pakoito
Arcane
- Joined
- Jun 7, 2012
- Messages
- 3,092
Still the same. Remove the part after the #The link goes straight to the FAQ for whatever reason.
I appreciate the catch; fixed it!
Still the same. Remove the part after the #The link goes straight to the FAQ for whatever reason.
I appreciate the catch; fixed it!
Does the game have levelscaling like FFT and Ogre Battle?
Does the game have levelscaling like FFT and Ogre Battle?
Hey! I'm not entirely sure what you mean. Are you asking if the enemies scale to your characters' levels throughout Telepath Tactics?
I have to say this again Craig Stern...TT is a pretty great looking game. Why do you feel you need to remake it in Unity?...
I have to say this again Craig Stern...TT is a pretty great looking game. Why do you feel you need to remake it in Unity?...
Thanks! Remaking TT in Unity isn't just about TT, though; my plan has always been to reuse and extend the TT engine to make a bunch of cool new games. However, the two big unresolvable issues with it (inventory swapping and progressive slowdown) make that impossible. So basically, remaking the engine better than it was is thus also an important step toward realizing some of the other cool ideas I have for new games. The other improvements are really just "since I'm remaking it, I might as well remake it better."
Are you still trying to work on that boardgame project?
New engine in development!
28 FEBRUARY - SINISTER DESIGN
Hey folks! It's been a while since the last update, so I figured I'd let you all know what's going on with Telepath Tactics.
As some of you know, there are a couple of bugs in Telepath Tactics that I was never able to fully correct despite months of sustained effort. No number of changes to the code seemed to fix these things; I eventually came to the conclusion that I must have run into limitations in the underlying engine.
At this point, the rational business decision would have probably been to go, "Oh well, I guess those bugs are just there to stay," then move on to another project. But that's not my style. Instead, I've been slowly but surely rebuilding the entire engine from scratch in a brand-new development environment.
The Telepath Tactics engine is complex (and also I have a day job), so this has been taking me a while--but this new version of the engine already has some significant improvements: better UI, 3D representation of the battlefield, camera smoothing and zooming, better performance, and some cool new capabilities that I'm not ready to talk about juuuust yet.
When all is said and done, I hope to use it to put out a special, improved edition of Telepath Tactics. If you're eager for more details, you can follow along with my progress here[sinisterdesign.net] on the Sinister Design forums.
If there is an option to save while in battle, I will buy it immediately.http://steamcommunity.com/games/357940/announcements/detail/630905717569050289
New engine in development!
28 FEBRUARY - SINISTER DESIGN
Hey folks! It's been a while since the last update, so I figured I'd let you all know what's going on with Telepath Tactics.
As some of you know, there are a couple of bugs in Telepath Tactics that I was never able to fully correct despite months of sustained effort. No number of changes to the code seemed to fix these things; I eventually came to the conclusion that I must have run into limitations in the underlying engine.
At this point, the rational business decision would have probably been to go, "Oh well, I guess those bugs are just there to stay," then move on to another project. But that's not my style. Instead, I've been slowly but surely rebuilding the entire engine from scratch in a brand-new development environment.
The Telepath Tactics engine is complex (and also I have a day job), so this has been taking me a while--but this new version of the engine already has some significant improvements: better UI, 3D representation of the battlefield, camera smoothing and zooming, better performance, and some cool new capabilities that I'm not ready to talk about juuuust yet.
When all is said and done, I hope to use it to put out a special, improved edition of Telepath Tactics. If you're eager for more details, you can follow along with my progress here[sinisterdesign.net] on the Sinister Design forums.
Cashul. Its deterministic, so the only thing you can save/load are your own shitty choices.If there is an option to save while in battle, I will buy it immediately.
Cashul. Its deterministic, so the only thing you can save/load are your own shitty choices.If there is an option to save while in battle, I will buy it immediately.
I thought the reason people wanted the save is that some battles take >1 hr and you can't leave your game; also I think perhaps fear of crashing.Cashul. Its deterministic, so the only thing you can save/load are your own shitty choices.If there is an option to save while in battle, I will buy it immediately.
Cashul. Its deterministic
I thought the reason people wanted the save is that some battles take >1 hr and you can't leave your game; also I think perhaps fear of crashing.
Unfortunately, sometimes, I don't have the time to sit through long battles. Between work, gym and coaching a football team, I can't always get in the time I need. I usually play late at nights, but by then, my mind is usually fucked.Cashul. Its deterministic, so the only thing you can save/load are your own shitty choices.If there is an option to save while in battle, I will buy it immediately.
Oh, this game doesnt even have single save on quit? i can see how that could be a problemI thought the reason people wanted the save is that some battles take >1 hr and you can't leave your game; also I think perhaps fear of crashing.
No, if you were less of an edgy shitposting small dicked sawyerist cuck and a possibly retarded douchebag, you may realize that theres a period there. But since you are an illiterate weasely idiot and a cocksucking noob you probably missed it. Or it could be that you are sucking up to craig, you sycophantic noob. I hope next time you dont get triggered that easily.So is chess. Sooo casual.Cashul. Its deterministic
But since you are an illiterate weasely idiot and a cocksucking noob you probably missed it
Its deterministic
I hope next time you dont get triggered that easily