the ground stuff though. On the ground you have your combat, construction, recruitment, etc. You can use troop transports to go between planets/systems. There's research, interesting diplomacy, a cool setting.

    Overall it's a pretty great game, but it can be a bit overwhelming since you start out with forces spread all over the galaxy, rather than building up from zero. The excessive micromanagement and simple space aspect kinda keeps it from going all the way to the top I think. Would love to see a remake of it, since it could benefit a lot from a less messy UI.
     
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  18. Lagi Learned

    Lagi
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    I try it yesterday, not sure if this is best experience?: Fading suns - mod combo
    This potato guy claim this modders ruin the game. F.ex. by making death stacks.

    I dont understand it yet, but I feel the charm. Setting is RICH $!$ - top notch. I know is base on some book, but anyway hat off for devs for implementing soo much flavor.

    it seem to be finally space game with proper ground warefare.

    UI is disaster. Always I'm inspecting the stack of unit. I can not scroll map with arrow key, nor use keyboard. Mouse-scroll i didnt hope to work. Controls is simple enough to be able to code it to play only with keyboard.
     
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  19. Lagi Learned

    Lagi
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    the heck release was February 28, 1997*, i'm confuse now about my choice of words. With all this indie, mod, home-game around, I somehow thought its more recent title.

    I expect somebody to make 4x with the emphasis on ground combat. Instead of awaiting for new break-through in industry, i should go excavating artifacts. [cliche of "searching for long forgotten technology of ancient race", is little more sensible now for me]

    *similar to Age of Empires 1, or Starcraft 1, or Total Annihilation, or Dark Reign, or Heroes MM 2, or Master of Orion 2. GOLDEN AGE
     
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  20. LESS T_T Prestigious Gentleman Arcane

    LESS T_T
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    Codex 2014
    Brad Wardell's retrospective on the failure of Elemental: War of Magic:



    Transcript: https://cdn.arstechnica.net/wp-content/uploads/2018/02/f366b1c4-d7b4-460d-bc21-07d5c27555d9cc.txt

    https://arstechnica.com/gaming/2018...bers-the-mystery-error-that-killed-elemental/

     
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  21. tindrli Arcane

    tindrli
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    well shit happens.
     
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  22. Daedalos Self-Ejected The Real Fanboy

    Self-Ejected
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    What game is the closest to K240, Acendency, Fragile Alligiances?

    I simply can't find a good 4X space game like those.

    HELP
     
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  23. Ivan Arcane

    Ivan
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    I haven't played a 4x game. The UIs scare me. Where should I begin?

    Alpha Centauri?
    Crusader Kings 2?
    Europa 4?


    Are these all the same (you've played one, you've played them all?)
     
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  24. Circuit Erudite

    Circuit
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    Apr 5, 2017
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    Master of Orion 2
    Master of Magic
    Civ2, 4
    Alpha Centauri

    I barely played paradox games so can't tell anything, but they aren't similar to classic civ-like 4x. They are RTS, to begin with.
    Civ and SMAC are similar: SMAC is a bigger, better Civ, but Civ is also very enjoyable. (At least 2 and 4, never tried the others)
    MoO2 is a classic space 4x, if you ever tried a space turn-based 4x, odds are it was a mediocre MoO2 clone.
    MoM is Civ1 + MoO2 + Fantasy themes + Magic, very cool for LARPing your fantasy empire and probably the best mage simulator ever. One of the few games where magic is strong, useful and diverse and being a wizard is not gay. No balance, no multiplayer and dumb AI, though.
     
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  25. TripJack Hedonist

    TripJack
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