Crooked Bee
(no longer) a wide-wandering bee
As spotted on Eurogamer.
Heh, talk about a Kickstarter fever.
Link: Kickstarter page
Ghost Recon Advanced Warfighter and Halo: Reach lead designer Christian Allen has taken to Kickstarter to fund his resurrection of old-school, hardcore tactical shooters.
He's after $200,000, and he's got until 1st April to make it. So far he's had 151 backers who've pledged a combined $7448.
"For years, fans of tactical shooters have been crying out for someone to make a quality, hardcore, close-quarters combat tactical shooter," wrote Allen on his Kickstarter page.
"But in contrast to these requests, game publishers eschew realism and tactics in exchange for ease of use and 'cinematic' flavour.
"This campaign aims to see if my theory that real tactical shooters aren't dead, and that enough people want one to justify the cost of development."
Allen has started a new company called Serellan, and formed a small, experienced team."We are focusing our initial development on a hardcore CQB tactical shooter," he shared.
"This game will get back to the core of what is loved about the tac-shooter, featuring realistic weapon modelling, outfitting and commanding your squad, objective-based, non-linear missions set in real-world locations around the world, single player, co-op, and multiplayer.
The funding will help Allen prove to investors that the appetite for such a game exists.
"My approach is to look to the fans and what they have been asking about for so many years," Allen explained in a separate interview with Hookshot Inc. "They don't care about a blockbuster cinematic experience; they can already get that from COD or Uncharted. They want a focused, challenging experience that leaves them satisfied in conquering it.
"Pitching that to a publisher, though, is like pitching a new flight sim. They think the genre is dead, like point and click adventure games supposedly are - Double Fine showed them the error of their ways."
He's after $200,000, and he's got until 1st April to make it. So far he's had 151 backers who've pledged a combined $7448.
"For years, fans of tactical shooters have been crying out for someone to make a quality, hardcore, close-quarters combat tactical shooter," wrote Allen on his Kickstarter page.
"But in contrast to these requests, game publishers eschew realism and tactics in exchange for ease of use and 'cinematic' flavour.
"This campaign aims to see if my theory that real tactical shooters aren't dead, and that enough people want one to justify the cost of development."
Allen has started a new company called Serellan, and formed a small, experienced team."We are focusing our initial development on a hardcore CQB tactical shooter," he shared.
"This game will get back to the core of what is loved about the tac-shooter, featuring realistic weapon modelling, outfitting and commanding your squad, objective-based, non-linear missions set in real-world locations around the world, single player, co-op, and multiplayer.
The funding will help Allen prove to investors that the appetite for such a game exists.
"My approach is to look to the fans and what they have been asking about for so many years," Allen explained in a separate interview with Hookshot Inc. "They don't care about a blockbuster cinematic experience; they can already get that from COD or Uncharted. They want a focused, challenging experience that leaves them satisfied in conquering it.
"Pitching that to a publisher, though, is like pitching a new flight sim. They think the genre is dead, like point and click adventure games supposedly are - Double Fine showed them the error of their ways."
Heh, talk about a Kickstarter fever.
Link: Kickstarter page